HattyMan Posted December 1, 2019 Share Posted December 1, 2019 Not gonna lie, Gateway looks gorgeous and I'm astonished by the fact that it has a surface. I'm thinking of sending a probe into it to see what mysteries hide there! Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted December 1, 2019 Share Posted December 1, 2019 Getting strong exploration vibes from this mod, the new update looks like it will be stunning. Is scatterer a requirement to get the cool features or would eve be sufficient? This mod makes me want to explore every inch of it Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 1, 2019 Author Share Posted December 1, 2019 45 minutes ago, The-Doctor said: Getting strong exploration vibes from this mod, the new update looks like it will be stunning. Is scatterer a requirement to get the cool features or would eve be sufficient? This mod makes me want to explore every inch of it Thank you! Scatterer is not a requirement and neither is EVE. Sure, it'll subtract from the visual experience but the terrain features will still be there. It's completely up to you. EVE-glows are added in this update and they'll activate when scatterer is not installed, and they do a pretty convincing job of it Quote Link to comment Share on other sites More sharing options...
pslytely psycho Posted December 2, 2019 Share Posted December 2, 2019 Every time I try to download this my browser closes and my CPU posts a gigantic NO! on the screen. You have stricken fear into the hearts of CPU's everywhere..... On the serious side though, I'm going to have to make a special KSP folder and give this a whirl once Kopernicus updates, even against my CPU's wishes.... <We need some Valentina emoticons.... I would say it looks awesome, but that is really far too weak of a description. I see more sunrise serenades in my future. The ones where I tell my wife "No, I haven't been playing KSP all night. I did take a snack break after all..... Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 2, 2019 Author Share Posted December 2, 2019 1 minute ago, pslytely psycho said: Every time I try to download this my browser closes and my CPU posts a gigantic NO! on the screen. You have stricken fear into the hearts of CPU's everywhere..... On the serious side though, I'm going to have to make a special KSP folder and give this a whirl once Kopernicus updates, even against my CPU's wishes.... <We need some Valentina emoticons.... I would say it looks awesome, but that is really far too weak of a description. I see more sunrise serenades in my future. The ones where I tell my wife "No, I haven't been playing KSP all night. I did take a snack break after all..... Lol! This update should be less CPU demanding. I'm not exactly sure what the usages are because I use a CPU that really shouldn't be used for KSP (9900k), and it sits at around 25% on one core through my testing. I might fire it up on my laptop (no pun intended) and get back to you on how it performs on a low-mid range system. In technical terms squad claims that ksp 1.8 utilises GPU instancing, which will take almost all of the draw calls from the CPU to the GPU for the terrain scatters. Basically, the CPU will direct one model and the GPU will paste it all over the terrain. That's how they do fancy grass in those AAA games without it being stuttery mess. Plus I've added some EVE configs for people who can't run scatterer and vice versa. Hopefully it runs well, and I'll let you know on the laptop situation. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 2, 2019 Author Share Posted December 2, 2019 Brand new aurorae coming to the mod too Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 4, 2019 Author Share Posted December 4, 2019 Let's not forget about the city coming to Verna in the next update! Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted December 6, 2019 Share Posted December 6, 2019 What's the Duna analogue planet in this? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 6, 2019 Author Share Posted December 6, 2019 3 hours ago, The-Doctor said: What's the Duna analogue planet in this? There isn't really one. If it's anything, it'd be Hydrus. It does have a thick atmosphere but its gravity is fairly low. Quote Link to comment Share on other sites More sharing options...
