Gameslinx Posted December 1, 2018 Author Share Posted December 1, 2018 Link to comment Share on other sites More sharing options...
WhiteMorganFreeman Posted December 2, 2018 Share Posted December 2, 2018 On 11/30/2018 at 4:44 PM, Gameslinx said: Ooooo, Eeltos is that you? Link to comment Share on other sites More sharing options...
Gameslinx Posted December 2, 2018 Author Share Posted December 2, 2018 Link to comment Share on other sites More sharing options...
Gameslinx Posted December 2, 2018 Author Share Posted December 2, 2018 Link to comment Share on other sites More sharing options...
Gameslinx Posted December 2, 2018 Author Share Posted December 2, 2018 I've decided that I very much like the idea of two binary stars at the heart of the new system. This won't need any extra mods like sigma dimensions - it's built into Kopernicus. The physics will work almost the same as just having one star, except you'll orbit a barycentre rather than the star directly. With that said, you will be able to orbit one of the stars if you get close enough, but you'll probably overheat before then. Link to comment Share on other sites More sharing options...
WhiteMorganFreeman Posted December 3, 2018 Share Posted December 3, 2018 Looks neat, I just wish sigma binary still worked... Link to comment Share on other sites More sharing options...
dundun94 Posted December 3, 2018 Share Posted December 3, 2018 On 11/29/2018 at 10:13 PM, Gameslinx said: looks amazing!!! do you mind if I use it as my wallpaper? Link to comment Share on other sites More sharing options...
dundun94 Posted December 3, 2018 Share Posted December 3, 2018 13 hours ago, Gameslinx said: this is sooooo cooooll!!! You are the best!!! Link to comment Share on other sites More sharing options...
Gameslinx Posted December 3, 2018 Author Share Posted December 3, 2018 2 hours ago, dundun94 said: Sure, go ahead. I'm happy for anyone to use screenshots and videos from the mod Link to comment Share on other sites More sharing options...
Cyrus Playz Posted December 3, 2018 Share Posted December 3, 2018 (edited) I'm so sold on this I want it this will be my Christmas present. But the timeline conflicts with my planet pack CPPO(Which will be remastered as no copyright).I have to work around that...... I really hope this could release sooner like around next 2 weeks or so?Like if u agree or Hate me if I am being stupid. Edited December 17, 2018 by Vanamonde Link to comment Share on other sites More sharing options...
Gameslinx Posted December 3, 2018 Author Share Posted December 3, 2018 34 minutes ago, Cyrus Playz said: I really hope this could release sooner like around next 2 weeks or so?Like if u agree or Hate me if I am being stupid. It'll be released when it's released. 35 minutes ago, Cyrus Playz said: But the timeline conflicts with my planet pack CPPO(Which will be remastered as no copyright).I have to work around that. Beyond Home is based off the timeline that Before Kerbin, Stock and After Kerbin all follow. It is a continuation that takes place after After Kerbin. Link to comment Share on other sites More sharing options...
Gameslinx Posted December 3, 2018 Author Share Posted December 3, 2018 Link to comment Share on other sites More sharing options...
Rover 6428 Posted December 3, 2018 Share Posted December 3, 2018 4 hours ago, Gameslinx said: It'll be released when it's released. Beyond Home is based off the timeline that Before Kerbin, Stock and After Kerbin all follow. It is a continuation that takes place after After Kerbin. But will it be a reasonable amount of time since AK? Because After Kerbin is based whole 5 BILLION YEARS after stock!!! I think that is a little bit too much time. I think that Beyond Home (I think it would be better as "Beyond Kerbol") would be better of a couple thousand years at max in the future Link to comment Share on other sites More sharing options...
Gameslinx Posted December 3, 2018 Author Share Posted December 3, 2018 13 minutes ago, Rover6428 said: But will it be a reasonable amount of time since AK? Because After Kerbin is based whole 5 BILLION YEARS after stock!!! I think that is a little bit too much time. I think that Beyond Home (I think it would be better as "Beyond Kerbol") would be better of a couple thousand years at max in the future Red Giants, or our sun in 5 billion years, will typically spend 1-2 billion years in its red giant phase. Kerbals in AfK probably had quite a lot of time (millions of years) to prepare a voyage beyond home (pun definitely not intended) The actual voyage to the target system would take some time in itself, but the Kerbals would spend the majority of it on Duna until it got too hot. Link to comment Share on other sites More sharing options...
