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Can not save the game


Ardwest

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I cannot save my game anymore. When i landed on the mun i wanted to save my game but it just wont save, i have 10 quicksaves or smthing like that, but when i try to make another quicksave or try to overwrite one of them it just wont do anything and when i want to restart the game I will automatically go back to the last save when I had not landed on the mun yet so i will lose all my work I will do now. 

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Just hit this today. I thought I made a save orbiting Duna, but when I reloaded the game none of my saves from today are there. When I try to save now, it just doesn't. I still have my ship saves, which I made today, but my game progress won't save anymore. Very demoralizing. I spent hours lining up that Duna intercept, and now I don't get to land it.

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  • 2 weeks later...

I have this same issue.
For developers, if it helps, this is what happens in the log file when I open up my  game for the first time and immediately try to save it:
 

Quote

[WRN 14:44:12.924] [Debug] Launch location Invalid not registered!
[EXC 14:44:13.027] NullReferenceException: Object reference not set to an instance of an object
    KSP.Sim.impl.VesselComponent.GetState () (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.Serialization.SerializationUtility.VesselToSerializable (KSP.Sim.impl.SimulationObjectModel vessel, System.Boolean isAutosave) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.Load.CollectFlightDataFlowAction.CollectVesselComponents (System.Byte playerID) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.Load.CollectFlightDataFlowAction.DoAction (System.Action resolve, System.Action`1[T] reject) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.Flow.FlowAction.Do (System.Action`1[T] resolve, System.Action`2[T1,T2] reject) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.Flow.SequentialFlow.NextFlowAction () (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.Flow.SequentialFlow.StartFlow () (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.SaveLoadManager.PrivateSaveCommon (KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket, KSP.Game.Flow.SequentialFlow savingFlow) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.SaveLoadManager.PrivateSaveGameToFile (KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.SaveLoadManager.StartLoadOrSaveOperation (KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.LoadOrSaveCampaignTicket.StartLoadOrSaveOperation () (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.SaveLoadManager.SaveGameToFile (System.String filepath, KSP.Sim.SavedGameType savedGameType, System.Boolean saveOverwriteFileIfExists, KSP.Game.OnLoadOrSaveCampaignFinishedCallback onLoadOrSaveCampaignFinishedCallback) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.SaveLoadDialog.SaveFile () (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Game.SaveLoadDialog.OnNewSaveFile () (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <695d1cc93cca45069c528c15c9fdd749>:0)
    System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <695d1cc93cca45069c528c15c9fdd749>:0)
    System.Delegate.DynamicInvokeImpl (System.Object[] args) (at <695d1cc93cca45069c528c15c9fdd749>:0)
    System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) (at <695d1cc93cca45069c528c15c9fdd749>:0)
    System.Delegate.DynamicInvoke (System.Object[] args) (at <695d1cc93cca45069c528c15c9fdd749>:0)
    KSP.Api.CoreTypes.DelegateAction.InternalInvoke (System.Boolean catchExceptions, System.Boolean fillArgsWithoutDefault, System.Object[] args) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    KSP.Api.CoreTypes.DelegateAction.Invoke (System.Object[] args) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    UIAction_Void_Button.OnButtonLeftDown () (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    UnityEngine.Events.InvokableCall.Invoke () (at <25a85da7c6f04932b86e339dfd12957d>:0)
    UnityEngine.Events.UnityEvent.Invoke () (at <25a85da7c6f04932b86e339dfd12957d>:0)
    UnityEngine.UI.ButtonExtended.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <8c5bdf369a8c45f68951f69eb825ef73>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <6026956e4abc48a7aa322d4d816d9190>:0)
    UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <6026956e4abc48a7aa322d4d816d9190>:0)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    ModifiedInputModule:ProcessMousePress(MouseButtonEventData, MouseButton)
    ModifiedInputModule:ProcessMouseEvent(Int32)
    ModifiedInputModule:ProcessMouseEvent()
    ModifiedInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
[WRN 14:44:13.032] [Debug] Launch location Invalid not registered!

...Then for any subsequent save attempt, this is produced:

Quote

[WRN 14:44:15.533] [Debug] Launch location Invalid not registered!
[ERR 14:44:15.617] [Debug] [SaveLoadManager]: IsBusy: Cannot save or load, save already in progress.

[ERR 14:44:15.618] [Debug] SaveLoadManager.TriggerFailure(): Called with failure code = Error_BusySaving!!!

[WRN 14:44:15.630] [Debug] Launch location Invalid not registered!

 

Edited by Tortoise
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