Filed.Teeth Posted March 24, 2023 Share Posted March 24, 2023 (edited) KSP version 0.1.2.0.22258 Win 11 22H2 Processor 12th Gen Intel(R) Core(TM) i7-12700KF Installed RAM 32.0 GB NVIDIA RTX 3080 Ti Verifying still occurs: Original report March 23: KSP version 0.1.1.0.21572 Win 11 22H2 Processor 12th Gen Intel(R) Core(TM) i7-12700KF Installed RAM 32.0 GB NVIDIA RTX 3080 Ti I've seen this on multiple craft, finally documenting. Shot 1- Normal chute deployment. Trailing as expected. Shot 2- 2 meters later, chute has snap-changed location, rotating ~120 degrees. Shot 3- then swings back to... Shot 4- normal again. This ascent\descent was straight up and down, for clarity. For a regular descent, no matter the craft angle, the snap-change is always the same relative amount. Edited April 15, 2023 by Filed.Teeth Link to comment Share on other sites More sharing options...
Filed.Teeth Posted April 15, 2023 Author Share Posted April 15, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 11 22H2 | CPU: i9-13700KF | GPU: RTX 3080 Ti | RAM: 32.0 GB Can confirm the "chute dab" just above 21k still exists in 1.3 0.1.4.0.25621 Win 11 22H2 i9-13900KF RAM 32.0 GB RTX 3080 Ti Still there in 1.4. Low pri, zero effect on anything, just visuals. Tested with both a 1.3 campaign upgraded to 1.4 and a new 1.4 campaign. Edited August 31, 2023 by Filed.Teeth Adding v1.4 info Link to comment Share on other sites More sharing options...
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