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ElectricCharge 0.00/0.00 in a part that does not contain it


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At least I want to know which mod does that.

gh2V5jx.jpg

Excerpt of ModuleManager.ConfigCache for this part:

UrlConfig
{
	parentUrl = RN_US_Rockets/Aerobee/aerobee100_mb.cfg
	PART
	{
		name = rn_aerobee100_mb
		module = Part
		author = Raidernick
		rescaleFactor = 1
		scale = 0.80
		node_stack_top = 0.0, 1.78769, 0.0, 0.0, 1.0, 0.0, 0
		node_stack_e = 0.0, -1.27317, 0.0, 0.0, -1.0, 0.0, 0
		TechRequired = start
		entryCost = 0
		cost = 115
		category = FuelTank
		subcategory = 0
		title = Aerobee 100 Fuel Tank
		manufacturer = RN Industries
		description = Main body liquid fuel tank for the Aerobee 100.
		tags = aerobee 100
		attachRules = 1,1,1,1,0
		mass = 0.02
		dragModelType = default
		maximum_drag = 0.3
		minimum_drag = 0.2
		angularDrag = 2
		crashTolerance = 8
		maxTemp = 3400
		bulkheadProfiles = size0,srf
		stackSymmetry = 3
		stageOffset = 1
		childStageOffset = 1
		LF = 11.025
		OX = 13.475
		totalCap = 24.5
		onlyLH2 = 122.5
		pureLH2 = 183.75
		cryoPower = 0.153125
		MethaneMixOX = 54.2675
		MethaneMixLH2 = 68.2325
		LANTRmixOX = 24.5
		LANTRmixLH2 = 98
		LH2OMixLH2 = 114.84375
		LH2OMixOX = 7.65625
		radiatorMax = 0.51
		MODEL
		{
			model = RN_US_Rockets/Aerobee/aerobee100_mb
			scale = 0.80, 0.80, 0.80
		}
		RESOURCE
		{
			name = LiquidFuel
			amount = 11.025
			maxAmount = 11.025
		}
		RESOURCE
		{
			name = Oxidizer
			amount = 13.475
			maxAmount = 13.475
		}
		MODULE
		{
			name = GeometryPartModule
		}
		MODULE
		{
			name = FARAeroPartModule
		}
		MODULE
		{
			name = FARPartModule
		}
		MODULE
		{
			name = InterstellarFuelSwitch
			tankSwitchNames = #LOC_IFS_LiquidFuel+Oxidizer_Abbreviation;#autoLOC_502032;#autoLOC_501000;#autoLOC_501002;#LOC_IFS_LqdHydrogen_Abbreviation;#LOC_IFS_Hydrolox_GUIName;#LOC_IFS_Hydrogen+Oxidizer_Abbreviation;#LOC_IFS_Methalox_GUIName;HydraNitro;DNTO;Kerolox;Kerosene
			resourceGui = #LOC_IFS_LiquidFuel+Oxidizer_GUIName;#autoLOC_502032;#autoLOC_501000;#autoLOC_501002;#LOC_IFS_LqdHydrogen_GUIName;#LOC_IFS_Hydrolox_GUIName;#LOC_IFS_Hydrogen+Oxidizer_GUIName;#LOC_IFS_Methalox_GUIName;HydraNitro;DNTO;Kerolox;Kerosene
			resourceNames = LiquidFuel,Oxidizer;LiquidFuel;Oxidizer;MonoPropellant;LqdHydrogen;LqdHydrogen,LqdOxygen;LqdHydrogen,Oxidizer;LqdMethane,LqdOxygen;Hydrazine,NTO;NTO;Kerosene,LqdOxygen;Kerosene
			resourceAmounts = 11.025,13.475;24.5;24.5;24.5;183.75;98,24.5;114.84375,7.65625;68.2325,54.2675;62.475,60.025;122.5;55.916301,66.583699;122.5
			tankTechReq = start;start;start;advFuelSystems;advFuelSystems;advFuelSystems;advFuelSystems;advFuelSystems;start;start;start
			tankResourceMassDivider = 8;8;8;6.66666666666;8;15;12;18;18;18;18;18
			adaptiveTankSelection = false
			orderBySwitchName = true
			displayTankCost = true
			hasGUI = false
		}
		MODULE
		{
			name = IFSCryostat
			resourceName = LqdHydrogen
			resourceGUIName = Liquid Hydrogen
