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1 hour ago, HebaruSan said:

GameData/SquadExpansion/Serenity/Resources/rocsdef.cfg

Problem is I am not going to be able to look in ksp files it would be nice if someone did for me though

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Here you go:

Spoiler

ROC_DEFINITION
{
    Type = KerbinBaobabTree
    displayName = #autoLOC_8004356    //#autoLOC_8004356 = Baobab Tree
    prefabName = kerbinBaobabTree
    modelName = kerbinBaobabTree
    OrientateUp = true
    Depth = 0.1
    CanBeTaken = false
    Frequency = 0.1    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 1.5, -1.5
    localSpaceScanPoints = 0, 1.5, 1.09
    localSpaceScanPoints = 0, 1.5, -0.2
    localSpaceScanPoints = 0, 3, -1.5
    localSpaceScanPoints = 0, 3, 1.0
    localSpaceScanPoints = 0, 3, -0.2
    localSpaceScanPoints = 0, 4.5, -0.9
    localSpaceScanPoints = 0.2, 4.5, 0
    localSpaceScanPoints = 0, 7, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Kerbin
        Biome = Grasslands
        Biome = Highlands
    }
}
ROC_DEFINITION
{
    Type = KerbinGiantQuartz
    displayName = #autoLOC_8004357    //#autoLOC_8004357 = Giant Quartz
    prefabName = kerbinQuartz
    modelName = kerbinQuartz
    OrientateUp = true
    Depth = 0.1
    CanBeTaken = false
    Frequency = 0.25    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 1.5, -1.0
    localSpaceScanPoints = -0.44, 1.5, 1.1
    localSpaceScanPoints = -1.9, 1.5, 0.2
    localSpaceScanPoints = 1.69, 1.5, -0.65
    localSpaceScanPoints = 1.2, 1, 0.8
    localSpaceScanPoints = -1.5, 1.5, -0.5
    Scale = 1
    CELESTIALBODY
    {
        Name = Kerbin
        Biome = Mountains
    }

}
ROC_DEFINITION
{
    Type = GillyRidgeline
    displayName = #autoLOC_8004358    //#autoLOC_8004358 = Gilly Ridgeline
    prefabName = gillyRidgeline
    modelName = gillyRidgeline
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 1    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = -1.1, 0.55, -0.1
    localSpaceScanPoints = 1, 0.55, -0.16
    localSpaceScanPoints = 1.8, 0.55, -0.16
    localSpaceScanPoints = -2.1, 0.55, 0.05
    localSpaceScanPoints = 0, 0.55, -0.22
    localSpaceScanPoints = 0, 0.55, 0.08
    Scale = 2
    CELESTIALBODY
    {
        Name = Gilly
        Biome = Midlands
        Biome = Lowlands
        Biome = Highlands
    }
}
ROC_DEFINITION
{
    Type = DunaEjectaOnIke
    displayName = #autoLOC_8004359    //#autoLOC_8004359 = Duna Ejecta
    prefabName = dunaEjecta
    modelName = dunaEjecta
    OrientateUp = true
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.4, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Ike
        Biome = Polar Lowlands
        Biome = Midlands
        Biome = Eastern Mountain Ridge
        Biome = Western Mountain Ridge
        Biome = Lowlands
        Biome = South Eastern Mountain Range
        Biome = South Pole
        Biome = Central Mountain Range
    }

}
ROC_DEFINITION
{
    Type = BopGravelPile
    displayName = #autoLOC_8004360    //#autoLOC_8004360 = Gravel Pile
    prefabName = bopGravelPile
    modelName = bopGravelPile
    OrientateUp = false
    Depth = 0.4
    CanBeTaken = false
    Frequency = 0.5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 0.57, -0.3
    localSpaceScanPoints = 0.13, 0.58, 1.052
    localSpaceScanPoints = 1.31, 0.5, 0.004
    localSpaceScanPoints = -1.555, 0.57, 0.326
    localSpaceScanPoints = 1.063, 0.5, 0.92
    localSpaceScanPoints = -0.78, 0.5, 0.82
    localSpaceScanPoints = 2.14, 0.47, 0.827
    Scale = 2
    CELESTIALBODY
    {
        Name = Bop
        Biome = Poles
        Biome = Slopes
        Biome = Valley
    }
}
ROC_DEFINITION
{
    Type = PolYellowStones
    displayName = #autoLOC_8004361    //#autoLOC_8004361 = Yellow Stones
    prefabName = pol_yellowStones
    modelName = pol_yellowStones
    OrientateUp = true
    Depth = 0.5
    CanBeTaken = true
    Frequency = 10    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.2, 0
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Pol
        Biome = Poles
        Biome = Lowlands
        Biome = Highlands
        Biome = Midlands
    }

