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I need to make my engine (RD-180) gimbal, but I cant seem to find out how to


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Without seeing the model I can only guess but did you place the part of the model (and thrust transform) that will gimbal as a child of the gimbal transform? The other thing is you have two gimbal transforms - I'm thinking that's not going to work - I don't have access to Squads code but I would guess that ModuleGimbal simply rotates the gimbal transform you provide to move the engine bell and thrust transform. With two ModuleGimbal's would you get double the angle(assuming the transforms are in the same spot)?

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I'm probably misunderstanding the situation but Unity shouldn't care about the transforms - I would think you wouldn't see the problem until you were in KSP. I suspect something else is causing the texture problem.

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