Pirke Posted June 23, 2019 Share Posted June 23, 2019 (edited) So after completing the "crash into minmus" part, I'm brought back to the launch pad for the mun part of the mission. This is the craft that spawns: https://i.imgur.com/N5UNp1X.jpg It's a fresh clean install, no mods, just the two expansions. Edited June 23, 2019 by Pirke Quote Link to comment Share on other sites More sharing options...
Pirke Posted June 23, 2019 Author Share Posted June 23, 2019 When I restart the mission and do it a second time, it results in the same deformed rockets being loaded... Quote Link to comment Share on other sites More sharing options...
Just Jim Posted June 23, 2019 Share Posted June 23, 2019 @Pirke Wow... I just took a look, and got the same thing. I am so sorry for the inconvenience. I will log a bug report for it this evening. Quote Link to comment Share on other sites More sharing options...
adamv66 Posted June 25, 2019 Share Posted June 25, 2019 I have exactly the same issue too...... Quote Link to comment Share on other sites More sharing options...
ackiid Posted July 1, 2019 Share Posted July 1, 2019 Same here Quote Link to comment Share on other sites More sharing options...
Dexter_D Posted July 17, 2020 Share Posted July 17, 2020 (edited) I wanted to do this mission again since I've done it last time a couple of KSP-Versions ago. For some reason, when I launch the munar 2 vehicle, it doesn't recognize the 50 km height border where the M3_DIALOG5 should pop up after passing it and so the mission doesn't progress. I can even crash the rocket and the mission isn't failed, simply nothing is happen anymore. Maybe one of you guys has an idea how to workaround the issue or at least can confirm, that this is just another new bug. Edit: Nevermind, it works again in KSP 1.10.1. Edited August 1, 2020 by Dexter_D Quote Link to comment Share on other sites More sharing options...
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