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Kerbal frozen in place when planting a flag on the mun


Thrusty

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  • KSP Version  0.1.0.0.20892
  • Operating System and version:  Windows 10 22H2
  • Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz   3.19 GHz
  • 32.0 GB of ram
  • Rtx 2070 (overclocked)
  • Description of the bug.  
    • After planting a flag all controls were locked out, I could turn my kerbals jetpack on and off but no movement was observed. I had to reload the save to get movement. The flag animation was also a bit glitchy/ super delayed from the kerbal animation.
  • Steps to Replicate: plant a flag next to the mun arch
  • Fixes / Workarounds: reloaded save
  • No mods
Edited by Thrusty
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1 hour ago, Johnathan Quackman said:

This happened to me on Kerbin as well. I added a “…” to the plaque description, which activated time warp (Time Warp hotkey controls not disabled when naming a flag). This broke the animation for planting the flag, and subsequently locked Kerbal controls entirely.

Yes I can confirm this happened to me as well and it was because of time warp being activated. 

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This happened to me as well, on the Mun. Didn't consider at the time it being a consequence of using periods or commas in the plaque text, but this (commas, periods) did also cause the time warp to be affected when writing plaque text, forcing pause/unpause of the game.

Though for me, my Kerbal froze when the flag planting animation began (the flag was planted, but with just the flag moving, not the Kerbal). The plaque dialog box opened, then using a comma caused the game to pause, requiring unpause and backspaces to correct my text. When the dialog closed, the Kerbal was capable of engaging RCS, but RCS controls and normal walking/jump controls would not respond. 

  • KSP Version  0.1.0.0
  • Windows 11
  • Intel i7-12700K, 3.6 GHz
  • GeForce RTX 3060
  • 16 Gb RAM
  • No mods
  • Workaround: Switch to KSC and return to Kerbal on EVA via Tracking Station.
  • Steps to replicate: Loaded an earlier save and landed at a different location on Mun to plant another flag. Bug reoccurred.
Edited by CashedOut
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