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What can you do with waste in tac LS


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I've been using TAC LS for a bit but not super long. I think I have the basics down as far as making sure I give the kerbals what they need when I leave kerbin, but in attempts to set up a base that it somewhat close-loop. I don't know what to do with waste that gets generated.  I know you can use Carbon dioxide and waste water to make oxygen and water. But what do you do with the waste that is created from turning waste water into water?

Edited by PrinceTides
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9 hours ago, PrinceTides said:

I've been using TAC LS for a bit but not super long. I think I have the basics down as far as making sure I give the kerbals what they need when I leave kerbin, but in attempts to set up a base that it somewhat close-loop. I don't know what to do with waste that gets generated.  I know you can use Carbon dioxide and waste water to make oxygen and water. But what do you do with the waste that is created from turning waste water into water?

In the TAC-LS standard loadout, waste is the one waste product that you cannot recycle into anything else.  Carbon dioxide and wastewater can be reclaimed or recycled somewhat, but waste is essentially the final end-state that represents an utterly spent resource.

If you want to do anything with waste, then you'll need an additional mod.  There are a few greenhouse mods that will use TAC-LS waste as an input to grow food.  In the literature, TAC-LS does specify the different types of waste generated by each reclamation or recycling process (Water Splitter produces hydrogen, Sabatier produces methane, Bosch produces carbon), so it wouldn't bee too far off the mark for Realism Overhaul or RealFuels to make use of that, either.  Again, it requires another mod.

 

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Mods likeStationPartsExpansionRedux and Kerbal_Planetary_Base_Systems uses greenhouses to produce food from wast, Kerbal_Planetary_Base_Systems with an algae farm converter. 
I like TAC, as it depend on scale, if you have an single kerbal recycling water or co2 rater makes sense. if you have 20 or 5 for many years at an base it does. But greenhouses are heavy so don't make much sense for ships. You can even grow food on the base to restock the ship at destination. 

 

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