}
ROC_DEFINITION
{
    Type = MinmusGreenSandstone
    displayName = #autoLOC_8004362    //#autoLOC_8004362 = Green Sandstone
    prefabName = minmus_greenSandstone
    modelName = minmus_greenSandstone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.15, 0
    Scale = 1.8
    CELESTIALBODY
    {
        Name = Minmus
        Biome = Lowlands
        Biome = Flats
        Biome = Great Flats
        Biome = Greater Flats
        Biome = Lesser Flats
    }    
}
ROC_DEFINITION
{
    Type = MinmusOlivineFormation
    displayName = #autoLOC_8004363    //#autoLOC_8004363 = Olivine Formation
    prefabName = minmus_olivineFormation
    modelName = minmus_olivineFormation
    OrientateUp = false
    Depth = 0.1
    CanBeTaken = false
    Frequency = 0.15    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    localSpaceScanPoints = 0.2, 1, -0.4
    localSpaceScanPoints = 0.37, 2, 2.52
    localSpaceScanPoints = -2.5, 2, 1.51 
    localSpaceScanPoints = -5.47, 2, -0.04
    localSpaceScanPoints = 3.39, 1, -0.5
    Scale = 1
    CELESTIALBODY
    {
        Name = Minmus
        Biome = Lowlands
        Biome = Highlands
        Biome = Midlands
        Biome = Poles
        Biome = Slopes
    }
}
ROC_DEFINITION
{
    Type = MohoStone
    displayName = #autoLOC_8004364    //#autoLOC_8004364 = Moho Stone
    prefabName = mohoStone
    modelName = mohoStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.2, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Moho
        Biome = North Pole
        Biome = Northern Sinkhole Ridge
        Biome = Northern Sinkhole
        Biome = Midlands
        Biome = Western Lowlands
        Biome = Central Lowlands
        Biome = Highlands
        Biome = Minor Craters
        Biome = South Western Lowlands
        Biome = South Eastern Lowlands
        Biome = Canyon
        Biome = South Pole
    }
}
ROC_DEFINITION
{
    Type = MohoWrinkleRidge
    displayName = #autoLOC_8004365    //#autoLOC_8004365 = Wrinkle Ridge
    prefabName = mohoWrinkleridge
    modelName = mohoWrinkleridge
    OrientateUp = false
    Depth = 0.2
    CanBeTaken = false
    Frequency = 0.25    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = -8, 0.7, 0.5
    localSpaceScanPoints = -7, 0.7, 0.75
    localSpaceScanPoints = -6, 0.7, 0.75
    localSpaceScanPoints = -5, 0.7, 0.75
    localSpaceScanPoints = -4, 0.7, 1
    localSpaceScanPoints = -3, 0.7, 1
    localSpaceScanPoints = -2, 0.7, 1
    localSpaceScanPoints = -1, 0.7, 1
    localSpaceScanPoints = 0, 0.7, 1
    localSpaceScanPoints = 1, 0.7, 0.6
    localSpaceScanPoints = 2, 0.7, 0.4
    localSpaceScanPoints = 3, 0.7, 0.4
    localSpaceScanPoints = 4, 0.7, 0.2
    localSpaceScanPoints = 5, 0.7, 0.1
    localSpaceScanPoints = 6, 0.7, -0.1
    localSpaceScanPoints = 7, 0.7, -0.6
    localSpaceScanPoints = 8, 0.7, -1
    localSpaceScanPoints = 9, 0.7, -1.5
    Scale = 1.5
    CELESTIALBODY
    {
        Name = Moho
        Biome = North Pole
        Biome = Northern Sinkhole Ridge
        Biome = Northern Sinkhole
        Biome = Midlands
        Biome = Western Lowlands
        Biome = Central Lowlands
        Biome = Highlands
        Biome = Minor Craters
        Biome = South Western Lowlands
        Biome = South Eastern Lowlands
        Biome = Canyon
        Biome = South Pole
    }
}
ROC_DEFINITION
{
    Type = EveVolcanicRock
    displayName = #autoLOC_8004366    //#autoLOC_8004366 = Volcanic Rock
    prefabName = eveVolcanicRock
    modelName = eveVolcanicRock
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.2, 0
    Scale = 2
    CELESTIALBODY
    {
        Name = Eve
        Biome = Poles
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = EveBasaltFormation
    displayName = #autoLOC_8004367    //#autoLOC_8004367 = Basalt Formation
    prefabName = eveBasaltFormation
    modelName = eveBasaltFormation
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = -0.32, 1, -0.21
    localSpaceScanPoints = 0.8, 1, 0
    localSpaceScanPoints = 0.32, 1, -0.11
    localSpaceScanPoints = -0.58 ,1, -0.26
    localSpaceScanPoints = 0.12, 2, -0.31
    localSpaceScanPoints = -1.06, 1.25, -0.17
    Scale = 1
    CELESTIALBODY
    {
        Name = Eve
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Highlands
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = EvePancakeDome
    displayName = #autoLOC_8004368    //#autoLOC_8004368 = Pancake Dome
    prefabName = evePancakeDome
    modelName = evePancakeDome
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.2    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = -1.87, 1.2, -1.86
    localSpaceScanPoints = 1.74, 1.2, 1.72
    localSpaceScanPoints = -1.83, 1.2, 1.76
    localSpaceScanPoints = 1.82, 1.2, -1.75
    localSpaceScanPoints = 0, 3.62, 0
    localSpaceScanPoints = 3.08, 2.77, 0
    localSpaceScanPoints = -3.8, 2.59, 0
    localSpaceScanPoints = 0, 1, -1.96
    localSpaceScanPoints = 0, 1, 1.98
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Eve
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = DunaStone
    displayName = #autoLOC_8004369    //#autoLOC_8004369 = Duna Stone
    prefabName = dunaStone
    modelName = dunaStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = false
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.4, 0
    Scale = 0.8
    CELESTIALBODY
    {
        Name = Duna
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaMeteorite
    displayName = #autoLOC_8004370    //#autoLOC_8004370 = Duna Meteorite
    prefabName = dunaMeteorite
    modelName = dunaMeteorite
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 0.5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 1.5, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Duna
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Highlands
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaDune
    displayName = #autoLOC_8004371    //#autoLOC_8004371 = Duna Dune
    prefabName = dunaDune
    modelName = dunaDune
    OrientateUp = false
    Depth = 0.4
    CanBeTaken = false
    Frequency = 0.25
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 3.69, 0.50, 0.00
    localSpaceScanPoints  = -4.07, 0.50, 0.00
    localSpaceScanPoints  = 0.00, 0.50, 3.85
    localSpaceScanPoints  = -0.35, 0.45, -2.73
    localSpaceScanPoints  = -2.45, 0.61, -2.11
    localSpaceScanPoints  = 2.52, 0.45, -2.46
    localSpaceScanPoints  = 2.98, 0.58, 2.95
    localSpaceScanPoints  = -3.17, 0.60, 2.51
    localSpaceScanPoints  = -0.75, 1.99, -0.09
    localSpaceScanPoints  = -2.24, 1.28, 2.25
    localSpaceScanPoints  = 2.00, 1.90, 0.30
    localSpaceScanPoints  = 0.05, 1.23, 2.02
    localSpaceScanPoints  = -0.41, 1.20, -1.90
    Scale = 2
    CELESTIALBODY
    {
        Name = Duna
        Biome = Lowlands
        Biome = Midlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaBlueberries
    displayName = #autoLOC_8004372    //#autoLOC_8004372 = Blueberries
    prefabName = dunaBlueberries
    modelName = dunaBlueberries
    OrientateUp = false
    Depth = 0
    CanBeTaken = true
    Frequency = 10
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 0.07, 0
    Scale = 2.5
    CELESTIALBODY
    {
        Name = Duna
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Highlands
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DresMeteorite
    displayName = #autoLOC_8004373    //#autoLOC_8004373 = Dres Meteorite
    prefabName = dresMeteorite
    modelName = dresMeteorite
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 1.5, 0
    localSpaceScanPoints = -1, 0.7, 0.2
    localSpaceScanPoints = 1.5, 1.5, 0
    localSpaceScanPoints = -1.3, 2, 0
    localSpaceScanPoints = -0.9, 1.6, 0
    localSpaceScanPoints = 1.8, 0.8, -0.3
    Scale = 1.5
    CELESTIALBODY
    {
        Name = Dres
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Ridges
        Biome = Impact Craters
        Biome = Impact Ejecta
        Biome = Canyons
    }
}
ROC_DEFINITION
{
    Type = DresCrater
    displayName = #autoLOC_8004374    //#autoLOC_8004374 = Dres Crater
    prefabName = dresCrater
    modelName = dresCrater
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.25
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 1.20, -4.40
    localSpaceScanPoints  = 0.00, 1.20, 4.40
    localSpaceScanPoints  = -4.40, 1.00, 0.00
    localSpaceScanPoints  = 4.40, 1.00, 0.00
    localSpaceScanPoints  = 2.70, 2.60, 0.00
    localSpaceScanPoints  = -2.70, 2.60, 0.00
    localSpaceScanPoints  = 0.00, 2.60, 2.70
    localSpaceScanPoints  = 0.00, 2.60, -2.70
    localSpaceScanPoints  = 3.06, 1.10, 3.07
    localSpaceScanPoints  = -3.06, 1.10, 3.07
    localSpaceScanPoints  = 3.11, 1.10, -3.10
    localSpaceScanPoints  = -3.09, 1.10, -3.06
    localSpaceScanPoints  = 2.24, 2.50, 2.17
    localSpaceScanPoints  = 2.18, 2.50, -1.94
    localSpaceScanPoints  = -1.85, 2.50, -1.80
    localSpaceScanPoints  = -1.95, 2.50, 1.88
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Dres
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Impact Craters
        Biome = Impact Ejecta
    }
}
ROC_DEFINITION
{
    Type = MunStone
    displayName = #autoLOC_8004375    //#autoLOC_8004375 = Mun Stone
    prefabName = munStone
    modelName = munStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.26, 0
    Scale = 1.3
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = MunCrater
    displayName = #autoLOC_8004376    //#autoLOC_8004376 = Mun Crater
    prefabName = munCrater
    modelName = munCrater
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 0.50, -1.30
    localSpaceScanPoints  = 0.00, 0.50, 1.65