Rover 6428 Posted December 3, 2018 Share Posted December 3, 2018 Just now, Gameslinx said: Red Giants, or our sun in 5 billion years, will typically spend 1-2 billion years in its red giant phase. Kerbals in AfK probably had quite a lot of time (millions of years) to prepare a voyage beyond home (pun definitely not intended) The actual voyage to the target system would take some time in itself, but the Kerbals would spend the majority of it on Duna until it got too hot. I understand your point, but in 5 billion years our sun would be in its final stage of the Red Giant. This means that A: it will expand like h*ck, swallowing most of the solar system. B: none of the planets will be habitable (maybe the outer planets but that's not the point). What we see in AfK is that the Circumstellar habitable zone around Archangel moved just a little bit, (Otherwise Solitude would not be habitable and we would have to start on Laythe or Eeloo. Considering these points, I would say that the best time for AfK to be is about 1 billion years max. (This is the approximate time for when Earth would no longer be habitable as the sun would become too hot Link to comment Share on other sites More sharing options...
Sigma88 Posted December 3, 2018 Share Posted December 3, 2018 19 hours ago, WhiteMorganFreeman said: Looks neat, I just wish sigma binary still worked... I'm not aware of any problems with Sigma Binary. does it not work? Link to comment Share on other sites More sharing options...
Gameslinx Posted December 3, 2018 Author Share Posted December 3, 2018 16 minutes ago, Rover6428 said: I understand your point, but in 5 billion years our sun would be in its final stage of the Red Giant. This means that A: it will expand like h*ck, swallowing most of the solar system. B: none of the planets will be habitable (maybe the outer planets but that's not the point). What we see in AfK is that the Circumstellar habitable zone around Archangel moved just a little bit, (Otherwise Solitude would not be habitable and we would have to start on Laythe or Eeloo. Considering these points, I would say that the best time for AfK to be is about 1 billion years max. (This is the approximate time for when Earth would no longer be habitable as the sun would become too hot I think it's a suitable amount of time as I have it now Link to comment Share on other sites More sharing options...
Rover 6428 Posted December 3, 2018 Share Posted December 3, 2018 1 minute ago, Gameslinx said: I think it's a suitable amount of time as I have it now Alright then. Link to comment Share on other sites More sharing options...
Gameslinx Posted December 3, 2018 Author Share Posted December 3, 2018 Link to comment Share on other sites More sharing options...
WhiteMorganFreeman Posted December 3, 2018 Share Posted December 3, 2018 3 hours ago, Sigma88 said: I'm not aware of any problems with Sigma Binary. does it not work? I'm sorry if I'm the only one experiencing this, but it just crashes for me. Link to comment Share on other sites More sharing options...
Cyrus Playz Posted December 4, 2018 Share Posted December 4, 2018 how to make sigma binary? Link to comment Share on other sites More sharing options...
Sigma88 Posted December 4, 2018 Share Posted December 4, 2018 13 hours ago, WhiteMorganFreeman said: I'm sorry if I'm the only one experiencing this, but it just crashes for me. if you can set up a simple system to reproduce the issue I will take a look possibly stock ksp + sigmabinary + the duna-ike example Link to comment Share on other sites More sharing options...
Gameslinx Posted December 4, 2018 Author Share Posted December 4, 2018 For biomes, I'm thinking of following a difficulty curve. For example, the further from Rhode you are, the more science you get. The more difficult the planet to land on, the more science you get. If you land in an ocean, you get the least science. If you land on a mountain, you'll get the most science. This encourages new gameplay styles and rewards you for putting more effort into safety and landing, but gives you the option to take the easy route as well. Link to comment Share on other sites More sharing options...
Rover 6428 Posted December 4, 2018 Share Posted December 4, 2018 40 minutes ago, Gameslinx said: For biomes, I'm thinking of following a difficulty curve. For example, the further from Rhode you are, the more science you get. The more difficult the planet to land on, the more science you get. If you land in an ocean, you get the least science. If you land on a mountain, you'll get the most science. This encourages new gameplay styles and rewards you for putting more effort into safety and landing, but gives you the option to take the easy route as well. Talking about hard stuff: can you make a body with a very hostile environment, but it maybe hosts the most gorgeous site in the star system? Link to comment Share on other sites More sharing options...
Gameslinx Posted December 4, 2018 Author Share Posted December 4, 2018 3 minutes ago, Rover6428 said: Talking about hard stuff: can you make a body with a very hostile environment, but it maybe hosts the most gorgeous site in the star system? These are just two examples Link to comment Share on other sites More sharing options...
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