Xana43 Posted April 30, 2023 Share Posted April 30, 2023 KSP Version - v0.1.2.0 Operating System and version - Windows 11 CPU and GPU models, any other system information which could be relevant CPU: Ryzen 9 7950x GPU: Radeon 7900XT Description of the bug. Timewarp while boosting on a craft with only solid boosters causes multiple things to break. Expected Behavior the craft should just continue boosting while timewarp is happening Observed Behavior while time warping while inside a sphere of influence will force the space craft into the planet that's being orbited at around 50x the speed of light while time warping outside of a sphere of influence two things happen. either the game immediately crashes with the unity crash window or the game will destroy the craft and then the light source in the Kerbol star will start to grow in size infinitely (effectively making a super nova effect) and then the game will crash Steps to Replicate create a craft whose engines are ONLY solid boosters, and time warp while those boosters are boosting Fixes / Workarounds (if known..) A list of ALL mods. If the list is long, please consider using a spoiler window. space-warp lazy orbit Shadow Utility LIB Cheat Menu No Seizure Warning P.A.I.G.E-B-Gone Other Notes / Screenshots / Log Files (if possible..) I managed to catch a screen shot of the timewarp causing lights to act super weirdly, this screenshot is actually the shine on kerbin (this is without mods) the mods shouldn't be changing anything about timewarp but I will test without the mods enabled this is the log file with mods Spoiler Mono path[0] = 'A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Managed' Mono config path = 'A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/MonoBleedingEdge/etc' Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/lib/usr/lib/libSystem.dylib Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/lib/usr/lib/libSystem.dylib.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/lib/usr/lib/libSystem.dylib Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libc.so.6 Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libc.so.6.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libc.so.6 Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/data-0000026B66488D00.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/data-0000026B6C482040.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/data-0000026B673E2010.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/data-0000026B6741A020.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/data-0000026B67308030.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/data-0000026B672BA030.dll Initialize engine version: 2020.3.33f1 (915a7af8b0d5) [Subsystems] Discovering subsystems at path A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 7900 XT (ID=0x744c) Vendor: VRAM: 20423 MB Driver: 31.0.14043.7000 Begin MonoManager ReloadAssembly - Completed reload, in 0.085 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. New input system (experimental) initialized <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.595600 ms [Message: BepInEx] BepInEx 5.4.21.0 - KSP2_x64 (4/12/2023 1:02:29 PM) [Info : BepInEx] Running under Unity v2020.3.33.9525882[Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0] [Info : BepInEx] Loaded 1 patcher method from [UitkForKsp2Patcher 1.0.0.0] [Info : BepInEx] Loaded 1 patcher method from [SpaceWarpPatcher 1.1.3.0] [Info : BepInEx] 3 patcher plugins loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Info : BepInEx] Patching [UnityEngine.CoreModule] with [SpaceWarpPatcher.Patcher] [Info : BepInEx] Patching [UnityEngine.UI] with [UitkForKsp2Patcher.Patcher] [Info : BepInEx] Patching [UnityEngine.UIElementsModule] with [UitkForKsp2Patcher.Patcher] [Info : BepInEx] Patching [UnityEngine.UIElementsNativeModule] with [UitkForKsp2Patcher.Patcher] [Info : BepInEx] Patching [UnityEngine.UIModule] with [UitkForKsp2Patcher.Patcher] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Info : HarmonyX] ### Harmony id=harmony-auto-a9d724ed-f331-4003-a833-4aab47a63906, version=2.9.0.0, location=A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\core\0Harmony.dll, env/clr=4.0.30319.42000, platform=Win32NT, ptrsize:runtime/env=8/Bits64, Windows ### Started from static void SpaceWarpPatcher.Delayer::PatchChainloaderStart(), location A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\patchers\SpaceWarp\SpaceWarpPatcher.dll ### At 2023-04-30 11.41.43 [Info : HarmonyX] Patching static void BepInEx.Bootstrap.Chainloader::Start() with 0 prefixes, 0 postfixes, 0 transpilers, 0 finalizers 1 ilmanipulators: * static void SpaceWarpPatcher.ChainloaderPatch::DisablePluginsIL(MonoMod.Cil.ILContext il) [Info : HarmonyX] Running ILHook manipulator on static void BepInEx.Bootstrap.Chainloader::Start() [Message: BepInEx] Chainloader started [Info : BepInEx] 8 plugins to load [Info : BepInEx] Loading [Configuration Manager 17.1] [Info : BepInEx] Loading [Space Warp 1.1.3] [Info : HarmonyX] ### Harmony id=com.github.x606.spacewarp, version=2.9.0.0, location=A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\core\0Harmony.dll, env/clr=4.0.30319.42000, platform=Win32NT, ptrsize:runtime/env=8/Bits64, Windows ### Started from void SpaceWarp.SpaceWarpPlugin::Awake(), location A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\SpaceWarp\SpaceWarp.dll ### At 2023-04-30 11.41.43 [Info : HarmonyX] Patching void KSP.Game.GameManager::Awake() with 1 prefixes, 0 postfixes, 0 transpilers, 0 finalizers 1 prefixes: * static void SpaceWarp.Patching.BootstrapPatch::GetSpaceWarpMods() [Info : HarmonyX] Running ILHook manipulator on void KSP.Game.GameManager::Awake() [Info : HarmonyX] Writing prefixes [Info : HarmonyX] Patching void KSP.Game.GameManager::StartBootstrap() with 0 prefixes, 0 postfixes, 0 transpilers, 0 finalizers 1 ilmanipulators: * static void SpaceWarp.Patching.BootstrapPatch::PatchInitializationsIL(MonoMod.Cil.ILContext ilContext, MonoMod.Cil.ILLabel endLabel) [Info : HarmonyX] Running ILHook manipulator on void KSP.Game.GameManager::StartBootstrap() [Info : HarmonyX] Patching void KSP.Game.GameManager::OnLoadingFinished(object sender, EventArgs args) with 1 prefixes, 0 postfixes, 0 transpilers, 0 finalizers 1 prefixes: * static void SpaceWarp.Patching.ColorsPatch::Prefix() [Info : HarmonyX] Running ILHook manipulator on void KSP.Game.GameManager::OnLoadingFinished(object sender, EventArgs args) [Info : HarmonyX] Writing prefixes [Info : HarmonyX] Patching virtual void KSP.Modules.Module_Color::OnInitialize() with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes: * static void SpaceWarp.Patching.ColorsPatch::Postfix(KSP.Modules.Module_Color __instance) [Info : HarmonyX] Running ILHook manipulator on virtual void KSP.Modules.Module_Color::OnInitialize() [Info : HarmonyX] Writing postfixes [Info : HarmonyX] Patching static BepInEx.BaseUnityPlugin[] ConfigurationManager.Utilities.Utils::FindPlugins() with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes: * static void SpaceWarp.Patching.ConfigurationPatch::Postfix(BepInEx.BaseUnityPlugin[]& __result) [Info : HarmonyX] Running ILHook manipulator on static BepInEx.BaseUnityPlugin[] ConfigurationManager.Utilities.Utils::FindPlugins() [Info : HarmonyX] Writing postfixes [Info : HarmonyX] Patching virtual Type[] System.Reflection.Assembly::GetTypes() with 0 prefixes, 0 postfixes, 0 transpilers, 1 finalizers 1 finalizers: * static Exception SpaceWarp.Patching.FixGetTypes::GetTypesFix(Exception __exception, System.Reflection.Assembly __instance, Type[]& __result) [Info : HarmonyX] Running ILHook manipulator on virtual Type[] System.Reflection.Assembly::GetTypes() [Info : HarmonyX] Writing finalizers [Info : HarmonyX] Patching virtual Type[] System.Reflection.Assembly::GetExportedTypes() with 0 prefixes, 0 postfixes, 0 transpilers, 1 finalizers 1 finalizers: * static Exception SpaceWarp.Patching.FixGetTypes::GetTypesFix(Exception __exception, System.Reflection.Assembly __instance, Type[]& __result) [Info : HarmonyX] Running ILHook manipulator on virtual Type[] System.Reflection.Assembly::GetExportedTypes() [Info : HarmonyX] Writing finalizers [Info : HarmonyX] Patching void KSP.Game.StartupFlow.LandingHUD::Start() with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes: * static void SpaceWarp.Patching.MainMenuPatcher::Postfix(KSP.Game.StartupFlow.LandingHUD __instance) [Info : HarmonyX] Running ILHook manipulator on void KSP.Game.StartupFlow.LandingHUD::Start() [Info : HarmonyX] Writing postfixes [Info : HarmonyX] Patching void KSP.Game.GameManager::StartGame() with 1 prefixes, 0 postfixes, 0 transpilers, 0 finalizers 1 prefixes: * static void SpaceWarp.Patching.SequentialFlowLoadersPatcher::PrefixGameManagerStartGame(KSP.Game.GameManager __instance) [Info : HarmonyX] Running ILHook manipulator on void KSP.Game.GameManager::StartGame() [Info : HarmonyX] Writing prefixes [Info : HarmonyX] Patching void KSP.Game.SaveLoadManager::PrivateLoadCommon(KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket, KSP.Game.Load.LoadGameData loadGameData, KSP.Game.Flow.SequentialFlow loadingFlow, KSP.Game.OnLoadOrSaveCampaignFinishedCallback onLoadOrSaveCampaignFinishedCallback) with 0 prefixes, 0 postfixes, 1 transpilers, 0 finalizers 1 transpilers: * static System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> SpaceWarp.Patching.SequentialFlowLoadersPatcher::TranspileSaveLoadManagerPrivateLoadCommon(System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> instructions) [Info : HarmonyX] Running ILHook manipulator on void KSP.Game.SaveLoadManager::PrivateLoadCommon(KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket, KSP.Game.Load.LoadGameData loadGameData, KSP.Game.Flow.SequentialFlow loadingFlow, KSP.Game.OnLoadOrSaveCampaignFinishedCallback onLoadOrSaveCampaignFinishedCallback) [Info : HarmonyX] Transpiling void KSP.Game.SaveLoadManager::PrivateLoadCommon(KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket, KSP.Game.Load.LoadGameData loadGameData, KSP.Game.Flow.SequentialFlow loadingFlow, KSP.Game.OnLoadOrSaveCampaignFinishedCallback onLoadOrSaveCampaignFinishedCallback) [Info : HarmonyX] Running transpiler static System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> SpaceWarp.Patching.SequentialFlowLoadersPatcher::TranspileSaveLoadManagerPrivateLoadCommon(System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> instructions) [Info : HarmonyX] Patching void KSP.Game.SaveLoadManager::PrivateSaveCommon(KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket, KSP.Game.Flow.SequentialFlow savingFlow) with 0 prefixes, 0 postfixes, 1 transpilers, 0 finalizers 1 transpilers: * static System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> SpaceWarp.Patching.SequentialFlowLoadersPatcher::TranspileSaveLoadManagerPrivateSaveCommon(System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> instructions) [Info : HarmonyX] Running ILHook manipulator on void KSP.Game.SaveLoadManager::PrivateSaveCommon(KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket, KSP.Game.Flow.SequentialFlow savingFlow) [Info : HarmonyX] Transpiling void KSP.Game.SaveLoadManager::PrivateSaveCommon(KSP.Game.LoadOrSaveCampaignTicket loadOrSaveCampaignTicket, KSP.Game.Flow.SequentialFlow savingFlow) [Info : HarmonyX] Running transpiler static System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> SpaceWarp.Patching.SequentialFlowLoadersPatcher::TranspileSaveLoadManagerPrivateSaveCommon(System.Collections.Generic.IEnumerable<HarmonyLib.CodeInstruction> instructions) [Info : HarmonyX] Patching void KSP.UI.Flight.UIFlightHud::Start() with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes: * static void SpaceWarp.Backend.UI.Appbar.ToolbarBackendAppBarPatcher::Postfix() [Info : HarmonyX] Running ILHook manipulator on void KSP.UI.Flight.UIFlightHud::Start() [Info : HarmonyX] Writing postfixes [Info : HarmonyX] Patching void OABSideBar::Start() with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes: * static void SpaceWarp.Backend.UI.Appbar.ToolbarBackendOABSideBarPatcher::Postfix() [Info : HarmonyX] Running ILHook manipulator on void OABSideBar::Start() [Info : HarmonyX] Writing postfixes [Info : BepInEx] Loading [PaigeBGone 1.0.0] [Info : BepInEx] Loading [Lazy Orbit 0.4.0] [Info : BepInEx] Loading [Shadow Utility LIB 0.0.3] [Info : BepInEx] Loading [Cheat Menu 0.4.0] [Info : BepInEx] Loading [No Seizure Warning 0.2.0] [Info : BepInEx] Loading [UITK for KSP 2 0.4.0] [Info :UITK for KSP 2] Loaded PanelSettings bundle successfully from "A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\UitkForKsp2\assets/bundles/kerbalui". [Info :UITK for KSP 2] PanelSettings loaded: PanelSettings (UnityEngine.UIElements.PanelSettings) [Info :UITK for KSP 2] Shader loaded: Hidden/UIE-Runtime (UnityEngine.Shader) [Info :UITK for KSP 2] Shader loaded: Hidden/UIE-RuntimeWorld (UnityEngine.Shader) [Info :UITK for KSP 2] Shader loaded: Hidden/UIE-AtlasBlit (UnityEngine.Shader) [Info : HarmonyX] ### Harmony id=harmony-auto-f649ff4a-38da-4dda-bb62-f473e78dde25, version=2.9.0.0, location=A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\core\0Harmony.dll, env/clr=4.0.30319.42000, platform=Win32NT, ptrsize:runtime/env=8/Bits64, Windows ### Started from void UitkForKsp2.UitkForKsp2Plugin::Awake(), location A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\UitkForKsp2\UitkForKsp2.dll ### At 2023-04-30 11.41.44 [Info : HarmonyX] Patching static UnityEngine.Shader UnityEngine.Shader::Find(string name) with 1 prefixes, 0 postfixes, 0 transpilers, 0 finalizers 1 prefixes: * static bool UitkForKsp2.Patch.ShaderPatch::ShaderFind(string name, UnityEngine.Shader& __result) [Info : HarmonyX] Running ILHook manipulator on static UnityEngine.Shader UnityEngine.Shader::Find(string name) [Info : HarmonyX] Writing prefixes [Info :UITK for KSP 2] Plugin UITK for KSP 2 loaded [Message: BepInEx] Chainloader startup complete [System] Loading new LoggerFilterSettings [System] ******* Log Initiated ******* [Info : HarmonyX] ### Harmony id=harmony-auto-5f45fb16-95fa-4756-b24d-e7371212d23d, version=2.9.0.0, location=A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\core\0Harmony.dll, env/clr=4.0.30319.42000, platform=Win32NT, ptrsize:runtime/env=8/Bits64, Windows ### Started from void NoSeizureWarning.NoSeizureWarningPlugin::Start(), location A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\NoSeizureWarning\NoSeizureWarning.dll ### At 2023-04-30 11.41.44 [Info : HarmonyX] Patching void KSP.Game.StartupFlow.LegalMenu::OpenPhotosensitivityWarning() with 1 prefixes, 0 postfixes, 0 transpilers, 0 finalizers 1 prefixes: * static bool NoSeizureWarning.LegalMenuPatch::Prefix(KSP.Game.StartupFlow.LegalMenu __instance) [Info : HarmonyX] Running ILHook manipulator on void KSP.Game.StartupFlow.LegalMenu::OpenPhotosensitivityWarning() [Info : HarmonyX] Writing prefixes Version Info: 0.1.2.0.22258 Command Line Args:A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64.exe -pduserid=f68afb76-73d3-4e9a-b39d-f7e314137f19 [Debug : BepInEx] [UnityInput] Using LegacyInputSystem Unloading 5 Unused Serialized files (Serialized files now loaded: 345) UnloadTime: 1.977300 ms [UI] Primary EventSystem Selected: 'GameManager'(instance id: 207642) [UI] Localization sources updating [UI] Localization sources updating [System] Pre-initialization for plugin Space Warp completed in 0.0004s. [System] Pre-initialization for plugin PaigeBGone completed in 0.0000s. Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 14988. Total: 16.961500 ms (FindLiveObjects: 0.601700 ms CreateObjectMapping: 0.182600 ms MarkObjects: 15.964900 ms DeleteObjects: 0.211600 ms) [System] Pre-initialization for plugin Lazy Orbit completed in 0.0000s. [System] Pre-initialization for plugin Shadow Utility LIB completed in 0.0000s. [System] Pre-initialization for plugin Cheat Menu completed in 0.0000s. [System] Pre-initialization for plugin No Seizure Warning completed in 0.0000s. [System] Creating Splash Screens Prefab completed in 11.9764s. [System] Set Loading Optimizations completed in 0.0004s. [System] Initialize Addressables system completed in 0.0058s. [System] Creating Game Instance completed in 0.9082s. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WwiseUnity: Wwise(R) SDK Version 2021.1.10 Build 7883. WwiseUnity: Setting Plugin DLL path to: A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data\Plugins\x86_64 WwiseUnity: Sound engine initialized successfully. Modlog : Unable to locate the mods directory! [Authentication] PlatformManager.Instance.GetPlatformAuthentication() returned 1400000005a6d05163bfe4cd9809990501001001f1cc4d6418000000010000000200000052a47926e0337c7b3cd8b8050e000000b200000032000000040000009809990501001001e2910e00f1860532b932a8c000000000977d4e64172d6a640100a4c0040000000000631b9a5a364cbfdfed9df8bb8c1f6acd07def47b90eea24cff7c40d5d974962b812c86e42252b1313c7be862677a7e01e2c50bfe0937e20710b1ebc1e30e566c9eeede83dfe69b8e41b257c1113611d063ba96d84dfa49b489e58990541f35357c02bcefbee3df53bd40248a81ba7eebecfe54ce3edef982132d42d821c15532 [Graphics] Screen resolution set to (0, 1), fullScreenMode set to 2 [System] Initializing Game Instance completed in 0.4405s. [Audio] [AkLanguageBankReloader] Current WWise Language is : English [Audio] [AudioSettings] KSPEventAudioManager about to set audio settings! [Audio] [AudioSettings] KSPEventAudioManager SetMasterVolume 16 [Audio] [AudioSettings] KSPEventAudioManager SetMusicVolume 100 [Audio] [AudioSettings] KSPEventAudioManager SetSFXVolume 100 [Audio] [AudioSettings] KSPEventAudioManager SetVoiceVolume 0 [Audio] [AudioSettings] KSPEventAudioManager SetKerbalCommVolume 100 [Audio] [AudioSettings] KSPEventAudioManager SetAmbienceVolume 100 [Audio] [AudioSettings] KSPEventAudioManager SetUIVolume 100 [Debug] [AudioSettings] KSPEventAudioManager audio settings set! [Authentication]: anonymous login success Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows Backtrace native integration status: Cannot find path to Crashpad handler. [Graphics] Current Quality Set to Fantastic RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer. [System] Creating Graphics Manager completed in 0.3082s. Adding Blur Command Buffer to camera failed. No active Camera. Adding Blur Command Buffer to camera failed. No active Camera. [System] Creating Main Menu completed in 0.2000s. [System] Load UI Background Scenes completed in 0.0007s. [UI] Localization sources updating [System] Parsing Loading Screens completed in 0.1860s. [System] Set Loading Optimizations completed in 0.0001s. [Info :Addressables Loader] Loading addressables for Space Warp [Info :Addressables Loader] Did not find addressables for Space Warp [System] Loading addressables for Space Warp completed in 0.0004s. [Info :Space Warp] Attempting to load localizations from A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\SpaceWarp\localizations [Info :Space Warp] Loaded localizations from A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\SpaceWarp\localizations [System] Loading localizations for plugin Space Warp completed in 0.0032s. [Info :spacewarp/swconsoleui/assetbundles/toggle_normal.png] registering path "spacewarp/swconsoleui/assetbundles/toggle_normal.png" [Info :spacewarp/swconsoleui/bgdark.png] registering path "spacewarp/swconsoleui/bgdark.png" [Info :spacewarp/swconsoleui/bglight.png] registering path "spacewarp/swconsoleui/bglight.png" [Info :spacewarp/swconsoleui/borderradiusdark.png] registering path "spacewarp/swconsoleui/borderradiusdark.png" [Info :spacewarp/swconsoleui/borderradiuslight.png] registering path "spacewarp/swconsoleui/borderradiuslight.png" [Info :spacewarp/swconsoleui/genactive.png] registering path "spacewarp/swconsoleui/genactive.png" [Info :spacewarp/swconsoleui/gennormal.png] registering path "spacewarp/swconsoleui/gennormal.png" [Info :spacewarp/swconsoleui/gnuunifont9fullhintinstrucsur.ttf] registering path "spacewarp/swconsoleui/gnuunifont9fullhintinstrucsur.ttf" [Info :spacewarp/swconsoleui/spacewarpconsole.guiskin] registering path "spacewarp/swconsoleui/spacewarpconsole.guiskin" [Info :spacewarp/swconsoleui/toggle_active.png] registering path "spacewarp/swconsoleui/toggle_active.png" [Info :spacewarp/swconsoleui/toggle_hover.png] registering path "spacewarp/swconsoleui/toggle_hover.png" [Info :spacewarp/swconsoleui/toggle_normal.png] registering path "spacewarp/swconsoleui/toggle_normal.png" [Info :spacewarp/swconsoleui/toggle_on_active.png] registering path "spacewarp/swconsoleui/toggle_on_active.png" [Info :spacewarp/swconsoleui/toggle_on_hover.png] registering path "spacewarp/swconsoleui/toggle_on_hover.png" [Info :spacewarp/swconsoleui/toggle_on_normal.png] registering path "spacewarp/swconsoleui/toggle_on_normal.png" [System] Space Warp:loading asset bundles completed in 0.1266s. [Info :spacewarp/images/console.png] registering path "spacewarp/images/console.png" [Info :spacewarp/images/oabtraybutton.png] registering path "spacewarp/images/oabtraybutton.png" [System] Space Warp:loading images completed in 0.0016s. [Info :Addressables Loader] Loading addressables for P.A.I.G.E-B-Gone [Info :Addressables Loader] Did not find addressables for P.A.I.G.E-B-Gone [System] Loading addressables for P.A.I.G.E-B-Gone completed