    localSpaceScanPoints  = 1.35, 0.50, 0.28
    localSpaceScanPoints  = -1.58, 0.50, 0.28
    localSpaceScanPoints  = -0.10, 0.80, -1.22
    localSpaceScanPoints  = -0.10, 0.92, 1.46
    localSpaceScanPoints  = 1.22, 0.60, 0.20
    localSpaceScanPoints  = -1.46, 0.79, 0.20
    localSpaceScanPoints  = 0.97, 0.44, 1.26
    localSpaceScanPoints  = -1.00, 0.50, 1.19
    localSpaceScanPoints  = 0.93, 0.50, -0.81
    localSpaceScanPoints  = -1.09, 0.50, -0.87
    localSpaceScanPoints  = 0.89, 0.75, 1.13
    localSpaceScanPoints  = -0.88, 0.75, 1.10
    localSpaceScanPoints  = -0.99, 0.75, -0.73
    localSpaceScanPoints  = 0.83, 0.75, -0.64
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = MunLargeCrater
    displayName = #autoLOC_8004377    //#autoLOC_8004377 = Mun Large Crater
    prefabName = munLargeCrater
    modelName = munLargeCrater
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.25
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 1.00, -4.44
    localSpaceScanPoints  = 0.00, 1.00, 4.40
    localSpaceScanPoints  = -2.55, 1.00, -3.55
    localSpaceScanPoints  = -2.21, 1.00, 3.91
    localSpaceScanPoints  = 2.44, 1.00, -3.78
    localSpaceScanPoints  = 2.28, 1.00, 3.81
    localSpaceScanPoints  = 3.48, 1.00, 2.24
    localSpaceScanPoints  = -3.50, 1.00, 2.32
    localSpaceScanPoints  = 3.98, 1.00, -0.25
    localSpaceScanPoints  = -3.98, 1.00, -0.25
    localSpaceScanPoints  = 3.87, 1.00, -2.22
    localSpaceScanPoints  = -3.73, 1.00, -1.89
    localSpaceScanPoints  = 0.00, 2.00, 4.20
    localSpaceScanPoints  = 0.00, 2.00, -4.22
    localSpaceScanPoints  = -4.54, 2.00, 0.00
    localSpaceScanPoints  = 4.32, 1.58, 0.00
    localSpaceScanPoints  = -3.77, 2.00, 2.42
    localSpaceScanPoints  = -3.93, 2.00, -2.15
    localSpaceScanPoints  = -2.25, 2.00, 3.77
    localSpaceScanPoints  = 2.49, 2.00, -3.81
    localSpaceScanPoints  = 2.29, 2.00, 3.91
    localSpaceScanPoints  = -2.30, 2.00, -3.75
    localSpaceScanPoints  = 3.82, 1.79, -1.91
    localSpaceScanPoints  = 3.92, 1.76, 1.74
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = LaytheStone
    displayName = #autoLOC_8004378    //#autoLOC_8004378 = Laythe Stone
    prefabName = laytheStone
    modelName = laytheStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 2
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.21, 0
    Scale = 2
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Poles
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
        Biome = Peaks
    }
}
ROC_DEFINITION
{
    Type = LaytheBoulder
    displayName = #autoLOC_8004379    //#autoLOC_8004379 = Laythe Boulder
    prefabName = laytheBoulder
    modelName = laytheBoulder
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 0.5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 1.5, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Poles
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
        Biome = Peaks
    }
}
ROC_DEFINITION
{
    Type = LaytheGeyser
    displayName = #autoLOC_8004380    //#autoLOC_8004380 = Laythe Geyser
    prefabName = laytheGeyser
    modelName = laytheGeyser
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.35, 1.10, -3.47
    localSpaceScanPoints  = 1.60, 1.83, 1.04
    localSpaceScanPoints  = 2.23, 1.83, -0.63
    localSpaceScanPoints  = -1.55, 1.50, -0.92
    localSpaceScanPoints  = 0.48, 3.00, -0.75
    localSpaceScanPoints  = -0.20, 1.50, 0.88
    localSpaceScanPoints  = 1.77, 1.50, -2.53
    localSpaceScanPoints  = -0.76, 1.50, -2.51
    burstEmitterMinWait = 60
    burstEmitterMaxWait = 120
    sfxVolume = 0.75
    idleClip = SquadExpansion/Serenity/Sounds/sfx_geyser_idle
    burstClip = SquadExpansion/Serenity/Sounds/sfx_geyser_burst
    Scale = 1
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
    }
}
ROC_DEFINITION
{
    Type = VallIceChunk
    displayName = #autoLOC_8004381    //#autoLOC_8004381 = Vall Ice Chunk
    prefabName = vallIceChunk
    modelName = vallIceChunk
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.23, 0
    localSpaceScanPoints = -0.0313, 0.1162, 0.175
    localSpaceScanPoints = 0.0778, 0.077, -0.2042
    localSpaceScanPoints = 0.023, 0.47, 0.123
    Scale = 1.5
    CELESTIALBODY
    {
        Name = Vall
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
        Biome = Mountains
    }
}
ROC_DEFINITION
{
    Type = VallStone
    displayName = #autoLOC_8004382    //#autoLOC_8004382 = Vall Stone
    prefabName = vallStone
    modelName = vallStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.78, -0.58
    localSpaceScanPoints = 0, 0.78, 0.9
    localSpaceScanPoints = 1.65, 0.78, 0
    localSpaceScanPoints = -1.7, 0.78, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Vall
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
        Biome = Mountains
    }
}
ROC_DEFINITION
{
    Type = VallCryovolcano
    displayName = #autoLOC_8004383    //#autoLOC_8004383 = Cryovolcano
    prefabName = vallCryovolcano
    modelName = vallCryovolcano
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.18, 1.00, -3.12
    localSpaceScanPoints  = 0.00, 1.00, 3.06
    localSpaceScanPoints  = -3.28, 0.65, -0.74
    localSpaceScanPoints  = 3.50, 0.75, -1.22
    localSpaceScanPoints  = 2.21, 1.00, -2.14
    localSpaceScanPoints  = -2.17, 1.00, -2.12
    localSpaceScanPoints  = -2.27, 1.00, 1.93
    localSpaceScanPoints  = 2.23, 1.00, 2.36
    localSpaceScanPoints  = -0.06, 2.43, 1.73
    localSpaceScanPoints  = -0.06, 2.43, -1.73
    localSpaceScanPoints  = -1.71, 2.43, -0.07
    localSpaceScanPoints  = 1.71, 2.43, -0.07
    localSpaceScanPoints  = 3.52, 0.75, 1.05
    localSpaceScanPoints  = -3.10, 1.00, 0.76
    localSpaceScanPoints  = -1.16, 2.43, -1.26
    localSpaceScanPoints  = 1.26, 2.43, -1.29
    localSpaceScanPoints  = 1.19, 2.43, 1.22
    localSpaceScanPoints  = -1.14, 2.43, 1.24
    burstEmitterMinWait = 60
    burstEmitterMaxWait = 120
    sfxVolume = 0.75
    idleClip = SquadExpansion/Serenity/Sounds/sfx_cryoVolcano_idle
    burstClip = SquadExpansion/Serenity/Sounds/sfx_cryoVolcano_burst
    Scale = 1.6
    CELESTIALBODY
    {
        Name = Vall
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
    }
}
ROC_DEFINITION
{
    Type = TyloLightStone
    displayName = #autoLOC_8004384    //#autoLOC_8004384 = Tylo Light Stone
    prefabName = tyloLightStone
    modelName = tyloLightStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 2
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.3, 0
    Scale = 1.25
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = TyloDarkBoulder
    displayName = #autoLOC_8004385    //#autoLOC_8004385 = Tylo Dark Boulder
    prefabName = tyloDarkBoulder
    modelName = tyloDarkBoulder
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 0.5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 0.95, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = TyloCheckerboard
    displayName = #autoLOC_8004386    //#autoLOC_8004386 = Tylo Checkerboard
    prefabName = tyloCheckerboard
    modelName = tyloCheckerboard
    OrientateUp = false
    Depth = 0.6
    CanBeTaken = false
    Frequency = 0.1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 2.35, -1.70
    localSpaceScanPoints  = -0.34, 2.46, 0.84
    localSpaceScanPoints  = -2.29, 2.37, -0.54
    localSpaceScanPoints  = 3.69, 2.04, -0.12
    localSpaceScanPoints  = 3.07, 2.50, -1.71
    localSpaceScanPoints  = 3.17, 1.93, 1.34
    localSpaceScanPoints  = 5.83, 4.64, 0.06
    localSpaceScanPoints  = -4.97, 4.95, -0.30
    localSpaceScanPoints  = 4.37, 5.39, -1.94
    localSpaceScanPoints  = 3.76, 5.14, 1.95
    localSpaceScanPoints  = -3.25, 8.59, 0.06
    localSpaceScanPoints  = 2.70, 8.59, 0.06
    localSpaceScanPoints  = -0.95, 9.36, -0.08
    localSpaceScanPoints  = 0.00, 5.57, -1.55
    localSpaceScanPoints  = 0.00, 5.31, 1.50
    Scale = 1
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = EelooIceChunk
    displayName = #autoLOC_8004387    //#autoLOC_8004387 = Eeloo Ice Chunk
    prefabName = eelooIceChunk
    modelName = eelooIceChunk
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.15, 0
    Scale = 2
    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Ice Canyons
        Biome = Fragipan
        Biome = Babbage Patch
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}
ROC_DEFINITION
{
    Type = EelooBrownBoulder
    displayName = #autoLOC_8004388    //#autoLOC_8004388 = Eeloo Brown Boulder
    prefabName = eelooBrownBoulder
    modelName = eelooBrownBoulder
    OrientateUp = false
    Depth = 0.6
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 2.2, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Fragipan
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}
ROC_DEFINITION
{
    Type = EelooBerg
    displayName = #autoLOC_8004389    //#autoLOC_8004389 = Eeloo Berg
    prefabName = eelooBerg
    modelName = eelooBerg
    OrientateUp = false
    Depth = 0.4
    CanBeTaken = false
    Frequency = 0.1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 1.00, 1.68
    localSpaceScanPoints  = -0.20, 1.00, -1.73
    localSpaceScanPoints  = 5.79, 1.00, 0.00
    localSpaceScanPoints  = -5.57, 1.00, 1.35
    localSpaceScanPoints  = -3.62, 1.00, -0.82
    localSpaceScanPoints  = -2.81, 1.00, 2.27
    localSpaceScanPoints  = 2.91, 1.00, -1.47
    localSpaceScanPoints  = 2.95, 1.00, 1.61
    localSpaceScanPoints  = -4.00, 5.00, 0.42
    localSpaceScanPoints  = 4.39, 5.00, 0.04
    localSpaceScanPoints  = 0.34, 8.00, -0.15
    Scale = 1
    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Fragipan
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}

