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Changing exhaust plumes


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I'm just trying to change the exhaust plume for the T-1 to the exhaust plume from the KS-25 using Module Manager. I'm pretty sure I've done this before, but can't seem to figure this one out. This is what I have, but I end up with no exhaust plume at all:

Spoiler

@PART[toroidalAerospike]:AFTER[VenStockRevamp]
{            
    !fx_exhaustFlame_blue = DELETE
    !fx_exhaustLight_blue = DELETE
    !fx_smokeTrail_light = DELETE
    !fx_exhaustSparks_flameout = DELETE
    !sound_vent_medium = DELETE
    !sound_rocket_hard = DELETE
    !sound_vent_soft = DELETE
    !sound_explosion_low = DELETE

    !EFFECTS {}
    EFFECTS
    {
        running_closed
        {
            AUDIO
            {
                channel = Ship
                clip = sound_rocket_hard
                volume = 0.0 0.0
                volume = 0.05 0.6
                volume = 1.0 1.5
                pitch = 0.0 1.2
                pitch = 1.0 2.0
                loop = true
            }
            PREFAB_PARTICLE
            {
                prefabName = fx_smokeTrail_light
                transformName = smokePoint
                emission = 0.0 0.0
                emission = 0.05 0.0
                emission = 0.075 0.25
                emission = 1.0 1.25
                speed = 0.0 0.25
                speed = 1.0 1.0
                localOffset = 0, 0, 0
            }
            MODEL_MULTI_PARTICLE
            {
                //modelName = Squad/FX/ks25_Exhaust
                modelName = Squad/FX/hydroLOXFlame
                transformName = thrustPoint
                emission = 0.0 0.0
                emission = 0.1 0.5
                emission = 1.0 1.0
                speed = 0.0 0.8
                speed = 1.0 1.0
                localPosition = 0, 0, 0.08
            }
        }
        shockDiamond
        {
//            MODEL_MULTI_PARTICLE
//            {
//                modelName = Squad/FX/diamondBlue
//                transformName = thrustTransform
//                emission = 0.0 0.0
//                //emission = 0.05 0.0
//                //emission = 0.075 0.5
//                emission = 1.0 1.0
//                speed = 0.0 0.2
//                speed = 1.0 1.0
//            }
            PREFAB_PARTICLE
            {
                prefabName = fx_exhaustFlame_blue_small
                transformName = thrustTransformYup
                emission = 0.0 0.0
                emission = 0.05 1.0
                emission = 0.5 3.5
                emission = 1.0 5.0
                speed = 0.0 0.5
                speed = 1.0 0.8
                localOffset = 0, 0, 0
            }
        }
        engage
        {
            AUDIO
            {
                channel = Ship
                clip = sound_vent_soft
                volume = 1.0
                pitch = 2.0
                loop = false
            }
        }
        flameout
        {
            PREFAB_PARTICLE
            {
                prefabName = fx_exhaustSparks_flameout_2
                transformName = thrustTransform
                oneShot = true
            }
            AUDIO
            {
                channel = Ship
                clip = sound_explosion_low
                volume = 1.0
                pitch = 2.0
                loop = false
            }
        }
    }
    @MODULE[ModuleEngines]
    {
        @name = ModuleEnginesFX
        @fxOffset = 0, 0, 0        
        %runningEffectName = running_closed
        %powerEffectName = shockDiamond
    }
}

You can see I have removed the default exhaust effects for the T-1, changed [ModuleEngines] to [ModuleEnginesFX] and added the EFFECTS from the KS-25. I am using VSR if that matters, but I've looked at the VSR configs and they don't seem to touch the exhaust plume at all. Am I missing something else?

Cheers,

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On 3/14/2019 at 6:15 PM, Stratickus said:

You can see I have removed the default exhaust effects for the T-1, changed [ModuleEngines] to [ModuleEnginesFX] and added the EFFECTS from the KS-25. I am using VSR if that matters, but I've looked at the VSR configs and they don't seem to touch the exhaust plume at all. Am I missing something else?

The value of transformName in the EFFECTS nodes all need to match the value of thrustVectorTransformName in ModuleEngines. (Usually, the value "smokePoint" is an exception as this transform is present in all of Squad's engines.)

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On 3/22/2019 at 12:33 AM, JadeOfMaar said:

The value of transformName in the EFFECTS nodes all need to match the value of thrustVectorTransformName in ModuleEngines. (Usually, the value "smokePoint" is an exception as this transform is present in all of Squad's engines.)

That makes sense. I think I came across this bit of information when I was trying to figure out this problem.

I haven't changed any of any of transformName since I just copied everything over from the Squad KS-25 config file. The stock T-1 config file doesn't have any transformName to have accidentally edited by MM. The stock KS-25 has 3 transformName values, all different. But again, I didn't change them and they work just fine for the stock KS-25.

I appreciate the help. Is there a better place to ask this question as there doesn't seem to be too much traffic here?

Cheers,

Edited by Stratickus
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