Jump to content

MJ2 won't launch into the plane of my target


Recommended Posts

I have a target craft orbiting Kerbin East to West (rather than the usual West to East) and need to get another ship up to it. When I use the 'launch to target plane' function, then engage the autopilot, the game warps to the launch time, the engines activate and the throttle goes to 100%, but the vehicle doesn't leave the pad - no flames, no noise, nothing. It just sits there. MJ2 shows that it's 'launching to target plane' but nothing is happening.

MJ2 works properly for the other launch options. Is this a bug? Or is there something about using this option that's different from the others?

<later>

Disregard ... the problem is that there's no probe control. 

Edited by maddog59
Link to comment
Share on other sites

  • 3 weeks later...
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...