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Unknown Error Causes 500MB of repeated TravelObjectIDs in save file


WingC3

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  • KSP Version : 0.10
  • Operating System and version: Windows 11
  • CPU and GPU models: AMD Ryzen 9 3900XT |  nVidia Geforce RTX 3090 Founders
  • Description of the bug: At some point in the last 24 hours, something caused 3 parts to create 19 MILLION "TravelObjectID" travel log entries in my save file's "TravelLogData" section. It caused the size to balloon from 1.6MB to 546MB. Loading and saving the game took >1 minute.
  • I used VSCode to sanitize the  file and remove all of these entries along with any object with "IsDebris : True"  and the file dropped back to 1.6 MB in size. Loading and saving performance was restored to near-instantaneous.
  • I can't prove it, but I suspect it may be a flag causing the issue?

Screen shots and sample save file: https://we.tl/t-BU9ZV5RKq6

Edited by WingC3
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