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Intersteller Or Interplanetary Transfer Vehicles


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Got any vessels designed to go from planet to planet or solar system to solar system (mod required)? Well, I'd love to see them. I've got a fleet of starships that are designed to go from the Kerbol system to others and a sub-fleet that goes to the planets. With the KSS mod. This particular spacecraft is the jewel of the fleet of transfer vehicles, Starship Alpha. The lead ship: Starship Alpha. The other ships: Starship Beta, Starship Omega, Starship Prima, Starship Sagatarius, Starship Pheonix, Starship Andromeda, Starship Laniakea, Starship Orion, Starship Revolution, Starship Ruby, Starship Francium (Nuclear powered starship), Starship Nirvana, Starship Colossus, Starship Star Stuff, Starship Conduit, Starship SpaceTime, Starship Autumn, Starship Universal, Starship Horizon, Starship Twilight, Starship Millennium, and the central comms starship (used as a hub for all communications between the star systems); Starship Gene. I will include a photo of Starship Alpha once I get access to my PC. Starship Alpha is the largest starship in the fleet, with a weight of over 600,000 tons, and over 2000 parts. I'd love to see your guy's ideas for stuff like this. Just leave a comment telling me what your project is.

Edited by PBAiden1000
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I don't have any instersteller mods installed, but I have a standard interplanetary crew cycler vessel that I've used across several careers, from version 1.3.1 to 1.6.1.  Depending on version & mods installed, it has at least 9500 m/s dV from its nuclear lightbulb engine.  Uses a mix of solar panels & RTG's for power.  The versions with Snacks installed can feed a 4-man crew for several years with the greenhouse & waste recycling. Max seating is 7, but I limit it to 6 at most - the cupola module isn't really a long-term habitat.  Typically I use 4 crew for typical missions.

View from the rear, moving to dock with a station over Laythe.  Solar panels & radiators all retracted.

 

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View from the front as it heads out from Kerbin.

9JuK1f2.png?1

I also built but haven't used in a while a fusion rocket powered exploration vessel with something like 65000 m/s dV IIRC, capable of holding 2-3 dozen crew, snacks for several years & a centrifuge hab module.  Power provided by a small fusion reactor, supplemented by solar & RTG's.  The reason I haven't used it in a while is it's a single-launch to orbit & the last version I attempted to use it (1.5.1 I think), it kept snapping in half during launch, and no amount of struts (real or auto) would correct it.  Changes in launch profile didn't correct it either, so I just went back to the smaller crew cyclers.

Capture burn over Laythe

U40LsBa.png?3

Most recently, I added a smaller fusion rocket vessel - basically an improved version of my crew cycler, converted to fusion rocket power.  Still holds only 7 (or preferably 6 or less), it adds a small fusion reactor & fusion rocket that provides somewhere around 90000 m/s dV.  I don't know the longest maneuver it can handle before overheating, but I've tested up to a 5000 m/s continuous full power burn without even coming close to overheating.  Currently only a single one launched in my current career, waiting on a high-speed transfer to Jool.  Transit time just under 1 year from Kerbin, and it will actually arrive before the crew cycler carrying the career first crewed mission to Jool.   I'm considering making a stretched version with a centrifuge as well

f1Zjq8Z.png?1

 

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