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Space station around mun is moving on its own


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Something odd has happened to my game. Firstly the solar power array started flipping around and blowing up. Eventually it blew itself apart. I now cannot dock as the station seems to be moving. It is behaving like it is orbiting a small gravity well while orbiting the mun. I get close to it and get my relative velocity to 0. If I wait it starts going away then closer and back away.   The intercept originally said 800 m after the maneuver but the rapidly started going up. 
 

I really want to continue this save but do not think I can. 
 

In windows 10. Tried verifying files 8n steam, and reinstalling. Removed all mods. Same issue. 

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Sounds like you've had a brush with the Kraken. It is summoned by something unexpected going on in your structure. A picture of your station might help.

One thing you can try is change the autostrut on the parts in your station: first remove it from all parts, then start adding it back to grandparent part on any wobbly bits. Use to root and to heaviest sparingly if at all.

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4 hours ago, Rob woods said:

 I get close to it and get my relative velocity to 0. If I wait it starts going away then closer and back away.   The intercept originally said 800 m after the maneuver but the rapidly started going up. 

This is normal, if 2 vehicles are in orbit and at 0m/s relative to one another. I'm going to hazard a guess that they're not PERFECTLY in the same orbital plane with exactly the same LAN/ArgPe/Ap/Pe etc, so the orbits will be slightly different, so they will "librate" if one is viewed from the other. Look at map view and set the map so you only see the 2 craft, and compare their orbits traced around the Mun. 

Might I ask, what altitude is the space station? I've found that these effects occur in lower/faster orbits, and if you set a higher orbit, it still occurs but over a much longer time, so you have a much easier time adjusting for it and successfully docking etc.

As for the exploding parts.....

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19 hours ago, paul_c said:

Might I ask, what altitude is the space station? I've found that these effects occur in lower/faster orbits, and if you set a higher orbit, it still occurs but over a much longer time, so you have a much easier time adjusting for it and successfully docking etc.

 

Orbiting at around 125 km. I’ve done about a dozen docking approaches before but this one is different. I set them to zero relative velocity and within a minute of normal time they are about 400 m apart then a minute later up to a km. It is like the station is rotating around something else in orbit. Normally I can get them within 20 m and keep them there. I can barely get them to within 400 m. 

 

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15 hours ago, Rob woods said:

Orbiting at around 125 km. I’ve done about a dozen docking approaches before but this one is different. I set them to zero relative velocity and within a minute of normal time they are about 400 m apart then a minute later up to a km. It is like the station is rotating around something else in orbit. Normally I can get them within 20 m and keep them there. I can barely get them to within 400 m. 

Are you using Heavy Autostruts in your station or the vessels that dock on it?As Brikoleur said maybe post a picture, that can help a lot.

When you do the approach, switch to the Station and see if its orbit is Stable, 

Also when you do the approach try time warping just a tiny bit just to pause simulation for even a second and see if that resolves it, sometimes it does.

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  • 2 weeks later...

It turned out the station was fine, but there was something wrong with the latest rocket.  It seemed like the rocket had an engine on a little bit for some reason.  Even with everything off, the PE and AE were changing.  I crashed it into the Mun and took an exact replica of it to the Mun and all is fine now.

 

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