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I've posted bugs in the bug report forum, so I thought I'd write here what I love and feel is missing or could be tweaked here.

Enjoy:

  • New UI is much more useful, to where it's possible to not rely on the map screen for a lot of maneuvers.
  • The graphics look far better than KSP-1
  • VAB controls are improved upon the previous game also
  • First time user experience is great at introducing new players
  • Paint manager definitely opens up a lot more opportunities
  • THE NEW LANDING LEGS <<<<<3
  • New crew capsules/cockpits are amazing
  • FINALLY A MK2 NOSE CONE LIKE THE COCKPIT
  • Plumes are amazing
  • The sounds are ear candy
  • Maneuver node is much easier to alter the path (though much harder to read, see below)

Dislike / Needs Changing (IMO)

  • Performance is about half of comfortable rate majority of the time (5600XT GPU, Ryzen 5 3600, 16GB ram if that helps!)
  • Parts manager lags before appearing and seems to get in the way (appearing over other UI elements AND oversized)
  • No option to change the UI layout (not major, just would be nice)
  • Trip planner cannot calculate delta-v for multi-body trips ( I.E kerbin-jool-laythe-kerbin)
  • Alarm clock feature definitely being missed over here
  • Text 'typing' effect in the VAB should be all together removed, irritating as I'm still learning where everything is
  • RCS (wheels + thrusters) should have their own tab, not under utility 
  • VAB icons are *too* pixellated, some icons take some time to really 'read'
  • AUTO STRUT IS MAJORLY MISSING
  • Maneuver nodes do not display orbital path through other SOI
  • The blue rings that demonstrate entrance/exit of SOI should have colour differences to show which is which, and also should be smaller and less noticeable
  • Too many little icons when creating nodes, that don't explain what they are (I am still confused)
  • Cannot click to maintain the AP or PE of a maneuver node (at least not easily, I haven't been able to see it before)
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