And edited:

ROC_DEFINITION
{
    Type = KerbinBaobabTree
    CanBeTaken = false
    Frequency = 0.1    
    CELESTIALBODY
    {
        Name = Kerbin
        Biome = Grasslands
        Biome = Highlands
    }
}
ROC_DEFINITION
{
    Type = KerbinGiantQuartz
    CanBeTaken = false
    Frequency = 0.25    
    CELESTIALBODY
    {
        Name = Kerbin
        Biome = Mountains
    }

}
ROC_DEFINITION
{
    Type = GillyRidgeline
    CanBeTaken = false
    Frequency = 1    
    CELESTIALBODY
    {
        Name = Gilly
        Biome = Midlands
        Biome = Lowlands
        Biome = Highlands
    }
}
ROC_DEFINITION
{
    Type = DunaEjectaOnIke
    CanBeTaken = true
    Frequency = 5    
    CELESTIALBODY
    {
        Name = Ike
        Biome = Polar Lowlands
        Biome = Midlands
        Biome = Eastern Mountain Ridge
        Biome = Western Mountain Ridge
        Biome = Lowlands
        Biome = South Eastern Mountain Range
        Biome = South Pole
        Biome = Central Mountain Range
    }

}
ROC_DEFINITION
{
    Type = BopGravelPile
    CanBeTaken = false
    Frequency = 0.5    
    CELESTIALBODY
    {
        Name = Bop
        Biome = Poles
        Biome = Slopes
        Biome = Valley
    }
}
ROC_DEFINITION
{
    Type = PolYellowStones
    CanBeTaken = true
    Frequency = 10    
    CELESTIALBODY
    {
        Name = Pol
        Biome = Poles
        Biome = Lowlands
        Biome = Highlands
        Biome = Midlands
    }

}
ROC_DEFINITION
{
    Type = MinmusGreenSandstone
    CanBeTaken = true
    Frequency = 5    
    CELESTIALBODY
    {
        Name = Minmus
        Biome = Lowlands
        Biome = Flats
        Biome = Great Flats
        Biome = Greater Flats
        Biome = Lesser Flats
    }    
}
ROC_DEFINITION
{
    Type = MinmusOlivineFormation
    CanBeTaken = false
    Frequency = 0.15    
    CELESTIALBODY
    {
        Name = Minmus
        Biome = Lowlands
        Biome = Highlands
        Biome = Midlands
        Biome = Poles
        Biome = Slopes
    }
}
ROC_DEFINITION
{
    Type = MohoStone
    CanBeTaken = true
    Frequency = 5    
    CELESTIALBODY
    {
        Name = Moho
        Biome = North Pole
        Biome = Northern Sinkhole Ridge
        Biome = Northern Sinkhole
        Biome = Midlands
        Biome = Western Lowlands
        Biome = Central Lowlands
        Biome = Highlands
        Biome = Minor Craters
        Biome = South Western Lowlands
        Biome = South Eastern Lowlands
        Biome = Canyon
        Biome = South Pole
    }
}
ROC_DEFINITION
{
    Type = MohoWrinkleRidge
    CanBeTaken = false
    Frequency = 0.25    
    CELESTIALBODY
    {
        Name = Moho
        Biome = North Pole
        Biome = Northern Sinkhole Ridge
        Biome = Northern Sinkhole
        Biome = Midlands
        Biome = Western Lowlands
        Biome = Central Lowlands
        Biome = Highlands
        Biome = Minor Craters
        Biome = South Western Lowlands
        Biome = South Eastern Lowlands
        Biome = Canyon
        Biome = South Pole
    }
}
ROC_DEFINITION
{
    Type = EveVolcanicRock
    CanBeTaken = true
    Frequency = 5    
    CELESTIALBODY
    {
        Name = Eve
        Biome = Poles
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = EveBasaltFormation
    CanBeTaken = false
    Frequency = 1
    CELESTIALBODY
    {
        Name = Eve
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Highlands
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = EvePancakeDome
    CanBeTaken = false
    Frequency = 0.2    
    CELESTIALBODY
    {
        Name = Eve
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = DunaStone
    CanBeTaken = true
    Frequency = 5
    CELESTIALBODY
    {
        Name = Duna
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaMeteorite
    CanBeTaken = false
    Frequency = 0.5
    CELESTIALBODY
    {
        Name = Duna
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Highlands
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaDune
    CanBeTaken = false
    Frequency = 0.25
    CELESTIALBODY
    {
        Name = Duna
        Biome = Lowlands
        Biome = Midlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaBlueberries
    CanBeTaken = true
    Frequency = 10
    CELESTIALBODY
    {
        Name = Duna
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Highlands
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DresMeteorite
    CanBeTaken = false
    Frequency = 1
    CELESTIALBODY
    {
        Name = Dres
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Ridges
        Biome = Impact Craters
        Biome = Impact Ejecta
        Biome = Canyons
    }
}
ROC_DEFINITION
{
    Type = DresCrater
    CanBeTaken = false
    Frequency = 0.25
    CELESTIALBODY
    {
        Name = Dres
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Impact Craters
        Biome = Impact Ejecta
    }
}
ROC_DEFINITION
{
    Type = MunStone
    CanBeTaken = true
    Frequency = 5
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = MunCrater
    CanBeTaken = false
    Frequency = 1
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = MunLargeCrater
    CanBeTaken = false
    Frequency = 0.25
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = LaytheStone
    CanBeTaken = true
    Frequency = 2
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Poles
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
        Biome = Peaks
    }
}
ROC_DEFINITION
{
    Type = LaytheBoulder
    CanBeTaken = false
    Frequency = 0.5
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Poles
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
        Biome = Peaks
    }
}
ROC_DEFINITION
{
    Type = LaytheGeyser
    CanBeTaken = false
    Frequency = 0.1
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
    }
}
ROC_DEFINITION
{
    Type = VallIceChunk
    CanBeTaken = true
    Frequency = 5
    CELESTIALBODY
    {
        Name = Vall
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
        Biome = Mountains
    }
}
ROC_DEFINITION
{
    Type = VallStone
    CanBeTaken = false
    Frequency = 1
    CELESTIALBODY
    {
        Name = Vall
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
        Biome = Mountains
    }
}
ROC_DEFINITION
{
    Type = VallCryovolcano
    CanBeTaken = false
    Frequency = 0.1
    CELESTIALBODY
    {
        Name = Vall
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
    }
}
ROC_DEFINITION
{
    Type = TyloLightStone
    CanBeTaken = true
    Frequency = 2
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = TyloDarkBoulder
    CanBeTaken = false
    Frequency = 0.5
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = TyloCheckerboard
    CanBeTaken = false
    Frequency = 0.1
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = EelooIceChunk
    CanBeTaken = true
    Frequency = 5
    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Ice Canyons
        Biome = Fragipan
        Biome = Babbage Patch
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}
ROC_DEFINITION
{
    Type = EelooBrownBoulder
    CanBeTaken = false
    Frequency = 1

