lipsticklegorocket415 Posted December 14, 2020 Share Posted December 14, 2020 (edited) Module Manager is a pretty useful mod for practically managing mods, basically, in sarbian's words: "is mod that let you write patch file that edit other part at load time. With is you can edit squad (and other mod) part without overwriting their file." Now, again, this will mostly be for Windows. Step 1: Go to this link, and scroll down slowly to where it will say "Downloads:" And it should look like this. Link: Step 2: Find your KSP version, the latest version is pretty much 1.10, and I have that version. So I would go underneath it and click on either the zip, or dll. I do not know the differences between them but I just did zip. Step 3: When it downloads, open the location in your files. Find the zip or dll, and open it. Step 4: Now when you open it, you should see a README and a dll. Click the dll and get the GameData folder up. Now, drag the dll into the GameData folder. Step 5: Put the Module Manager dll into the GameData folder, make sure its not in any of the files inside the GameData folder. Step 6: You may now rerun KSP. If anything went wrong or didn't go as planned, please let me know so I can help you out with your problem. Edited December 15, 2020 by lipsticklegorocket415 forgot link Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted December 15, 2020 Share Posted December 15, 2020 In step 1: Go to this link... There is no link. I assume you are meaning to link to the modulemanager thread? Also there is already a pinned thread on how to install mods, both manually and via CKAN. Quote Link to comment Share on other sites More sharing options...
lipsticklegorocket415 Posted December 15, 2020 Author Share Posted December 15, 2020 1 hour ago, goldenpsp said: In step 1: Go to this link... There is no link. I assume you are meaning to link to the modulemanager thread? Also there is already a pinned thread on how to install mods, both manually and via CKAN. I forgot the link, lemme edit it rq sorry Quote Link to comment Share on other sites More sharing options...
Astra Infinitum Posted May 2, 2023 Share Posted May 2, 2023 What an amazing, informative thread! I vote this for thread of the month! Quote Link to comment Share on other sites More sharing options...
Shipsun Posted November 12 Share Posted November 12 Errors when I use ModuleManager? I have these mods: 000_Harmony 000_KSPBurst 000_TexturesUnlimited EnvironmentalVisualEnhancements HUDReplacer Kopernicus ModularFlightIntegrator Parallax Scatterer StockVolumetricClouds Please help me. Thanks. Quote Link to comment Share on other sites More sharing options...
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