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Weird Pixelated Terrain in Kopernicus


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When I decided to crash-land on Mars for fun, the terrain looked like this:

Spoiler

Crater rim

Terrain still looks pixelated, possibly from the height map or normal map. Both of them are in .dds format and the normal map is DXT5nm.

 I still don't know why this is still an issue, as I've also seen this issue in other Kopernicus Planets I have crash-landed on. Is there some PQSMod that could fix this? I don't care if it's too complex or not.

 

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