Jump to content

Aerodynamic control surfaces turning the wrong way when flying backwards


Recommended Posts

Hi!

I am making a hover-slam script in KOS. My vessel has aerodynamic control surfaces that it uses to glide to the target and then rotate for aiming the rocket down. When it's turned backwards however the control surfaces dont adapt but try to steer the vessel the wrong way which results in coupled rotation and spin when using KOS. I noticed the same issue without KOS when under human control. I don't remember it was like this before. Is there any way I can work around this?

Link to comment
Share on other sites

Yep, −100% control surface authority works great when you are flying backwards.

Alternatively, if the boosters are always going engine-first while KOS is steering them, you could flip the probe-cores in those boosters to face the engine, thus defining engine-first as 'forwards'.

Link to comment
Share on other sites

Yeah I tried flipping the probe but the issue still persisted. Thanks for the tip about the authority, but this cant as far as I can tell not be trigger via action group or similar hence not from KOS.

 

Edit: Tried turning the probe core again and now it works! Thanks.

Edit2: No it just works for human player. Under KOS the turning of the probe has no effect. :(

Edited by RagnarDa
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...