			powerReqKW = 0.153125
			boilOffRate = 0
			boilOffTemp = 20.271
			boilOffMultiplier = 1
			boilOffBase = 122.5
			boilOffAddition = 8.97215e-5
		}
		MODULE
		{
			name = IFSCryostat
			resourceName = LqdCO
			resourceGUIName = Liquid Carbondioxide
			powerReqKW = 0.153125
			boilOffRate = 0
			boilOffTemp = 81.65
			boilOffMultiplier = 1
			boilOffBase = 122.5
			boilOffAddition = 8.97215e-5
		}
		MODULE
		{
			name = IFSCryostat
			resourceName = LqdOxygen
			resourceGUIName = Liquid Oxygen
			powerReqKW = 0.153125
			boilOffRate = 0
			boilOffTemp = 90.188
			boilOffMultiplier = 1
			boilOffBase = 122.5
			boilOffAddition = 8.97215e-5
		}
		MODULE
		{
			name = IFSCryostat
			resourceName = LqdMethane
			resourceGUIName = Liquid Methane
			powerReqKW = 0.153125
			boilOffRate = 0
			boilOffTemp = 111.66
			boilOffMultiplier = 1
			boilOffBase = 122.5
			boilOffAddition = 8.97215e-5
		}
		MODULE
		{
			name = IFSCryostat
			resourceName = LqdAmmonia
			resourceGUIName = Liquid Ammonia
			powerReqKW = 0.153125
			boilOffRate = 0
			boilOffTemp = 239.81
			boilOffMultiplier = 1
			boilOffBase = 122.5
			boilOffAddition = 8.97215e-5
		}
		MODULE
		{
			name = IFSCryostat
			resourceName = LqdNitrogen
			resourceGUIName = Liquid Nitrogen
			powerReqKW = 0.153125
			boilOffRate = 0
			boilOffTemp = 77.355
			boilOffMultiplier = 1
			boilOffBase = 122.5
			boilOffAddition = 8.97215e-5
		}
		MODULE
		{
			name = IFSCryostat
			resourceName = LqdArgon
			resourceGUIName = Liquid Argon
			boilOffRate = 0.153125
			boilOffTemp = 87.3
			powerReqKW = 2
			boilOffMultiplier = 1
			boilOffBase = 122.5
			boilOffAddition = 8.97215e-8
		}
		MODULE
		{
			name = ModuleFuelJettison
		}
		MODULE
		{
			name = TankFailureModule
			baseChanceOfFailure = 0.1
			expectedLifetime = 6
		}
		MODULE
		{
			name = ModuleUPFMEvents
		}
		MODULE
		{
			name = ShipEffectsCollisions
			num1 = 7.2
			num2 = 3.6
			num3 = 1.8
			num4 = 0.18
			CollisionEnter
			{
				SOUNDLAYER
				{
					name = Hull_Impact-Low
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Hull_Impact-Low-1
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Hull_Impact-Low-2
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Hull_Impact-Low-3
					loop = false
					spread = 0.1
					channel = ShipBoth
					volume = 0.0 0.0
					volume = 0.18 0.0
					volume = 1.8 1.0
					volume = 3.6 0.0
					pitch = 0.0 0.8
					pitch = 0.18 0.95
					pitch = 3.6 1.05
					massToVolume = 0.0 0.5
					massToVolume = 15.0 0.8
					massToVolume = 30.0 1.0
					massToPitch = 0.0 1.2
					massToPitch = 15.0 1.0
					massToPitch = 30.0 0.8
				}
				SOUNDLAYER
				{
					name = Hull_Impact-High
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Hull_Impact-High-1
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Hull_Impact-High-2
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Hull_Impact-High-3
					loop = false
					spread = 0.1
					channel = ShipBoth
					volume = 0.0 0.0
					volume = 3.6 0.0
					volume = 7.2 1.0
