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Infinite Discoveries 0.9.9 (1.12.x)


Sushut

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Hmm... That's worrying. I can't even get it to boot as expected in a Windows VM. I'll redownload and be sure I'm using a version that works before I try to get it to open on Linux.

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Success! I've gotten it to open in a VM. If nothing else, there's at least one way to run it under Linux... I might even be able to get it to install onto my Linux system from inside the VM with drive virtualization, but I'd like to do this with as few "moving parts" as I can.

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That drive virtualization trick I mentioned before is working great for me. I'm using Ubuntu's VMM tool to run a Windows 10 guest machine, with drive virtualization onto my SSD with Kerbal on it using the VirtIO Win10 Guest Drivers. Would be interested in talking to other people who've worked on this earlier like @737 and @Urbs to see if we can work out a simpler way to make it happen if we put our heads together. I couldn't find the python script Urbs and 737 were talking about in version 0.9.9 (is it GenerateSystem.py in the master?), so I had to make it work with the .exe, which happens to make WINE very unhappy:

wine: Unimplemented function api-ms-win-crt-runtime-l1-1-0.dll.fetestexcept called at address 000000007B011E0E (thread 00f4)

I assume the structure of this mod has changed significantly since the update you were working with? I see that the latest release on Github and the master have very different structures and file sizes.

Edited by Lyraea
Wine woes
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Posted (edited)
On 8/22/2024 at 9:49 AM, Lyraea said:

That drive virtualization trick I mentioned before is working great for me. I'm using Ubuntu's VMM tool to run a Windows 10 guest machine, with drive virtualization onto my SSD with Kerbal on it using the VirtIO Win10 Guest Drivers. Would be interested in talking to other people who've worked on this earlier like @737 and @Urbs to see if we can work out a simpler way to make it happen if we put our heads together. I couldn't find the python script Urbs and 737 were talking about in version 0.9.9 (is it GenerateSystem.py in the master?), so I had to make it work with the .exe, which happens to make WINE very unhappy:

wine: Unimplemented function api-ms-win-crt-runtime-l1-1-0.dll.fetestexcept called at address 000000007B011E0E (thread 00f4)

I assume the structure of this mod has changed significantly since the update you were working with? I see that the latest release on Github and the master have very different structures and file sizes.

The github source code is outdated. It could just be my poorly written code that's causing the issues.

Edited by Sushut
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  • 1 month later...

hiya, im running into a issue where kerbol (kerbins home star) is spasming or in other words, violently rotating and causing all my manuvers to glitch where their delta-v keeps growing up and up, i would send a video if i knew how

Edited by dert_7
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  • 4 weeks later...
On 10/29/2024 at 2:11 PM, wassupyo123 said:

bump
solar panels won't produce EC with this installed

On 10/1/2024 at 7:26 AM, Swat said:

what to do when solar panels dont work? i tried different versions of kopernicus already.

this is a known issue caused by outdated configs in the mod, i can't pin down exactly what is causing this but it's in the misc folder as far as I remember?

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On 11/2/2024 at 11:41 PM, Sushut said:

this is a known issue caused by outdated configs in the mod, i can't pin down exactly what is causing this but it's in the misc folder as far as I remember?

looking in the misc file there is a CFG for multistarsolarpanels and in that theres an option for kopernicus solar panels, but setting that to true doesnt fix anything

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7 hours ago, wassupyo123 said:

looking in the misc file there is a CFG for multistarsolarpanels and in that theres an option for kopernicus solar panels, but setting that to true doesnt fix anything

you can just delete it, pretty sure it's obsolete

9 hours ago, Pandor1on said:

This mod is absolutely amazing. Small problem though, I get a ton of errors from B9partswitch relating to some parts. Are there known incompatibility issues with modded parts?

I don't know why it would affect parts in any way? sometimes you can just ignore b9 and play the game as normal though, so try that?

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