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Possible improved clouds (Unity HDPR)?


Vortygont

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According graphics EA dev post, they plan to bring the game up to Unity’s modern renderer, HDRP. Except for the features stated here, which probably suits for KSP2 graphics, like immersive lighting and enriched worldbuilding, I  think one of the most notable could be a spectacular atmosphere. Just look at those

These clouds can suit for Kerbin or Laythe, it would be interesting to see how it could be implemented for Jool, other future gas giants and Eve
Do you think the introduction of HDPR (in common meaning, not only clouds for example) will happen in the medium term, parallel to the CBT, or a little earlier/later? Even if we pretend that the most important bugs were fixed

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