    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Fragipan
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}
ROC_DEFINITION
{
    Type = EelooBerg
    CanBeTaken = false
    Frequency = 0.1
    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Fragipan
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}

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14 hours ago, KerikBalm said:

Here you go:

  Reveal hidden contents

ROC_DEFINITION
{
    Type = KerbinBaobabTree
    displayName = #autoLOC_8004356    //#autoLOC_8004356 = Baobab Tree
    prefabName = kerbinBaobabTree
    modelName = kerbinBaobabTree
    OrientateUp = true
    Depth = 0.1
    CanBeTaken = false
    Frequency = 0.1    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 1.5, -1.5
    localSpaceScanPoints = 0, 1.5, 1.09
    localSpaceScanPoints = 0, 1.5, -0.2
    localSpaceScanPoints = 0, 3, -1.5
    localSpaceScanPoints = 0, 3, 1.0
    localSpaceScanPoints = 0, 3, -0.2
    localSpaceScanPoints = 0, 4.5, -0.9
    localSpaceScanPoints = 0.2, 4.5, 0
    localSpaceScanPoints = 0, 7, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Kerbin
        Biome = Grasslands
        Biome = Highlands
    }
}
ROC_DEFINITION
{
    Type = KerbinGiantQuartz
    displayName = #autoLOC_8004357    //#autoLOC_8004357 = Giant Quartz
    prefabName = kerbinQuartz
    modelName = kerbinQuartz
    OrientateUp = true
    Depth = 0.1
    CanBeTaken = false
    Frequency = 0.25    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 1.5, -1.0
    localSpaceScanPoints = -0.44, 1.5, 1.1
    localSpaceScanPoints = -1.9, 1.5, 0.2
    localSpaceScanPoints = 1.69, 1.5, -0.65
    localSpaceScanPoints = 1.2, 1, 0.8
    localSpaceScanPoints = -1.5, 1.5, -0.5
    Scale = 1
    CELESTIALBODY
    {
        Name = Kerbin
        Biome = Mountains
    }

}
ROC_DEFINITION
{
    Type = GillyRidgeline
    displayName = #autoLOC_8004358    //#autoLOC_8004358 = Gilly Ridgeline
    prefabName = gillyRidgeline
    modelName = gillyRidgeline
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 1    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = -1.1, 0.55, -0.1
    localSpaceScanPoints = 1, 0.55, -0.16
    localSpaceScanPoints = 1.8, 0.55, -0.16
    localSpaceScanPoints = -2.1, 0.55, 0.05
    localSpaceScanPoints = 0, 0.55, -0.22
    localSpaceScanPoints = 0, 0.55, 0.08
    Scale = 2
    CELESTIALBODY
    {
        Name = Gilly
        Biome = Midlands
        Biome = Lowlands
        Biome = Highlands
    }
}
ROC_DEFINITION
{
    Type = DunaEjectaOnIke
    displayName = #autoLOC_8004359    //#autoLOC_8004359 = Duna Ejecta
    prefabName = dunaEjecta
    modelName = dunaEjecta
    OrientateUp = true
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.4, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Ike
        Biome = Polar Lowlands
        Biome = Midlands
        Biome = Eastern Mountain Ridge
        Biome = Western Mountain Ridge
        Biome = Lowlands
        Biome = South Eastern Mountain Range
        Biome = South Pole
        Biome = Central Mountain Range
    }

}
ROC_DEFINITION
{
    Type = BopGravelPile
    displayName = #autoLOC_8004360    //#autoLOC_8004360 = Gravel Pile
    prefabName = bopGravelPile
    modelName = bopGravelPile
    OrientateUp = false
    Depth = 0.4
    CanBeTaken = false
    Frequency = 0.5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 0.57, -0.3
    localSpaceScanPoints = 0.13, 0.58, 1.052
    localSpaceScanPoints = 1.31, 0.5, 0.004
    localSpaceScanPoints = -1.555, 0.57, 0.326
    localSpaceScanPoints = 1.063, 0.5, 0.92
    localSpaceScanPoints = -0.78, 0.5, 0.82
    localSpaceScanPoints = 2.14, 0.47, 0.827
    Scale = 2
    CELESTIALBODY
    {
        Name = Bop
        Biome = Poles
        Biome = Slopes
        Biome = Valley
    }
}
ROC_DEFINITION
{
    Type = PolYellowStones
    displayName = #autoLOC_8004361    //#autoLOC_8004361 = Yellow Stones
    prefabName = pol_yellowStones
    modelName = pol_yellowStones
    OrientateUp = true
    Depth = 0.5
    CanBeTaken = true
    Frequency = 10    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.2, 0
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Pol
        Biome = Poles
        Biome = Lowlands
        Biome = Highlands
        Biome = Midlands
    }

