Jump to content

Crash on create save


Recommended Posts

Loading the game works fine until I make a new save, at which point it stops at "pumping sim once"

Player.log:

Spoiler

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
    Vendor:   
    VRAM:     6082 MB
    Driver:   31.0.101.2111
Begin MonoManager ReloadAssembly
- Completed reload, in  0.207 seconds
<RI> Initializing input.

New input system (experimental) initialized
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 21.886600 ms
[System] Loading new LoggerFilterSettings
[System] ******* Log Initiated *******
Version Info: 0.1.0.0.20892
Command Line Args:C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2\KSP2_x64.exe -force-d3d10
Unloading 5 Unused Serialized files (Serialized files now loaded: 329)
UnloadTime: 2.012500 ms
[UI] Primary EventSystem Selected: 'GameManager'(instance id: 205062)
[UI] Localization sources updating
[UI] Localization sources updating
[System] Set Loading Optimizations completed in 0.0014s.
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. SteamManager
[System] Creating Game Instance completed in 0.6829s.

Unloading 253 unused Assets to reduce memory usage. Loaded Objects now: 16822.
Total: 24.128200 ms (FindLiveObjects: 1.429500 ms CreateObjectMapping: 1.068000 ms MarkObjects: 21.354300 ms  DeleteObjects: 0.276200 ms)

AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlButton.prefab'.
AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlNumericField.prefab'.
AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlLabel.prefab'.
AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlDropList.prefab'.
AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlCheckbox.prefab'.
AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlHorizontalSlider.prefab'.
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
WwiseUnity: Wwise(R) SDK Version 2021.1.10 Build 7883.
WwiseUnity: Setting Plugin DLL path to: C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data\Plugins\x86_64
WwiseUnity: Sound engine initialized successfully.
Modlog : Unable to locate the mods directory!
[Graphics] Screen Resolution set to (0, 1)
[System] Initializing Game Instance completed in 0.5930s.
[Audio] [AkLanguageBankReloader] Current WWise Language is : English
[Audio] [AudioSettings] KSPEventAudioManager about to set audio settings!
[Audio] [AudioSettings] KSPEventAudioManager SetMasterVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetMusicVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetSFXVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetVoiceVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetKerbalCommVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetAmbienceVolume 100
[Audio] [AudioSettings] KSPEventAudioManager SetUIVolume 100
[Debug] [AudioSettings] KSPEventAudioManager audio settings set!
[Authentication]: anonymous login success
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
[Graphics] Current Quality Set to Fantastic
RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
[System] Creating Graphics Manager completed in 1.0063s.
Adding Blur Command Buffer to camera failed. No active Camera.
Adding Blur Command Buffer to camera failed. No active Camera.
[System] Creating Main Menu completed in 0.9729s.
[UI] Localization sources updating
[UI] Localization sources updating
[System] Load UI Background Scenes completed in 5.4477s.
[System] Parsing Loading Screens completed in 0.0576s.
[System] Set Loading Optimizations completed in 0.0008s.
[General] [State] Swapping game state! prev: [WarmUpLoading] --> new: [MainMenu]
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 1250/50. Use DOTween.SetTweensCapacity to set it manually at startup
[System] Deserializing Save File Contents completed in 0.0661s.
[System] Starting... completed in 0.0001s.
[Debug] Difficulty options data not found in save data. Using default data.
[Debug] Default difficulty options data not found in save data. Using default default data.
[System] Loading session manager data completed in 0.0047s.
[System] Set Loading Optimizations completed in 0.0000s.
[System] Setup local player completed in 0.0013s.
[System] Load Session Guid completed in 0.0012s.
[System] Loading KSP2 mission base completed in 0.5756s.
[System] Load Campaign Players completed in 0.0002s.
[System] Load Agencies completed in 0.0006s.
[System] Load Fixup Player And Agency completed in 0.0540s.
[System] Setup OAB Part Seed Counter completed in 0.0007s.
Unloading 5 Unused Serialized files (Serialized files now loaded: 338)
[System] Unload Main Menu completed in 0.0104s.

