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System Requirements for High Graphics Mods?


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I would really like to play KSP with scatterer and EVE. I can run EVE with no problems, but the second I turn on scatterer, my framerate absolutely plummits near planet surfaces, especially on  Kerbin and even more-so near its oceans. What specs should I have to run at a nice, smooth, 60 FPS?

My system specs:
Intel Core i7-6700K CPU @ 4.00Ghz
16GB RAM
932GB SSD
NVIDIA GeForce RTX 2060 GPU

I also run two 4K monitors at 60 Hz.

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Frame rates in KSP can be affected by your CPU just as much as your GPU, or even more. A big, complex craft low in the atmosphere requires a lot of physics calculations to model it correctly to see if e.g. something would break off, lift/drag /thrust and so on, and since it can only run this on a single processor thread your CPU can easily become the bottleneck. Smaller craft or those with fewer parts are better in terms of physics performance.

Turn some of scatterer’s features e.g. the fancy ocean stuff down or off, reduce reflections in the main menu settings or use lower resolution terrain textures and you might see an improvement in your game’s performance.

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