					pitch = 0.0 0.8
					pitch = 3.6 0.95
					pitch = 7.2 1.05
					massToVolume = 0.0 0.5
					massToVolume = 15.0 0.8
					massToVolume = 30.0 1.0
					massToPitch = 0.0 1.2
					massToPitch = 15.0 1.0
					massToPitch = 30.0 0.8
				}
				SOUNDLAYER
				{
					name = Ground_Impact-Low
					data = concrete-dirt
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Ground_Impact-Low-1
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Ground_Impact-Low-2
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Ground_Impact-Low-3
					loop = false
					spread = 0.25
					channel = ShipBoth
					volume = 0.0 0.0
					volume = 0.1 0.0
					volume = 15 1.0
					volume = 30 0.0
					pitch = 0.0 0.8
					pitch = 0.1 0.8
					pitch = 15 1.2
				}
				SOUNDLAYER
				{
					name = Ground_Impact-High
					data = concrete-dirt
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Ground_Impact-High-1
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Ground_Impact-High-2
					audioClip = RocketSoundEnhancement/Sounds/Physics/Impacts/Ground_Impact-High-3
					loop = false
					spread = 0.25
					channel = ShipBoth
					volume = 0.0 0.0
					volume = 15 0.0
					volume = 30 1.0
					pitch = 0.0 0.8
					pitch = 15 0.8
					pitch = 30 1.2
				}
			}
			CollisionStay
			{
				SOUNDLAYER
				{
					name = Hull_CollisionScrape-concrete
					audioClip = RocketSoundEnhancement/Sounds/Physics/Hull_Scrape-1
					data = concrete
					loop = true
					loopAtRandom = true
					spread = 0.12
					channel = ShipBoth
					volume = 0.0 0.0
					volume = 1.0 0.0
					volume = 15.0 0.8
					volume = 30.0 1.0
					massToVolume = 0.0 0.5
					massToVolume = 25 0.8
					massToVolume = 50 1.0
					massToPitch = 0.0 1.2
					massToPitch = 25 1.0
					massToPitch = 50 0.8
				}
				SOUNDLAYER
				{
					name = Hull_CollisionScrape-dirt
					audioClip = RocketSoundEnhancement/Sounds/Physics/Hull_Scrape-2
					data = dirt
					loop = true
					loopAtRandom = true
					spread = 0.12
					channel = ShipBoth
					volume = 0.0 0.0
					volume = 1.0 0.0
					volume = 15.0 0.8
					volume = 30.0 1.0
					massToVolume = 0.0 0.5
					massToVolume = 25 0.8
					massToVolume = 50 1.0
					massToPitch = 0.0 1.2
					massToPitch = 25 1.0
					massToPitch = 50 0.8
				}
				SOUNDLAYER
				{
					name = Hull_CollisionScrape-Metal
					audioClip = RocketSoundEnhancement/Sounds/Physics/Hull_Scrape-3
					data = concrete-vessel
					loop = true
					loopAtRandom = true
					spread = 0.12
					channel = ShipBoth
					volume = 0.0 0.0
					volume = 1.0 0.0
					volume = 30.0 1.0
					massToVolume = 0.0 0.5
					massToVolume = 25 0.8
					massToVolume = 50 1.0
					massToPitch = 0.0 1.1
					massToPitch = 25 1.0
					massToPitch = 50 0.9
				}
			}
		}
		MODULE
		{
			name = ModuleSYPartTracker
		}
		MODULE
		{
			name = ModulePartInfo
			originalPartName = rn_aerobee100_mb
		}
	}
}

Logs:
https://www.dropbox.com/s/upx4acx7q1r39s8/KSP logs 2021-11-06-02.7z?dl=1

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