Laxez Posted January 13, 2022 Share Posted January 13, 2022 As a player since 2015, and a car enthusiast, I have always thought that rovers were useful for the robotic exploration of a celestial body, especially after the "breaking ground" dlc. Unfortunately, I have always had problems with drift with rovers especially when breaking, even on Kerbin, I can understand these problems on moons like Gilly which has very low gravity, but watching video of the Moon Rover traveling on a celestial body which has 1/6 of the Earth's gravity sprinting around and not drifting like on ksp. I was wondering, do you think that in ksp2 the system with which the wheels will interact with various terrain and gravity will be revisited? here some footage of the moon rover: (PS. sorry for my bad english) Link to comment Share on other sites More sharing options...
Catto Posted January 14, 2022 Share Posted January 14, 2022 Can't wait for somebody to build Initial D Link to comment Share on other sites More sharing options...
jastrone Posted January 15, 2022 Share Posted January 15, 2022 rovers defenetly need an uptade from ksp1. both uses for them but also handling and stuff like this. maybe even building them Link to comment Share on other sites More sharing options...
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