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Wheels fall off when ending time warp.


NaughtyMonster

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Just been experiencing a similar problem to

...but with rover wheels.

I was trying to land on Minmus but every time I exited time warp the "time shock" would rip the wheels off the rover I was trying to ferry down to the surface, and sometimes cause other parts of the rover to break too.

The effect seems to get more sever the deeper into the gravity well you get.

Here's a short clip of a few of the times this happened:

v0.1.1.0 : Windows 10 : i7-7700 : GTX 1650 (GDDR6) : 32GB RAM

Edited by NaughtyMonster
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51 minutes ago, NaughtyMonster said:

I was trying to land on Minmus but every time I exited time warp the "time shock" would rip the wheels off the rover I was trying to ferry down to the surface, and sometimes cause other parts of the rover to break too.

Are the wheels attached to physicless parts? (look up ksp wiki via google for the common parts that are physicless)

Physicless parts are causing some issues in KSP2. If the wheels are connected to physicless parts that might be where your problems lie.

I only have tested one issue with physicless parts where if two physicless parts are attached to each other that the craft will blow up just over 20000m so I wouldn't be surprized if there are other issues with them.

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7 hours ago, NaughtyMonster said:

The wheels are attached to a ST-EX-4 truss. Is this likely to be physicsless? The girders weren't in KSP1 were they?

Not sure about that part. If you swap it out for something different? An Ibeam is what I would try as a replacement because it shouldn't be a physicless part just to test the issue.

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