}
ROC_DEFINITION
{
    Type = MinmusGreenSandstone
    displayName = #autoLOC_8004362    //#autoLOC_8004362 = Green Sandstone
    prefabName = minmus_greenSandstone
    modelName = minmus_greenSandstone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.15, 0
    Scale = 1.8
    CELESTIALBODY
    {
        Name = Minmus
        Biome = Lowlands
        Biome = Flats
        Biome = Great Flats
        Biome = Greater Flats
        Biome = Lesser Flats
    }    
}
ROC_DEFINITION
{
    Type = MinmusOlivineFormation
    displayName = #autoLOC_8004363    //#autoLOC_8004363 = Olivine Formation
    prefabName = minmus_olivineFormation
    modelName = minmus_olivineFormation
    OrientateUp = false
    Depth = 0.1
    CanBeTaken = false
    Frequency = 0.15    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    localSpaceScanPoints = 0.2, 1, -0.4
    localSpaceScanPoints = 0.37, 2, 2.52
    localSpaceScanPoints = -2.5, 2, 1.51 
    localSpaceScanPoints = -5.47, 2, -0.04
    localSpaceScanPoints = 3.39, 1, -0.5
    Scale = 1
    CELESTIALBODY
    {
        Name = Minmus
        Biome = Lowlands
        Biome = Highlands
        Biome = Midlands
        Biome = Poles
        Biome = Slopes
    }
}
ROC_DEFINITION
{
    Type = MohoStone
    displayName = #autoLOC_8004364    //#autoLOC_8004364 = Moho Stone
    prefabName = mohoStone
    modelName = mohoStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.2, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Moho
        Biome = North Pole
        Biome = Northern Sinkhole Ridge
        Biome = Northern Sinkhole
        Biome = Midlands
        Biome = Western Lowlands
        Biome = Central Lowlands
        Biome = Highlands
        Biome = Minor Craters
        Biome = South Western Lowlands
        Biome = South Eastern Lowlands
        Biome = Canyon
        Biome = South Pole
    }
}
ROC_DEFINITION
{
    Type = MohoWrinkleRidge
    displayName = #autoLOC_8004365    //#autoLOC_8004365 = Wrinkle Ridge
    prefabName = mohoWrinkleridge
    modelName = mohoWrinkleridge
    OrientateUp = false
    Depth = 0.2
    CanBeTaken = false
    Frequency = 0.25    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = -8, 0.7, 0.5
    localSpaceScanPoints = -7, 0.7, 0.75
    localSpaceScanPoints = -6, 0.7, 0.75
    localSpaceScanPoints = -5, 0.7, 0.75
    localSpaceScanPoints = -4, 0.7, 1
    localSpaceScanPoints = -3, 0.7, 1
    localSpaceScanPoints = -2, 0.7, 1
    localSpaceScanPoints = -1, 0.7, 1
    localSpaceScanPoints = 0, 0.7, 1
    localSpaceScanPoints = 1, 0.7, 0.6
    localSpaceScanPoints = 2, 0.7, 0.4
    localSpaceScanPoints = 3, 0.7, 0.4
    localSpaceScanPoints = 4, 0.7, 0.2
    localSpaceScanPoints = 5, 0.7, 0.1
    localSpaceScanPoints = 6, 0.7, -0.1
    localSpaceScanPoints = 7, 0.7, -0.6
    localSpaceScanPoints = 8, 0.7, -1
    localSpaceScanPoints = 9, 0.7, -1.5
    Scale = 1.5
    CELESTIALBODY
    {
        Name = Moho
        Biome = North Pole
        Biome = Northern Sinkhole Ridge
        Biome = Northern Sinkhole
        Biome = Midlands
        Biome = Western Lowlands
        Biome = Central Lowlands
        Biome = Highlands
        Biome = Minor Craters
        Biome = South Western Lowlands
        Biome = South Eastern Lowlands
        Biome = Canyon
        Biome = South Pole
    }
}
ROC_DEFINITION
{
    Type = EveVolcanicRock
    displayName = #autoLOC_8004366    //#autoLOC_8004366 = Volcanic Rock
    prefabName = eveVolcanicRock
    modelName = eveVolcanicRock
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.2, 0
    Scale = 2
    CELESTIALBODY
    {
        Name = Eve
        Biome = Poles
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = EveBasaltFormation
    displayName = #autoLOC_8004367    //#autoLOC_8004367 = Basalt Formation
    prefabName = eveBasaltFormation
    modelName = eveBasaltFormation
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = -0.32, 1, -0.21
    localSpaceScanPoints = 0.8, 1, 0
    localSpaceScanPoints = 0.32, 1, -0.11
    localSpaceScanPoints = -0.58 ,1, -0.26
    localSpaceScanPoints = 0.12, 2, -0.31
    localSpaceScanPoints = -1.06, 1.25, -0.17
    Scale = 1
    CELESTIALBODY
    {
        Name = Eve
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Highlands
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = EvePancakeDome
    displayName = #autoLOC_8004368    //#autoLOC_8004368 = Pancake Dome
    prefabName = evePancakeDome
    modelName = evePancakeDome
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.2    
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = -1.87, 1.2, -1.86
    localSpaceScanPoints = 1.74, 1.2, 1.72
    localSpaceScanPoints = -1.83, 1.2, 1.76
    localSpaceScanPoints = 1.82, 1.2, -1.75
    localSpaceScanPoints = 0, 3.62, 0
    localSpaceScanPoints = 3.08, 2.77, 0
    localSpaceScanPoints = -3.8, 2.59, 0
    localSpaceScanPoints = 0, 1, -1.96
    localSpaceScanPoints = 0, 1, 1.98
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Eve
        Biome = Peaks
        Biome = Impact Ejecta
        Biome = Olympus
        Biome = Craters
        Biome = Foothills
        Biome = Shallows
    }
}
ROC_DEFINITION
{
    Type = DunaStone
    displayName = #autoLOC_8004369    //#autoLOC_8004369 = Duna Stone
    prefabName = dunaStone
    modelName = dunaStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = false
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.4, 0
    Scale = 0.8
    CELESTIALBODY
    {
        Name = Duna
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaMeteorite
    displayName = #autoLOC_8004370    //#autoLOC_8004370 = Duna Meteorite
    prefabName = dunaMeteorite
    modelName = dunaMeteorite
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 0.5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 1.5, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Duna
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Highlands
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaDune
    displayName = #autoLOC_8004371    //#autoLOC_8004371 = Duna Dune
    prefabName = dunaDune
    modelName = dunaDune
    OrientateUp = false
    Depth = 0.4
    CanBeTaken = false
    Frequency = 0.25
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 3.69, 0.50, 0.00
    localSpaceScanPoints  = -4.07, 0.50, 0.00
    localSpaceScanPoints  = 0.00, 0.50, 3.85
    localSpaceScanPoints  = -0.35, 0.45, -2.73
    localSpaceScanPoints  = -2.45, 0.61, -2.11
    localSpaceScanPoints  = 2.52, 0.45, -2.46
    localSpaceScanPoints  = 2.98, 0.58, 2.95
    localSpaceScanPoints  = -3.17, 0.60, 2.51
    localSpaceScanPoints  = -0.75, 1.99, -0.09
    localSpaceScanPoints  = -2.24, 1.28, 2.25
    localSpaceScanPoints  = 2.00, 1.90, 0.30
    localSpaceScanPoints  = 0.05, 1.23, 2.02
    localSpaceScanPoints  = -0.41, 1.20, -1.90
    Scale = 2
    CELESTIALBODY
    {
        Name = Duna
        Biome = Lowlands
        Biome = Midlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DunaBlueberries
    displayName = #autoLOC_8004372    //#autoLOC_8004372 = Blueberries
    prefabName = dunaBlueberries
    modelName = dunaBlueberries
    OrientateUp = false
    Depth = 0
    CanBeTaken = true
    Frequency = 10
