Jump to content

[Bug - Minor] - Kerbol (sun) Flare pass through horizon of celestial body while in low orbit


LeroyJenkins

Recommended Posts

KSP2 Version Info: 0.1.1.0.21572
OS: Windows 11  (10.0.22621) 64bit
CPU: AMD Ryzen 9 5950X 16-Core Processor  (32)
RAM: 130992
GPU: NVIDIA GeForce RTX 3090 (24340MB)
SM: 50 (Direct3D 11.0 [level 11.1])
RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16

  • Description of the bug.  
    • Expected Behavior - Though a glow on the horizon as you approach the terminator of the night into day is to be expected. The Solar flare should only be seen once Kerbol has risen over the crest of the surface horizon, from orbit.
    • Observed Behavior - The solar flare is being project through the celestial body, while Kerbol is still well below the horizon
  • Steps to Replicate - Occurred while in Low Orbit over Minmus. Screen capture included. It was just before Kerbol crested but I could see the sun flare through the ground of Minmus well before this screenshot was taken.
  • Fixes / Workarounds (if known..) - Don't look directly at Kerbol?
  • A list of ALL mods.  If the list is long, please consider using a spoiler window.
    swqf978.jpg
  • Other Notes / Screenshots / Log Files (if possible..)

2LVakCi.jpg

Link to comment
Share on other sites

×
×
  • Create New...