Xanatos Posted February 27, 2023 Share Posted February 27, 2023 (edited) Not sure if this is only something I got but the longer I play on a save game the slower everything gets. As I started the save on the launch day the VAB was super fast now I get a complete freeze every 5 Minutes which last for 1 - 2 Minutes. If I press launch -> Freeze for 1 minute After loading the vehicle onto the launchpad -> freeze for another minute This did not happen at the start of the campain and seems to get more ofter and the times of the freeze are getting longer. Found this part in the log, the sabegame seems to be at a size of 500 mb. If the save game is getting bigger and bigger this will potentially get more and more difficult to maintain. I already reported a bug of a unloadable autosave which is at a size of 1.6 Gb. [WRN 19:17:58.182] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseSecondaryTap [WRN 19:17:58.184] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseDoubleTap [WRN 19:17:58.185] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseSecondaryTap [WRN 19:17:58.223] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseSecondaryTap [WRN 19:17:58.225] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseDoubleTap [WRN 19:17:58.226] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseSecondaryTap [WRN 19:17:58.227] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseDoubleTap [WRN 19:17:58.228] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseSecondaryTap [WRN 19:17:58.233] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseDoubleTap [WRN 19:17:58.234] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseDoubleTap [WRN 19:17:58.235] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseDoubleTap [WRN 19:17:58.237] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseDoubleTap [WRN 19:17:58.237] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseSecondaryTap [WRN 19:17:58.239] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id TrimModifier [WRN 19:17:58.239] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id CameraFineMovement [WRN 19:17:58.240] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseDoubleTap [WRN 19:17:58.240] [Debug] KSP.Input.FlightInputDefinition has not defined a binding for id mouseSecondaryTap [LOG 19:17:58.244] [VAB] A collider for part wing_2v_procedural_heavy (unique ID = 1b215ba2-2cff-4d9b-9c10-4e3a963c3864) was null. [LOG 19:17:58.244] [VAB] A collider for part wing_2v_procedural_heavy (unique ID = 1b215ba2-2cff-4d9b-9c10-4e3a963c3864) was null. [LOG 19:17:58.245] [VAB] A collider for part wing_2v_procedural_heavy (unique ID = 1b215ba2-2cff-4d9b-9c10-4e3a963c3864) was null. [LOG 19:17:58.245] [VAB] A collider for part wing_2v_procedural_heavy (unique ID = 1b215ba2-2cff-4d9b-9c10-4e3a963c3864) was null. [LOG 19:17:58.247] [Debug] [SaveLoadManager]: Save succeeded [62,70s]. If any developer is reading this the savegame files are in request 48029 which I created earlier because I couldn't load a save game at all. Edited February 27, 2023 by Xanatos Added link to ticket request Link to comment Share on other sites More sharing options...
Xanatos Posted March 1, 2023 Author Share Posted March 1, 2023 (edited) My savegame did make a huge jump in size again. It raised from 63MB to 184MB which decreased the game performance a lot. I did take a look into the file for some diagnostics and got the following results: It looks like the "TravelLogData" does take a giant part of the savegame, to be precise it's the "ObjectEvents" which look like this { "TravelObjectIds": [ "c9824c13-925a-4d91-a603-455ac7b6e8d8" ], "EventKey": "vesselLaunched", "UT": 5775.6709768607225, "FlightReportArgs": [ "Kerbin" ] } For me this does start at line 73215 and continues with event objects until line 6451882. So this part does use 6378667 lines of the save file which is 98.68% of the save. Properly something is wrong there As you can see at 21:12 the savegame was at 64 MB and a save later at 21:45 the game raised to a size of 184 MB. I did zip the file with the quicksave_27 and the autosave_3 if this is needed by the support. Just tell me where I could upload it. Translation for the column headers Name => Name Änderungsdatum => Change Date Typ => Type Größe => Size Edited March 1, 2023 by Xanatos Correcting spelling mistakes Link to comment Share on other sites More sharing options...
D4rkFr4g Posted March 2, 2023 Share Posted March 2, 2023 Same issue as seen here. Link to comment Share on other sites More sharing options...
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