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SM-25 Service Module Shroud Selection box malfunctioning?


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I've been trying to use Sm-25 Service Module (Pretty sure it's a part of the making history DLC) for a couple of things. However, it's shroud seems to be bugged. Although it visually always works as intended, the game seems to "forget" what state it's in. By that I mean the selection made by the mouse starts behaving as if the shroud is closed, even when it's open! In the editor, parts will attach to the exterior of the module instead of the interior. This can be worked around by toggling the shroud off and on; it works, but this issue can be very confusing with perspective and the small door areas, where a placed part might look like it's in the right spot until the camera moves or the shroud is visible again.

Where this really trips me up is in space though! I like to stow extendable Solar Panels or Science parts (the later seemingly it's intended purpose, given their use in the Apollo missions) in the side doors. however, when the game messes up the hitbox after the shroud is opened, there is no way to put it back on! Switching off of the ship after the shroud is opened seems to trigger the problem, and results in everything I put in the doors being unselectable under any circumstance, rendering them useless :o

I'm starting to wonder if I should even bother using the shroud portion of this part now, given how unreliable it is. Is there a fix for this? I'd really love to use those side doors, it's very unique and a concept I quite enjoy it!

 

The problem has occurred without mods, and continues to occur with a sound only mod, so I can only assume it's a consistent vanilla issue...

 


EDIT: I'm running 1.5.1.2335 according to the pause menu, and version 1.5.1 of Making History. I got the game off of steam a few weeks ago, so I'm using whatever Steam threw at me. I bought the game and Making History together; I've never run the game without Making History installed.

Edited by Pacca
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31 minutes ago, bewing said:

There certainly was such a bug with that part that I recall very clearly, but I was pretty certain it had gotten fixed in version 1.4.5. What version are you running?

 

A fix was in 1.4.3, but it didn’t fix it.  Pretty much all the MH service modules suffer from these weirdnesses.

https://bugs.kerbalspaceprogram.com/issues/18459

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1 hour ago, bewing said:

There certainly was such a bug with that part that I recall very clearly, but I was pretty certain it had gotten fixed in version 1.4.5. What version are you running?

 

I'm running 1.5.1.2335 according to the pause menu, and version 1.5.1 of Making History. I got the game off steam a few weeks ago and have simply been using that, if that's any help...

 

52 minutes ago, klesh said:

A fix was in 1.4.3, but it didn’t fix it.  Pretty much all the MH service modules suffer from these weirdnesses.

https://bugs.kerbalspaceprogram.com/issues/18459

Aw, that's a shame. At least I know I'm not going crazy; I couldn't find anything about the issue myself.

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