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Can the 3D Mouse Default Control State be Switched?


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Hey everybody, I work with a non-profit that's setting up a computer lab specifically for Kerbal to help kids learn about aviation/space using a Rotational Hand Controller (Logitech Extreme 3dPro Joystick) and Translational Hand Controller (3D Mouse). With the kids in mind I'm trying to simplify things as much as possible in terms of getting things set up in-flight with minimal adjustment.

When using a 3D Mouse in Kerbal (which is actually natively supported) the default state for the device is to control the camera so that you can fly the camera around your craft instead of using the mouse to control it. By hitting Scroll Lock you can toggle the control state to instead control the craft itself, this gives you full control of not only the craft's orientation, but also it's translation using RCS in space.

The issue I have is that the default state is set to control the camera when loading up KSP. I'm trying to keep things simple for the kids so that they don't have to know a certain procedure just to get the hardware working correctly. I've actually completely nullified the camera control with the 3D Mouse so kids don't send the camera flying all over the place, but it also makes it seem like the controller doesn't do anything until Scroll Lock is hit. So is there any way to invert the default state, so that Flight Control is what the game starts with instead of Camera Control? I haven't seen anything for it in the game configs, but thought I'd take a long shot and ask here.

Any assistance would be appreciated, thanks!

 

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