in 0.0002s. [Info :Space Warp] Attempting to load localizations from A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\paige_b_gone\localizations [Info :Space Warp] A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\paige_b_gone\localizations does not exist, not loading localizations. [System] Loading localizations for plugin P.A.I.G.E-B-Gone completed in 0.0002s. [System] P.A.I.G.E-B-Gone:loading asset bundles completed in 0.0001s. [System] P.A.I.G.E-B-Gone:loading images completed in 0.0001s. [Info :Addressables Loader] Loading addressables for Lazy Orbit [Info :Addressables Loader] Did not find addressables for Lazy Orbit [System] Loading addressables for Lazy Orbit completed in 0.0002s. [Info :Space Warp] Attempting to load localizations from A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\LazyOrbit\localizations [Info :Space Warp] A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\LazyOrbit\localizations does not exist, not loading localizations. [System] Loading localizations for plugin Lazy Orbit completed in 0.0002s. [System] Lazy Orbit:loading asset bundles completed in 0.0001s. [Info :lazyorbit/images/icon.png] registering path "lazyorbit/images/icon.png" [System] Lazy Orbit:loading images completed in 0.0007s. [Info :Addressables Loader] Loading addressables for Shadow Utility LIB [Info :Addressables Loader] Did not find addressables for Shadow Utility LIB [System] Loading addressables for Shadow Utility LIB completed in 0.0002s. [Info :Space Warp] Attempting to load localizations from A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\ShadowUtilityLIB\localizations [Info :Space Warp] A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\ShadowUtilityLIB\localizations does not exist, not loading localizations. [System] Loading localizations for plugin Shadow Utility LIB completed in 0.0003s. [System] Shadow Utility LIB:loading asset bundles completed in 0.0001s. [Info :shadowutilitylib/images/blank.png] registering path "shadowutilitylib/images/blank.png" [System] Shadow Utility LIB:loading images completed in 0.0016s. [Info :Addressables Loader] Loading addressables for Cheat Menu [Info :Addressables Loader] Did not find addressables for Cheat Menu [System] Loading addressables for Cheat Menu completed in 0.0002s. [Info :Space Warp] Attempting to load localizations from A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\cheat_menu\localizations [Info :Space Warp] A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\cheat_menu\localizations does not exist, not loading localizations. [System] Loading localizations for plugin Cheat Menu completed in 0.0002s. [System] Cheat Menu:loading asset bundles completed in 0.0001s. [Info :cheat_menu/images/icon.png] registering path "cheat_menu/images/icon.png" [System] Cheat Menu:loading images completed in 0.0006s. [Info :Addressables Loader] Loading addressables for No Seizure Warning [Info :Addressables Loader] Did not find addressables for No Seizure Warning [System] Loading addressables for No Seizure Warning completed in 0.0002s. [Info :Space Warp] Attempting to load localizations from A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\NoSeizureWarning\localizations [Info :Space Warp] A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\NoSeizureWarning\localizations does not exist, not loading localizations. [System] Loading localizations for plugin No Seizure Warning completed in 0.0002s. [System] No Seizure Warning:loading asset bundles completed in 0.0001s. [System] No Seizure Warning:loading images completed in 0.0001s. AssetProvider unable to find assets with label 'language_source'. [System] Loading localizations from Addressables completed in 0.0099s. [System] Initialization for plugin Space Warp completed in 0.0048s. [Info : HarmonyX] ### Harmony id=harmony-auto-8b1a4a5e-7a0b-46b4-b468-78a5f10c2039, version=2.9.0.0, location=A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\core\0Harmony.dll, env/clr=4.0.30319.42000, platform=Win32NT, ptrsize:runtime/env=8/Bits64, Windows ### Started from virtual void PaigeBGone.PaigeBGoneMod::OnInitialized(), location A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\BepInEx\plugins\paige_b_gone\PaigeBGone.dll ### At 2023-04-30 11.41.59 [Info : HarmonyX] Patching bool KSP.Game.Missions.KSP2MissionManager::ApplyProgressFromSavedGame(KSP.Sim.SerializedSavedGame data) with 0 prefixes, 1 postfixes, 0 transpilers, 0 finalizers 1 postfixes: * static void PaigeBGone.PaigeBGoneMod+ApplyProgressFromSavedGamePatch::Postfix() [Info : HarmonyX] Running ILHook manipulator on bool KSP.Game.Missions.KSP2MissionManager::ApplyProgressFromSavedGame(KSP.Sim.SerializedSavedGame data) [Info : HarmonyX] Writing postfixes Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/data-0000026BE8DC6E50.dll [Info :PaigeBGone] PAIGE-B-GONE [System] Initialization for plugin PaigeBGone completed in 0.0072s. [Info :Space Warp] Unable to check version for NoSeizureWarning due to error Malformed URL [System] Initialization for plugin Lazy Orbit completed in 0.0017s. [Error :Shadow Utility LIB] System.IndexOutOfRangeException: Unable to find asset at path "shadowutilitylib/images/aprilfoolslogo.png" at SpaceWarp.API.Assets.AssetManager.GetAsset[T] (System.String path) [0x0004d] in <903e43f16c5745be9d0911dfe1510a8f>:0 at ShadowUtilityLIB.ShadowUtilityLIBMod.OnInitialized () [0x000b3] in <8b8786f142cd4abe8e2fd6f87b969105>:0 at SpaceWarp.Patching.LoadingActions.InitializeModAction.DoAction (System.Action resolve, System.Action`1[T] reject) [0x00000] in <903e43f16c5745be9d0911dfe1510a8f>:0 [System] Initilised [System] Initialization for plugin Cheat Menu completed in 0.0052s. [System] Initialization for plugin No Seizure Warning completed in 0.0002s. [System] Post-initialization for plugin Space Warp completed in 0.0003s. [System] Post-initialization for plugin PaigeBGone completed in 0.0001s. [System] Post-initialization for plugin Lazy Orbit completed in 0.0001s. [System] Post-initialization for plugin Shadow Utility LIB completed in 0.0001s. [System] Post-initialization for plugin Cheat Menu completed in 0.0001s. [System] Post-initialization for plugin No Seizure Warning completed in 0.0001s. [Warning: TTR] No parts were declared before load. [General] [State] Swapping game state! prev: [WarmUpLoading] --> new: [MainMenu] English English English [Authentication] Making a LoginWithSteam API call to PlayFab with auth ticket 1400000005a6d05163bfe4cd9809990501001001f1cc4d6418000000010000000200000052a47926e0337c7b3cd8b8050e000000b200000032000000040000009809990501001001e2910e00f1860532b932a8c000000000977d4e64172d6a640100a4c0040000000000631b9a5a364cbfdfed9df8bb8c1f6acd07def47b90eea24cff7c40d5d974962b812c86e42252b1313c7be862677a7e01e2c50bfe0937e20710b1ebc1e30e566c9eeede83dfe69b8e41b257c1113611d063ba96d84dfa49b489e58990541f35357c02bcefbee3df53bd40248a81ba7eebecfe54ce3edef982132d42d821c15532 [Authentication]: Platform login success Releasing render texture that is set to be RenderTexture.active! [System] Deserializing Save File Contents completed in 0.1483s. [System] Starting... completed