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 0.07, 0
    Scale = 2.5
    CELESTIALBODY
    {
        Name = Duna
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Craters
        Biome = Midland Sea
        Biome = Northern Basin
        Biome = Southern Basin
        Biome = Northern Shelf
        Biome = Midland Canyon
        Biome = Eastern Canyon
        Biome = Western Canyon
        Biome = Polar Highlands
        Biome = Polar Craters
    }
}
ROC_DEFINITION
{
    Type = DresMeteorite
    displayName = #autoLOC_8004373    //#autoLOC_8004373 = Dres Meteorite
    prefabName = dresMeteorite
    modelName = dresMeteorite
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 1.5, 0
    localSpaceScanPoints = -1, 0.7, 0.2
    localSpaceScanPoints = 1.5, 1.5, 0
    localSpaceScanPoints = -1.3, 2, 0
    localSpaceScanPoints = -0.9, 1.6, 0
    localSpaceScanPoints = 1.8, 0.8, -0.3
    Scale = 1.5
    CELESTIALBODY
    {
        Name = Dres
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Ridges
        Biome = Impact Craters
        Biome = Impact Ejecta
        Biome = Canyons
    }
}
ROC_DEFINITION
{
    Type = DresCrater
    displayName = #autoLOC_8004374    //#autoLOC_8004374 = Dres Crater
    prefabName = dresCrater
    modelName = dresCrater
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.25
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 1.20, -4.40
    localSpaceScanPoints  = 0.00, 1.20, 4.40
    localSpaceScanPoints  = -4.40, 1.00, 0.00
    localSpaceScanPoints  = 4.40, 1.00, 0.00
    localSpaceScanPoints  = 2.70, 2.60, 0.00
    localSpaceScanPoints  = -2.70, 2.60, 0.00
    localSpaceScanPoints  = 0.00, 2.60, 2.70
    localSpaceScanPoints  = 0.00, 2.60, -2.70
    localSpaceScanPoints  = 3.06, 1.10, 3.07
    localSpaceScanPoints  = -3.06, 1.10, 3.07
    localSpaceScanPoints  = 3.11, 1.10, -3.10
    localSpaceScanPoints  = -3.09, 1.10, -3.06
    localSpaceScanPoints  = 2.24, 2.50, 2.17
    localSpaceScanPoints  = 2.18, 2.50, -1.94
    localSpaceScanPoints  = -1.85, 2.50, -1.80
    localSpaceScanPoints  = -1.95, 2.50, 1.88
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Dres
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = Impact Craters
        Biome = Impact Ejecta
    }
}
ROC_DEFINITION
{
    Type = MunStone
    displayName = #autoLOC_8004375    //#autoLOC_8004375 = Mun Stone
    prefabName = munStone
    modelName = munStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.26, 0
    Scale = 1.3
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = MunCrater
    displayName = #autoLOC_8004376    //#autoLOC_8004376 = Mun Crater
    prefabName = munCrater
    modelName = munCrater
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 0.50, -1.30
    localSpaceScanPoints  = 0.00, 0.50, 1.65
    localSpaceScanPoints  = 1.35, 0.50, 0.28
    localSpaceScanPoints  = -1.58, 0.50, 0.28
    localSpaceScanPoints  = -0.10, 0.80, -1.22
    localSpaceScanPoints  = -0.10, 0.92, 1.46
    localSpaceScanPoints  = 1.22, 0.60, 0.20
    localSpaceScanPoints  = -1.46, 0.79, 0.20
    localSpaceScanPoints  = 0.97, 0.44, 1.26
    localSpaceScanPoints  = -1.00, 0.50, 1.19
    localSpaceScanPoints  = 0.93, 0.50, -0.81
    localSpaceScanPoints  = -1.09, 0.50, -0.87
    localSpaceScanPoints  = 0.89, 0.75, 1.13
    localSpaceScanPoints  = -0.88, 0.75, 1.10
    localSpaceScanPoints  = -0.99, 0.75, -0.73
    localSpaceScanPoints  = 0.83, 0.75, -0.64
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = MunLargeCrater
    displayName = #autoLOC_8004377    //#autoLOC_8004377 = Mun Large Crater
    prefabName = munLargeCrater
    modelName = munLargeCrater
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.25
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 1.00, -4.44
    localSpaceScanPoints  = 0.00, 1.00, 4.40
    localSpaceScanPoints  = -2.55, 1.00, -3.55
    localSpaceScanPoints  = -2.21, 1.00, 3.91
    localSpaceScanPoints  = 2.44, 1.00, -3.78
    localSpaceScanPoints  = 2.28, 1.00, 3.81
    localSpaceScanPoints  = 3.48, 1.00, 2.24
    localSpaceScanPoints  = -3.50, 1.00, 2.32
    localSpaceScanPoints  = 3.98, 1.00, -0.25
    localSpaceScanPoints  = -3.98, 1.00, -0.25
    localSpaceScanPoints  = 3.87, 1.00, -2.22
    localSpaceScanPoints  = -3.73, 1.00, -1.89
    localSpaceScanPoints  = 0.00, 2.00, 4.20
    localSpaceScanPoints  = 0.00, 2.00, -4.22
    localSpaceScanPoints  = -4.54, 2.00, 0.00
    localSpaceScanPoints  = 4.32, 1.58, 0.00
    localSpaceScanPoints  = -3.77, 2.00, 2.42
    localSpaceScanPoints  = -3.93, 2.00, -2.15
    localSpaceScanPoints  = -2.25, 2.00, 3.77
    localSpaceScanPoints  = 2.49, 2.00, -3.81
    localSpaceScanPoints  = 2.29, 2.00, 3.91
    localSpaceScanPoints  = -2.30, 2.00, -3.75
    localSpaceScanPoints  = 3.82, 1.79, -1.91
    localSpaceScanPoints  = 3.92, 1.76, 1.74
    Scale = 1.2
    CELESTIALBODY
    {
        Name = Mun
        Biome = Poles
        Biome = Lowlands
        Biome = Midlands
        Biome = Highlands
        Biome = East Crater
        Biome = Northwest Crater
        Biome = Northern Basin
        Biome = Farside Crater
        Biome = Southwest Crater
        Biome = Canyons
        Biome = Polar Crater
        Biome = Polar Lowlands
        Biome = Highland Craters
        Biome = Midland Craters
        Biome = East Farside Crater
        Biome = Twin Craters
        Biome = Farside Basin
    }
}
ROC_DEFINITION
{
    Type = LaytheStone
    displayName = #autoLOC_8004378    //#autoLOC_8004378 = Laythe Stone
    prefabName = laytheStone
    modelName = laytheStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 2
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.21, 0
    Scale = 2
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Poles
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
        Biome = Peaks
    }
}
ROC_DEFINITION
{
    Type = LaytheBoulder
    displayName = #autoLOC_8004379    //#autoLOC_8004379 = Laythe Boulder
    prefabName = laytheBoulder
    modelName = laytheBoulder
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 0.5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 1.5, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Poles
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
        Biome = Peaks
    }
}
ROC_DEFINITION
{
    Type = LaytheGeyser
    displayName = #autoLOC_8004380    //#autoLOC_8004380 = Laythe Geyser
    prefabName = laytheGeyser
    modelName = laytheGeyser
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.35, 1.10, -3.47
    localSpaceScanPoints  = 1.60, 1.83, 1.04
    localSpaceScanPoints  = 2.23, 1.83, -0.63
    localSpaceScanPoints  = -1.55, 1.50, -0.92
    localSpaceScanPoints  = 0.48, 3.00, -0.75
    localSpaceScanPoints  = -0.20, 1.50, 0.88
    localSpaceScanPoints  = 1.77, 1.50, -2.53
    localSpaceScanPoints  = -0.76, 1.50, -2.51
    burstEmitterMinWait = 60
    burstEmitterMaxWait = 120
    sfxVolume = 0.75
    idleClip = SquadExpansion/Serenity/Sounds/sfx_geyser_idle
    burstClip = SquadExpansion/Serenity/Sounds/sfx_geyser_burst
    Scale = 1
    CELESTIALBODY
    {
        Name = Laythe
        Biome = Shores
        Biome = Dunes
        Biome = Crater Island
    }
}
ROC_DEFINITION
{
    Type = VallIceChunk
