Relonsk Posted July 21, 2020 Share Posted July 21, 2020 Will Moho Colonies be able to exist, since there temperatures would be too high, and what will happen to Mohole? Link to comment Share on other sites More sharing options...
DunaManiac Posted July 21, 2020 Share Posted July 21, 2020 1 minute ago, Relonsk said: Will Moho Colonies be able to exist, since there temperatures would be too high, and what will happen to Mohole? They probably will, there's really no reason why not. We don't know, I would imagine they would keep it for nostalgia, but we don't know enough about the game to know if there will be a mohole on moho or not. Link to comment Share on other sites More sharing options...
KerikBalm Posted July 22, 2020 Share Posted July 22, 2020 Dealing with the temperature on Moho would be trivial by using radiators edge on to the sun - at least trivial compared to the challenges of interstellar travel, gas giant mining, and setting up self-susitaining off-world colonies in the first place. Energy storage for the long nights would be a bit of a problem, but nuclear power could supply that. Or you could set up a colony at one of the poles, with a solar/radiator tower to always have an energy supply and heat control. KSP 2 supposedly introduces axial til, and Moho's orbit is already inclined, so I'm not sure how well a polar colony would work with just solar power. Anyway, I see no reason why a moho colony can't work... but I also see no reason to make a moho colony: its unlikely to have much in the way or material suitable for propellent. Maybe, as in some sci-fi, you can make antimatter at Moho, using massive solar collectors to supply the massive amounts of energy needed? Eve colonies would be much more difficult, given the thick atmosphere would make using radiators quite difficult. You could run a refrigeration unit, and expell even higher temperature atmosphere outside your colony, but the power requirements would be quite high, and the solar power available is fairly low... the conditions are much better than IRL venus though. Link to comment Share on other sites More sharing options...
Incarnation of Chaos Posted July 25, 2020 Share Posted July 25, 2020 On 7/22/2020 at 2:55 AM, KerikBalm said: Dealing with the temperature on Moho would be trivial by using radiators edge on to the sun - at least trivial compared to the challenges of interstellar travel, gas giant mining, and setting up self-susitaining off-world colonies in the first place. Energy storage for the long nights would be a bit of a problem, but nuclear power could supply that. Or you could set up a colony at one of the poles, with a solar/radiator tower to always have an energy supply and heat control. KSP 2 supposedly introduces axial til, and Moho's orbit is already inclined, so I'm not sure how well a polar colony would work with just solar power. Anyway, I see no reason why a moho colony can't work... but I also see no reason to make a moho colony: its unlikely to have much in the way or material suitable for propellent. Maybe, as in some sci-fi, you can make antimatter at Moho, using massive solar collectors to supply the massive amounts of energy needed? Eve colonies would be much more difficult, given the thick atmosphere would make using radiators quite difficult. You could run a refrigeration unit, and expell even higher temperature atmosphere outside your colony, but the power requirements would be quite high, and the solar power available is fairly low... the conditions are much better than IRL venus though. IRL Mercury is likely to have a massive (Over 60% of it's total mass) iron core, and as you mentioned plenty of solar power. So i could see it becoming a late-game industrial center, simply because it has the most basic materials available for constructing infrastructure, plentiful power, and if you're even at the point where Orion is a possibility then the DV requirements to get things there isn't that big of a deal. Ideally you'd just build most of the infrastructure and launch it to L1/L3, but in stock KSP2 that's unlikely to be an option for the Kerbol system. So i could see it, but almost as a Min/Max situation where someone was willing to put in the work for the potential gains instead of dropping a few extra colonies. Link to comment Share on other sites More sharing options...
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