in 0.0001s. [System] Loading session manager data completed in 0.0002s. [System] Set Loading Optimizations completed in 0.0000s. [System] Setup local player completed in 0.0006s. [System] Load Session Guid completed in 0.0004s. [System] Loading KSP2 mission base completed in 0.1652s. [Debug] Our player's starting game state is Map3DView, but we're going to change it to FlightView instead. Changing historical state to Map3DView. [System] Load Campaign Players completed in 0.0209s. [System] Load Agencies completed in 0.0138s. [System] Load Fixup Player And Agency completed in 0.0006s. [System] Setup OAB Part Seed Counter completed in 0.0003s. Unloading 3 Unused Serialized files (Serialized files now loaded: 352) [System] Unload Main Menu completed in 0.0018s. Unloading 16687 unused Assets to reduce memory usage. Loaded Objects now: 63056. Total: 84.469600 ms (FindLiveObjects: 3.768100 ms CreateObjectMapping: 2.692400 ms MarkObjects: 73.461900 ms DeleteObjects: 4.545700 ms) [System] Validating Version Number completed in 0.0004s. [System] Initializing Session Data completed in 0.0055s. The referenced script on this Behaviour (Game Object '') is missing! [System] Load required assets completed in 0.2900s. [System] Parsing resource assets completed in 0.0259s. [General] Resource Definition Database is now frozen; No new resource definitions may be added [System] Freezing resource definition database completed in 0.0106s. [System] Parsing procedural part assets completed in 0.0372s. [General] Procedural Part Definition Database is now frozen; No new procedural part definitions may be added [System] Freezing procedural part definition database completed in 0.0058s. [System] Loading Kerbal Prefab Data completed in 0.0840s. [System] Loading Kerbal Roster Data completed in 0.0091s. [System] Loading Colony Data completed in 0.0002s. [System] Setup Properties completed in 0.0004s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Creating Simulation completed in 0.0116s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Loading Celestial Body Data completed in 0.0651s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Parsing interstellar universe completed in 0.0380s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Parsing parts text assets completed in 0.9248s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Creating Celestial Bodies completed in 0.1151s. [Debug] [Telemetry] [System] Pumping Sim Once completed in 0.0224s. [Simulation] [UniverseTime] Time Scale Changed to physics:1.000, multiplier:1.000, universe:1.000 [System] Creating Universe completed in 0.0111s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Flight Observer completed in 0.0010s. [PhysicsSpaceProvider]: Changing Reference Frame to Kerbin celestialFrame [System] Camera Manager completed in 0.0240s. Pair Map Already Contains Key: METAL BiomePhysicsMapping Table will use first instance: metal (UnityEngine.PhysicMaterial) [System] Graphics Manager completed in 0.0287s. Creating oceanmask texture Creating ocean underland texture [System] Time Warp completed in 0.0007s. [System] Flight Input Manager completed in 0.0111s. [System] EVA Input Manager completed in 0.0080s. [System] Spatial Registry Systems completed in 0.0077s. [System] Parts Manager completed in 0.0635s. [System] PartsManager-SortIndexData load completed in 0.0004s. [System] Action Group Manager completed in 0.2922s. [System] Trip Planner completed in 0.0862s. [System] Flight Report completed in 0.0714s. [System] Flag Site completed in 0.0182s. <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 1250/50. Use DOTween.SetTweensCapacity to set it manually at startup [System] Resource Manager completed in 0.1885s. [System] Kerbal Manager completed in 0.0530s. [System] Aero GUI completed in 0.0199s. [System] Creating ViewController completed in 1.1195s. [System] Pumping Sim Once completed in 0.0003s. [Debug] Loading Scaled Space Kerbol... [Lighting] Adding FLIGHT lighting data: Kerbol [Debug] Kerbol - Scaled-Space Load Finished. 0.0667s [Debug] Loading Scaled Space Kerbin... [Debug] Loading Local Space Kerbin... [Lighting] Adding FLIGHT lighting data: Kerbin [Debug] FindSimObjectByNameKey() called with null or empty name key! Returning null! [Debug] Kerbin - Scaled-Space Load Finished. 0.4233s Searching for all known IShaderControllers for KSP2/Environment/Scatter/Scatter_Instanced_Indirect_AlphaTest (this is slow) Using DefaultShaderController for KSP2/Environment/Scatter/Scatter_Instanced_Indirect_AlphaTest Searching for all known IShaderControllers for KSP2/Environment/Scatter/Scatter_Instanced_Indirect_AlphaTest (this is slow) Using DefaultShaderController for KSP2/Environment/Scatter/Scatter_Instanced_Indirect_AlphaTest [Debug] Kerbin - Local-Space Load Finished. 0.7572s key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_vab" but could not locate bind root key set on UIValueBinder "ksc_campus_vab" but could not locate bind root key set on UIValueBinder "ksc_campus_vab" but could not locate bind root key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "ksc_campus_dock" but could not locate bind root key set on UIValueBinder "ksc_campus_dock" but could not locate bind root key set on UIValueBinder "ksc_campus_dock" but could not locate bind root BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (1)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (2)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (3)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (4)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (5)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (6)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (7)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (8)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (9)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (10)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (11)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (12)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (13)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (14)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (15)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (16)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (17)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (18)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (19)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (20)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (21)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (22)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (23)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_main08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_main09" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridge01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridge02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridgerail01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridgerail02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridgerail03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridgerail04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar09" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar10" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar11" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar12" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar13" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar14" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar15" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar16" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar17" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar18" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar19" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar20" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar21" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar22" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar23" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar24" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar25" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar26" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar27" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar28" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small02 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small03 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small04 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small05 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small06 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small07 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_booth01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_booth01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard02 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard03 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard04 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ticketbox01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ticketbox01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_stairs01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_stairs01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_stairs01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_stairs01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar09" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar11" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar12" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar13" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar14" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar15" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar16" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar17" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar18" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar19" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar20" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar21" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar22" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar23" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar24" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar25" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar26" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar27" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar28" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar29" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar30" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar31" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar32" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar33" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar34" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar35" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar36" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar37" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar38" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar39" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar40" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar41" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar42" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar43" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar44" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar45" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar46" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar47" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar48" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar49" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar50" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar51" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar52" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar53" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar54" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar55" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar56" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar57" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar58" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar59" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar60" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar61" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar62" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar63" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar64" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar65" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar66" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar67" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar68" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar69" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar70" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar65 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar66 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar67 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar68 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar69 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar70 