    displayName = #autoLOC_8004381    //#autoLOC_8004381 = Vall Ice Chunk
    prefabName = vallIceChunk
    modelName = vallIceChunk
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.23, 0
    localSpaceScanPoints = -0.0313, 0.1162, 0.175
    localSpaceScanPoints = 0.0778, 0.077, -0.2042
    localSpaceScanPoints = 0.023, 0.47, 0.123
    Scale = 1.5
    CELESTIALBODY
    {
        Name = Vall
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
        Biome = Mountains
    }
}
ROC_DEFINITION
{
    Type = VallStone
    displayName = #autoLOC_8004382    //#autoLOC_8004382 = Vall Stone
    prefabName = vallStone
    modelName = vallStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.78, -0.58
    localSpaceScanPoints = 0, 0.78, 0.9
    localSpaceScanPoints = 1.65, 0.78, 0
    localSpaceScanPoints = -1.7, 0.78, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Vall
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
        Biome = Mountains
    }
}
ROC_DEFINITION
{
    Type = VallCryovolcano
    displayName = #autoLOC_8004383    //#autoLOC_8004383 = Cryovolcano
    prefabName = vallCryovolcano
    modelName = vallCryovolcano
    OrientateUp = false
    Depth = 0.3
    CanBeTaken = false
    Frequency = 0.1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = false
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.18, 1.00, -3.12
    localSpaceScanPoints  = 0.00, 1.00, 3.06
    localSpaceScanPoints  = -3.28, 0.65, -0.74
    localSpaceScanPoints  = 3.50, 0.75, -1.22
    localSpaceScanPoints  = 2.21, 1.00, -2.14
    localSpaceScanPoints  = -2.17, 1.00, -2.12
    localSpaceScanPoints  = -2.27, 1.00, 1.93
    localSpaceScanPoints  = 2.23, 1.00, 2.36
    localSpaceScanPoints  = -0.06, 2.43, 1.73
    localSpaceScanPoints  = -0.06, 2.43, -1.73
    localSpaceScanPoints  = -1.71, 2.43, -0.07
    localSpaceScanPoints  = 1.71, 2.43, -0.07
    localSpaceScanPoints  = 3.52, 0.75, 1.05
    localSpaceScanPoints  = -3.10, 1.00, 0.76
    localSpaceScanPoints  = -1.16, 2.43, -1.26
    localSpaceScanPoints  = 1.26, 2.43, -1.29
    localSpaceScanPoints  = 1.19, 2.43, 1.22
    localSpaceScanPoints  = -1.14, 2.43, 1.24
    burstEmitterMinWait = 60
    burstEmitterMaxWait = 120
    sfxVolume = 0.75
    idleClip = SquadExpansion/Serenity/Sounds/sfx_cryoVolcano_idle
    burstClip = SquadExpansion/Serenity/Sounds/sfx_cryoVolcano_burst
    Scale = 1.6
    CELESTIALBODY
    {
        Name = Vall
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Northeast Basin
        Biome = Northwest Basin
        Biome = Southern Basin
        Biome = Southern Valleys
    }
}
ROC_DEFINITION
{
    Type = TyloLightStone
    displayName = #autoLOC_8004384    //#autoLOC_8004384 = Tylo Light Stone
    prefabName = tyloLightStone
    modelName = tyloLightStone
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 2
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.3, 0
    Scale = 1.25
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = TyloDarkBoulder
    displayName = #autoLOC_8004385    //#autoLOC_8004385 = Tylo Dark Boulder
    prefabName = tyloDarkBoulder
    modelName = tyloDarkBoulder
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = false
    Frequency = 0.5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints = 0, 0.95, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = TyloCheckerboard
    displayName = #autoLOC_8004386    //#autoLOC_8004386 = Tylo Checkerboard
    prefabName = tyloCheckerboard
    modelName = tyloCheckerboard
    OrientateUp = false
    Depth = 0.6
    CanBeTaken = false
    Frequency = 0.1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 2.35, -1.70
    localSpaceScanPoints  = -0.34, 2.46, 0.84
    localSpaceScanPoints  = -2.29, 2.37, -0.54
    localSpaceScanPoints  = 3.69, 2.04, -0.12
    localSpaceScanPoints  = 3.07, 2.50, -1.71
    localSpaceScanPoints  = 3.17, 1.93, 1.34
    localSpaceScanPoints  = 5.83, 4.64, 0.06
    localSpaceScanPoints  = -4.97, 4.95, -0.30
    localSpaceScanPoints  = 4.37, 5.39, -1.94
    localSpaceScanPoints  = 3.76, 5.14, 1.95
    localSpaceScanPoints  = -3.25, 8.59, 0.06
    localSpaceScanPoints  = 2.70, 8.59, 0.06
    localSpaceScanPoints  = -0.95, 9.36, -0.08
    localSpaceScanPoints  = 0.00, 5.57, -1.55
    localSpaceScanPoints  = 0.00, 5.31, 1.50
    Scale = 1
    CELESTIALBODY
    {
        Name = Tylo
        Biome = Mara
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Minor Craters
        Biome = Tycho Crater
        Biome = Galileio Crater
        Biome = Grissom Crater
        Biome = Gagarin Crater
    }
}
ROC_DEFINITION
{
    Type = EelooIceChunk
    displayName = #autoLOC_8004387    //#autoLOC_8004387 = Eeloo Ice Chunk
    prefabName = eelooIceChunk
    modelName = eelooIceChunk
    OrientateUp = false
    Depth = 0.5
    CanBeTaken = true
    Frequency = 5
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 50
    SmallROC = true
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 0.15, 0
    Scale = 2
    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Ice Canyons
        Biome = Fragipan
        Biome = Babbage Patch
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}
ROC_DEFINITION
{
    Type = EelooBrownBoulder
    displayName = #autoLOC_8004388    //#autoLOC_8004388 = Eeloo Brown Boulder
    prefabName = eelooBrownBoulder
    modelName = eelooBrownBoulder
    OrientateUp = false
    Depth = 0.6
    CanBeTaken = false
    Frequency = 1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = false
    RandomRotation = true
    localSpaceScanPoints = 0, 2.2, 0
    Scale = 1
    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Fragipan
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}
ROC_DEFINITION
{
    Type = EelooBerg
    displayName = #autoLOC_8004389    //#autoLOC_8004389 = Eeloo Berg
    prefabName = eelooBerg
    modelName = eelooBerg
    OrientateUp = false
    Depth = 0.4
    CanBeTaken = false
    Frequency = 0.1
    CastShadows = true
    ReceiveShadows = true
    CollisionThreshold = 8
    SmallROC = false
    RandomDepth = true
    RandomOrientation = true
    RandomRotation = false
    localSpaceScanPoints  = 0.00, 1.00, 1.68
    localSpaceScanPoints  = -0.20, 1.00, -1.73
    localSpaceScanPoints  = 5.79, 1.00, 0.00
    localSpaceScanPoints  = -5.57, 1.00, 1.35
    localSpaceScanPoints  = -3.62, 1.00, -0.82
    localSpaceScanPoints  = -2.81, 1.00, 2.27
    localSpaceScanPoints  = 2.91, 1.00, -1.47
    localSpaceScanPoints  = 2.95, 1.00, 1.61
    localSpaceScanPoints  = -4.00, 5.00, 0.42
    localSpaceScanPoints  = 4.39, 5.00, 0.04
    localSpaceScanPoints  = 0.34, 8.00, -0.15
    Scale = 1
    CELESTIALBODY
    {
        Name = Eeloo
        Biome = Poles
        Biome = Midlands
        Biome = Highlands
        Biome = Lowlands
        Biome = Craters
        Biome = Northern Glaciers
        Biome = Fragipan
        Biome = Southern Glaciers
        Biome = Mu Glacier
    }
}

And edited:

ROC_DEFINITION
{
    Type = KerbinBaobabTree
    CanBeTaken = false
    Frequency = 0.1    
    CELESTIALBODY
    {
        Name = Kerbin
        Biome = Grasslands
        Biome = Highlands
    } [Etc.]

Above and beyond, KerikBalm!  Nicely done and thank you.

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