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SAS cannot find neutral position


twich22

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The SAS function over corrects too hard. This causes a pendulum like wobble which is especially obvious on larger ships. It could also cause your ship to break apart if the wobble gets too strong. Also obviously bad for keeping your ship moving in your intended direction. 
 

To replicate, put a long, large ship into orbit with some SAS wheels on it. Spin the ship into a roll along its long axis, then turn on SAS. You will see that the SAS will spin the ship past it’s intended position, reverse course, and roll back in the opposite direction only to roll past its intended position again, reverse direction… on and on. Not sure how long this will go on for but I watched it happen for a good while and it didn’t seem to be slowing. 

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