Ulrich101 Posted December 6, 2019 Share Posted December 6, 2019 Is there install instructions for Beyond Home for KSP v1.7.3? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 6, 2019 Author Share Posted December 6, 2019 35 minutes ago, Ulrich101 said: Is there install instructions for Beyond Home for KSP v1.7.3? Yes it is on Github. Scroll down to readme.md https://github.com/Gameslinx/BeyondHomePlanetMod Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 7, 2019 Author Share Posted December 7, 2019 Next episode is up! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 11, 2019 Author Share Posted December 11, 2019 Some new cool things coming in 1.3 (for the others, scroll back up and go back some pages. There's a lot! - Snow - Much better clouds - New surface features Here are some pictures from the last week or so: Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 17, 2019 Author Share Posted December 17, 2019 More in 1.3! Changes to Rhode, especially its visuals: Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 17, 2019 Author Share Posted December 17, 2019 Here's the latest letsplay Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 25, 2019 Author Share Posted December 25, 2019 I'm really happy with these screenshots. I've spent about a week sorting out terrain textures and trying different ones out. I'm extremely happy with these two! Quote Link to comment Share on other sites More sharing options...
Streetwind Posted December 25, 2019 Share Posted December 25, 2019 Is that using the new 1.8 surface shaders, or are those still classical textures? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 25, 2019 Author Share Posted December 25, 2019 1 hour ago, Streetwind said: Is that using the new 1.8 surface shaders, or are those still classical textures? These are using the new 1.8 terrain shader Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 27, 2019 Author Share Posted December 27, 2019 I've just updated the forum OP, let me know if I missed anything out! Hopefully it looks a lot more cleaner and presentable now! Quote Link to comment Share on other sites More sharing options...
Streetwind Posted December 28, 2019 Share Posted December 28, 2019 13 hours ago, Gameslinx said: let me know if I missed anything out! One question I always look to answer when browsing planet packs and system replacers is which scale they use, in comparison to stock KSP. Admittedly it's not so easily determined when the stock planets are not there anymore, but even a rough guideline like "feaures stockalike-sized planets and distances" or "everything is half-again as large as you would expect to find in stock" is very helpful. Related would be compatibility info in regards rescaling mods. With how much hand-crafting has gone into your planets and general experience, you might want to advise people not to rescale them, or perhaps confidently state that they can be rescaled without breaking anything as long as it stays within certain bounds, or the like. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted December 28, 2019 Author Share Posted December 28, 2019 14 minutes ago, Streetwind said: One question I always look to answer when browsing planet packs and system replacers is which scale they use, in comparison to stock KSP. Admittedly it's not so easily determined when the stock planets are not there anymore, but even a rough guideline like "feaures stockalike-sized planets and distances" or "everything is half-again as large as you would expect to find in stock" is very helpful. Related would be compatibility info in regards rescaling mods. With how much hand-crafting has gone into your planets and general experience, you might want to advise people not to rescale them, or perhaps confidently state that they can be rescaled without breaking anything as long as it stays within certain bounds, or the like. Thank you! I will update the OP when I can. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted January 2, 2020 Author Share Posted January 2, 2020 The next career mode video is out for those who watch! In it you can see the new terrain textures, scatters on Ash, Lua's atmosphere, and the more detailed clouds. I hope you enjoy Quote Link to comment Share on other sites More sharing options...
Maxi-Mio Posted January 7, 2020 Share Posted January 7, 2020 hi , i need help for my installation , i can not use beyond home my game version is 1.7.3 my gamedata : https://imgur.com/mmpo4fv my ksp log : https://mega.nz/#!O6ZikKDA!L892YltTzoc8BydaujWIb1X6YlZUm6cBa0HqTGjyGfw Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted January 7, 2020 Author Share Posted January 7, 2020 7 minutes ago, Maxi-Mio said: hi , i need help for my installation , i can not use beyond home my game version is 1.7.3 my gamedata : https://imgur.com/mmpo4fv my ksp log : https://mega.nz/#!O6ZikKDA!L892YltTzoc8BydaujWIb1X6YlZUm6cBa0HqTGjyGfw You're using the wrong Modulemanager, you need 4.0.3, or the version that comes with 1.7.3 Kopernicus. Quote Link to comment Share on other sites More sharing options...
Maxi-Mio Posted January 7, 2020 Share Posted January 7, 2020 amazing thank you very much remains to integrate the decorations like trees and cities, can you tell me? Quote Link to comment Share on other sites More sharing options...
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