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[1.12.x] ANGLECAN Progression 1.7 and ANGLECAN Progression Plus 1.7


theJesuit

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1 hour ago, ttikkoo said:

Wait, isn't KerbthulhuKineticsProgram same as Moar Kerbals?

Also, I definitely have to try out this mod list, I'm always looking for a list that gels well and this definitely seems to!

Thanks!

QUARTIX TechTree as designed to be my base minimum standards list, but as I've been playing slowly through I've been wondering how to reduce modcount further.

Perhaps to give the colony parts another purpose and have them as resource generators instead/ too so that with colonists they effectively become places to refuel without grind.  I'm hoping to think of a way to build them without EL too, to make an even more basic mod install.

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