Homaridae Posted February 26, 2023 Share Posted February 26, 2023 When Flying craft through the clouds there are patches and cube like things in the clouds and it lowers the quality of the craft and makes the edges cubes Link to comment Share on other sites More sharing options...
W2D2 Posted March 2, 2023 Share Posted March 2, 2023 I've seen that low-quality effect when my laptop wasn't plugged in. I think it's the game coping with dropped frame rates when my 3070 mobile GPU can't handle the load on battery power. I'd turn on the FPS measurements and take a look at your frame rate. I'd turn off pc power balancing mode and put it on high performance. I'd check my drivers and update if available. I'd plug in power if it's a laptop. My 2cts Link to comment Share on other sites More sharing options...
Nuke Posted March 2, 2023 Share Posted March 2, 2023 the clouds look like they are put in post. would explain the pixelation. of course i had aa off since i don't feel its necessary at 4k. Link to comment Share on other sites More sharing options...
LeroyJenkins Posted March 2, 2023 Share Posted March 2, 2023 I saw this same pixelation as well. Images from landing on Eve. When clouds were in behind the craft the bottom heat shield got pixelated. When rotating the view so the clouds where not behind the craft. heat shield was hi-res again. The parachute faring can be seen as hi res in image, but if view is rotated so the clouds were behind it, it would also go pixelated. Version Info: 0.1.0.0.20892 OS: Windows 11 (10.0.22621) 64bit CPU: AMD Ryzen 9 5950X 16-Core Processor (32) RAM: 130992 GPU: NVIDIA GeForce RTX 3090 (24340MB) SM: 50 (Direct3D 11.0 [level 11.1]) FPS: 60 rock solid RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16 Link to comment Share on other sites More sharing options...
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