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Camera looping between orbital mode and ground mode at low altitude


YoD

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When orbiting at very low altitude around Mun (or any other planetoid), the camera cannot distinguish if it must be in Orbital mode or in Ground mode, and switches between modes 5 times per second. 

Clicking on the interface (surface/orbit) or (ground/sea) does not stop the mode from auto switching continuously.

Although it is not hard blocking, it definitely prevents a proper view of low altitude situations:

 

orbitalversusgroundmode_1.png

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