Jump to content

"Celestial bodies cast self shadows."


Recommended Posts

Im not sure where to ask to solve this, but I figure id try here. I have this circular shadow cast onto the surface of the Mun. It seems to be draw distance of sorts for the ""Celestial bodies cast self shadows." ( will call this CBCSS ) feature. It grows and shrinks based on zoom. Not been elsewhere to see if its a non-atmospheric thing. I believe it is related to the "CBCSS" option in graphics settings. I would prefer to leave it on as it does look better especially with parallax. Within the draw distance of that circular range the shadows look amazing. Im using the full suite of visual mods except for TUFX. I was wondering if maybe an Astronomer Visual Pack issue so if need be ill ask there. Or even Parallax? Not sure where to start.

Edit: It does indeed go away with CBCSS disabled.

Edit2: More pictures.

 

 

 

Edited by Motokid600
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...