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My Feedback from first 2 hours of play (procedural parts, fuel tanks/types, preset configs for procedural parts, engine types)


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After a few hours of KSP2, I have some feedback.

1. procedural fuel tanks

Player can choose fuel type, profile of each end, length, exterior...

2. Preset configs

If a player want a general wing of a specific shape, they can select a premade one before tailoring it to their specific needs.

For example: Big-S main wing, FAT-455

3. more engine types

2.5m nuke, bigger ion drives, hydrolox engines, maybe some nukes that can throw oxidizer at the output to burn it and trade efficiency for thrust...

More engine types would allow for more flexibility.

4. bring back 1.875m

self explanatory. Add parts in the 1.875m range. Super easy to implement if procedural fuel tanks have been added.

5. un-nerf large solar panels

The gigantor XL produces half as much power as it used to. I feel like the old rate was better balanced. Maybe bring power output back to its old value, or at least halfway back.

Buff the XXL array by the same amount, too.

Either that or decrease power used by ion engines. IRL ion powered probes don't need massive arrays 100x their size to run their engines, only maybe 5x or 10x.

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