Unloading 711 unused Assets to reduce memory usage. Loaded Objects now: 80038.
Total: 161.607200 ms (FindLiveObjects: 6.578400 ms CreateObjectMapping: 3.349300 ms MarkObjects: 148.858100 ms  DeleteObjects: 2.820800 ms)

[System] Validating Version Number completed in 0.0006s.
[System] Initializing Session Data completed in 0.0158s.
The referenced script on this Behaviour (Game Object '') is missing!
[System] Load required assets completed in 1.0608s.
[System] Parsing resource assets completed in 0.0293s.
[General] Resource Definition Database is now frozen; No new resource definitions may be added
[System] Freezing resource definition database completed in 0.0103s.
[System] Parsing procedural part assets completed in 0.0377s.
[General] Procedural Part Definition Database is now frozen; No new procedural part definitions may be added
[System] Freezing procedural part definition database completed in 0.0009s.
[System] Loading Kerbal Prefab Data completed in 0.0005s.
[System] Loading Kerbal Roster Data completed in 0.0032s.
[System] Loading Colony Data completed in 0.0005s.
[System] Setup Properties completed in 0.0006s.
[System] Creating Simulation completed in 0.0227s.
[System] Loading Celestial Body Data completed in 0.1488s.
[System] Loading Celestial Body Data completed in 0.2300s.
[System] Parsing interstellar universe completed in 0.0087s.
[System] Parsing parts text assets completed in 2.3626s.
[System] Creating Celestial Bodies completed in 0.1090s.
[Debug] [Telemetry]
[System] Pumping Sim Once completed in 0.0285s.
[Simulation] [UniverseTime] Time Scale Changed to physics:1.000, multiplier:1.000, universe:1.000
[System] Creating Universe completed in 0.0061s.
[System] Flight Observer completed in 0.0016s.
[PhysicsSpaceProvider]: Changing Reference Frame to Kerbin celestialFrame
[System] Camera Manager completed in 0.0553s.
Pair Map Already Contains Key: METAL BiomePhysicsMapping Table will use first instance: metal (UnityEngine.PhysicMaterial)
[System] Graphics Manager completed in 0.0361s.
Creating oceanmask texture
Creating ocean underland texture
[System] Time Warp completed in 0.0012s.
[System] Flight Input Manager completed in 0.0062s.
[System] EVA Input Manager completed in 0.0138s.
[System] Spatial Registry Systems completed in 0.0167s.
[System] Parts Manager completed in 0.1856s.
[System] PartsManager-SortIndexData load completed in 0.0005s.
[System] Action Group Manager completed in 1.2310s.
[System] Trip Planner completed in 0.1844s.
[System] Flight Report completed in 0.2517s.
[System] Flag Site completed in 0.0418s.
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 1250/50 to 3125/50. Use DOTween.SetTweensCapacity to set it manually at startup
[System] Resource Manager completed in 0.9271s.
[System] Kerbal Manager completed in 0.1634s.
[System] Aero GUI completed in 0.0448s.
[System] Creating ViewController completed in 3.3464s.
[System] Pumping Sim Once completed in 0.0041s.
[Debug] Unable to determine starting SOI. Falling back to Kerbin...
[Debug] Loading Scaled Space Kerbol...
[Lighting] Adding FLIGHT lighting data: Kerbol
[Debug] Kerbol - Scaled-Space Load Finished. 0.1744s
[Debug] Loading Scaled Space Kerbin...
[Debug] Loading Local Space Kerbin...
[Lighting] Adding FLIGHT lighting data: Kerbin
[Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
[Debug] Kerbin - Scaled-Space Load Finished. 2.3722s
[Debug] Kerbin - Local-Space Load Finished. 8.3355s
d3d11: failed to create buffer (target 0x5 mode 0 size 1344) [0x887A0005]
d3d11: failed to create buffer (target 0x2 mode 0 size 72) [0x887A0005]
d3d11: failed to create buffer (target 0x10 mode 0 size 264) [0x887A0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
d3d11: failed to create 2D texture id=3769 width=1024 height=1024 mips=11 dxgifmt=77 [D3D error was 887a0005]
d3d11: failed to create 2D texture id=3771 width=1024 height=1024 mips=11 dxgifmt=72 [D3D error was 887a0005]

 

Link to comment
Share on other sites

7 minutes ago, RedOnyx said:

GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
    Vendor:   
    VRAM:     6082 MB
    Driver:   31.0.101.2111

Wait. You're using the integrated video card on your cpu?

I think that may explain your issue

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...