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[Suggestion] Separate trim keys please


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This is the same bogus decision that Squad made. You can't trim and fly your craft using the same keys on the keyboard. The trim keys must be separate from the control keys. The number pad isn't being used or set them to the translation keys when the RCS isn't on. Just something other than alt-WASDQE because you're using WASDQE to fly your plane.

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3 hours ago, Vl3d said:

I don't understand, why is it not ok like it is on Alt+WSADQE?

Because at some point when we get analog control of the flight inputs we are going to want to map trim to a flight stick hat switch and, you should be able to hold a flight input while at the same time set trim.  By the current method of having a modifier key to the flight control mapping, as soon as you press the modifier you end up releasing any control input you are holding.

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