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Loading hint -- different based on how game launched?


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I've been working on installing KSP 1.6.1 RO/RP-1 today, after slowly working my way back into KSP via playing in my 1.3.1 RO/RP-1 install.  I've noticed something odd on the two install run-throughs so far (first one crashed to desktop as soon as I created or reloaded a game -- second one is still in progress).

After finishing the RO and RP-1 portions of the install, if I launch the game from the button in CKAN, I get RO oriented loading hints, things like "Using High Pressure tanks for pressure fed engines" -- but if I launch the same install (launcher or game directly) I get the original KSP loading hints, plus one or two added by installed mods, stuff like "Extinguishing Flames".  Is there a launcher parameter I need to include to get the (actually useful) RO loading hints when starting the game from a desktop launcher?

If it makes a difference (and it might) I'm playing in Ubuntu MATE 16.04.3 LTS, kept up to date, with nVidia graphics drivers current for the ones in the Ubuntu repositories for this OS version.

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Okay, I found what was happening.  If the desktop launcher isn't capable of changing the working directory to the location of the executable (which launchers in MATE apparently aren't -- I learned to set these up in KDE Plasma desktop, which has this ability in launchers) the program won't pick up the altered loading hints, but instead uses the built-in ones.

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