REDdix Posted February 18, 2023 Share Posted February 18, 2023 Hello guys I just want to suggest localization support for Arabic and adding Arabic font and other font for other localization like Chinese etc... Link to comment Share on other sites More sharing options...
sumghai Posted February 19, 2023 Share Posted February 19, 2023 I think it would be nice if KSP2 took a similar approach to Ludeon Studio's RimWorld, and made the translation templates available on an open-source code repository like GitHub. Users would provide translations to these repos, which the developers can then periodically integrate into each game update. It would be interesting to see how moderation/vetting is managed - Ludeon generally lets the community self-manage translation accuracy / appropriateness, as it may not be practical for Intercept Games to appoint a language-specific moderator for every locale they want to support. Link to comment Share on other sites More sharing options...
Onoya Posted February 19, 2023 Share Posted February 19, 2023 Sumghai's idea is super cool, i would gladly help to do translation in french. That would reduce the work charge on dev team ( since it's the community that does the translation ) Link to comment Share on other sites More sharing options...
pandaman Posted February 19, 2023 Share Posted February 19, 2023 I would fully expect localisation and additional languages to be added, as they were in KSP1. If not fully during the EA period certainly some at v1.0 launch. Link to comment Share on other sites More sharing options...
REDdix Posted February 21, 2023 Author Share Posted February 21, 2023 On 2/20/2023 at 12:22 AM, pandaman said: I would fully expect localisation and additional languages to be added, as they were in KSP1. If not fully during the EA period certainly some at v1.0 launch. i wish the add the Arabic font so it will be east to localization it Link to comment Share on other sites More sharing options...
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