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Playing w/ a 3dConnexion mouse, the camera never stops spinning.


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I've recently acquired a 3dConnexion, 6-axis mouse and connected it to my machines. I thought it would be interesting to fire up KSP with it, but I get problems w/ Windows 10 and OSX.

On OSX, even if I turn the speed all the way down and the threshold nearly all the way up (in the driver manager), the rotation/translation rate is very high, and when the mouse is released, the camera movement doesn't zero - it just keeps spinning and moving in whatever direction it was going when input was last given.

On Windows 10, the game doesn't respond to the mouse at all.

On both machines, the 3d mouse is set up, configured, and working in other software - or, at least, the driver and Fusion 360.

 

Is there a way to get this input device working in either of these platforms. I'm using a freshly installed 1.8.1.2694 OSXPlayer en-us. In both cases, starting new games from scratch. Oh, and I did notice that the first time or two that I started the game, the regular 2d mouse controls didn't seem right on OSX. I can't swear by it, but it does seem to have remedied itself, now that I've disconnected the 3d device.

 

  Thanks.

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