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (10)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (11)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (12)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (13)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (14)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (15)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (16)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (17)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (20)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (21)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (24)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (25)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (26)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (27)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (28)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (29)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (30)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (31)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (32)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (33)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (36)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (37)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (40)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (41)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (42)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (43)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (44)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (45)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (46)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (47)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (48)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (10)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (11)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (12)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (13)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (14)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (15)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (16)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (22)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (23)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (34)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (35)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01a" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01b" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01c" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01d" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01e" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02a" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02b" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02c" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02d" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02e" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03a" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03b" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03c" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03d" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03e" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04a" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04b" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04c" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04d" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04e" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall09" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall10" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall11" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall12" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall13" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall14" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (10)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (11)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (12)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (13)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (14)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (15)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (16)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (17)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (18)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (19)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (20)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (21)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (22)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (23)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (24)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/7be5bcc7-353a-49b7-bf83-e8c00b3fad54_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)" [Debug] FindSimObjectByNameKey() called with null or empty name key! Returning null! [Debug] FindSimObjectByNameKey() called with null or empty name key! Returning null! [System] Spawning initial local-space body... completed in 12.5803s. [System] Loading Map Core completed in 0.3252s. AccordionToggle :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. [System] Loading Map Systems completed in 0.4188s. [System] Loading UI Assets completed in 0.0334s. [System] Loading Flight Hud completed in 0.0033s. [System] Loading KSC Menu completed in 0.0032s. [System] Loading UI Toolkit completed in 0.0207s. [System] Loading UI Manager completed in 0.2073s. [Info :ToolbarBackend] App bar creation event started: Flight [PAIGEBGONE] Muted P.A.I.G.E forever [System] Loading KSP2 missions completed in 0.1726s. [UI] Failed to add instrument to UIFlightHud's internal tracking - any management of the instrument through the UIFlightHud API will fail [System] Setting Universe State completed in 0.0002s. [General] [State] Swapping game state! prev: [MainMenu] --> new: [FlightView] [Camera] Setting camera to ID Flight [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>8485739a-c14a-452e-9707-5ec6f2018fb4>bottom attached to Node >202dcb15-d0a6-48ea-bda8-be04710c0b4f [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>202dcb15-d0a6-48ea-bda8-be04710c0b4f>top attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>8485739a-c14a-452e-9707-5ec6f2018fb4 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2e5cc434-66a0-4190-a6b9-423912d3d6d4>top attached to Node >cba52070-3ad0-4e0a-9d65-a2b1c205aa22 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2e5cc434-66a0-4190-a6b9-423912d3d6d4>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1bb05d0a-e9a1-499f-9d7a-878e74cff48e>top attached to Node >ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1bb05d0a-e9a1-499f-9d7a-878e74cff48e>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>e74a4725-ee3e-4735-9183-ea689b4c7220>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>e530a6f0-2db9-4840-9ede-b2bf4093a68c>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>0e7f718a-820f-45c6-a4f4-3de9b0130a6c>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>53fccf49-94c8-485f-849e-f5c1b838c687>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>4c22e7fb-835a-4e13-a8d6-edc8cc42263b>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>31e43c38-90de-4556-9da6-1352d291b392>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>13bc9908-e00b-40a5-82e0-bee87706a3bc>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>a28444c8-3913-453b-866e-f8082cf456be>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>cba52070-3ad0-4e0a-9d65-a2b1c205aa22>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>d7f040b2-8d2c-403b-a57e-892fd2ab95df>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6fc74756-04c8-4461-8ff2-10d67307239b>top attached to Node >8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6fc74756-04c8-4461-8ff2-10d67307239b>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>37c1b7ea-109d-4f72-9dc8-38089b25e4c4>top attached to Node >c5feead7-3c4d-4f59-84a0-85e2163bb97b [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>37c1b7ea-109d-4f72-9dc8-38089b25e4c4>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>0acd438e-e035-4dad-9aa2-9a007f75765f>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>bb682fcd-2536-4eda-972e-44e4e6553502>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>c5feead7-3c4d-4f59-84a0-85e2163bb97b>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1e590e79-210f-4663-88e4-907a22aff1f0>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>36678c25-d217-492b-ab12-7dcb94162753>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>082944e3-73d2-414f-b786-d94eb87433b5>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>ed0aba93-f421-48c4-be7c-1908cc5a5992>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6b3a38b7-5786-40fb-abcf-2d91599dd4e1>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6fc74756-04c8-4461-8ff2-10d67307239b [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>f4f8c772-e18a-4c16-9bfa-b2221e69f3e6>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1da05db2-eb76-4f23-8a54-e8e71bbfa35d>top attached to Node >5ee61dab-14ed-4432-9c83-ca653f1fd88c [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1da05db2-eb76-4f23-8a54-e8e71bbfa35d>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>4e12671e-a14a-438d-beee-7b3658acf6c8>top attached to Node >bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>4e12671e-a14a-438d-beee-7b3658acf6c8>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1e022352-3dfb-4d56-a909-5c74ca9810b9>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>3e8a4905-89d6-4ab6-a608-f88a6c11ca02>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>818b5d41-773b-4412-ad5f-fa288dd448de>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>4e12671e-a14a-438d-beee-7b3658acf6c8 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>44adfdfa-8581-41b8-9ab3-83353c202215>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>c92600f5-0c49-4422-8892-77ffb350d6f8>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2200088a-4970-480c-99b7-3d4e09207cd3>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>0fd9c0d5-ce46-4351-8703-ac4d1b67061f>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>5ee61dab-14ed-4432-9c83-ca653f1fd88c>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>20ae5cf8-5e08-4118-aadd-25aa4f8c5938>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>fde2a9e6-6523-4561-a0bd-bcd3d8a80632>top attached to Node >b5128a71-33dc-4012-a936-0f8a90a8a75e [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>fde2a9e6-6523-4561-a0bd-bcd3d8a80632>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>7b36b6c6-18c0-4859-9ba6-953d5a192c76>top attached to Node >07f8589b-19ee-4ce0-9fd8-3a8029f245b5 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>7b36b6c6-18c0-4859-9ba6-953d5a192c76>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>aa9d6486-2653-49ef-b6ac-38f2ff053d34>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>25bd7923-817a-4e32-977c-ddc5c87d43d9>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>ca5623b0-cce6-4ab3-946b-c7d0bb8ba412>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>07f8589b-19ee-4ce0-9fd8-3a8029f245b5>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>8005bb71-b78c-487e-a1ce-be1421774f6a>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6571a87d-ab96-4d36-a31c-d2a062df9fb8>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>117d8701-fd3a-4242-89d3-3cd9aa585792>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>51d8809e-32e3-4b6f-acc3-25239d1358d2>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>9d34b8b2-0410-45dc-ba82-882fc288e8d3>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>b5128a71-33dc-4012-a936-0f8a90a8a75e>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>d3a728d9-ede9-4842-abc9-f9c6010e16c2>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6d20fb9a-83ac-42e8-be45-55fb49211518>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2066797f-4d99-4278-9002-1184c49253fe>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>3ae3de10-ceb8-4115-bca7-5acaad600175>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>b34e8fb8-8e8d-4b78-9e1f-b0239041cdac>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] [Staging][CommandEntry]<4562f2>: Injecting new StagingState... [Flight] [Vessel][CommandEntry]<4562f2>: speedMode changed from Surface to Orbit [Flight] [Vessel][CommandEntry]<4562f2>: altimeterMode changed from SeaLevel to GroundLevel [System] Creating Vessel completed in 1.1094s. Screen position out of view frustum (screen pos 0.000000, 0.000000, 0.500000) (Camera rect 0 0 2560 1440) Screen position out of view frustum (screen pos 2560.000000, 0.000000, 0.500000) (Camera rect 0 0 2560 1440) Screen position out of view frustum (screen pos 0.000000, 1440.000000, 0.500000) (Camera rect 0 0 2560 1440) Screen position out of view frustum (screen pos 2560.000000, 1440.000000, 0.500000) (Camera rect 0 0 2560 1440) [PhysicsSpaceProvider]: Changing Reference Frame to Kerbol celestialFrame [Debug] Loading Local Space Kerbol... [System] Set Active Vessel for Local Player completed in 0.0147s. [System] Loading Travel Log Data completed in 0.0023s. [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from False to True [System] Pumping Sim Once completed in 0.0188s. [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Loading dashboard for the user completed in 0.0006s. [Debug] Could not find type with the name 'ModuleLinkedMesh' in KSP Assembly [Debug] Could not find type with the name 'ModuleStrut' in KSP Assembly [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [Camera] Setting camera to ID Flight [System] Setting Camera State completed in 0.0126s. [Flight] Switching To Vessel Fly Safe-1 ---------------------- Toggle: BTN-Stability-Assist changed to: True - CurActive: BTN-Stability-Assist [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [System] Starting Sim completed in 0.0000s. [Physics] UnpackPhysX called on partOwner of '62f4c596-79ea-4eab-b29e-b7cdd34562f2' [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This 1bb05d0a-e9a1-499f-9d7a-878e74cff48e is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 4e12671e-a14a-438d-beee-7b3658acf6c8 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 202dcb15-d0a6-48ea-bda8-be04710c0b4f is connected to 8485739a-c14a-452e-9707-5ec6f2018fb4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This 1bb05d0a-e9a1-499f-9d7a-878e74cff48e is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 4e12671e-a14a-438d-beee-7b3658acf6c8 is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 7b36b6c6-18c0-4859-9ba6-953d5a192c76 is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] Observer Reference Body difference detected. Observer: Kerbol, Loaded:NULL [Debug] Loading Scaled Space Moho... [Debug] Loading Scaled Space Eve... [Debug] Loading Scaled Space Duna... [Debug] Loading Scaled Space Dres... [Debug] Loading Scaled Space Jool... [Debug] Loading Scaled Space Eeloo... [System] Pumping Sim Once completed in 0.0006s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Audio] [Kerbal-VO] Setting 'kerbal_voice_selection' to [4] for [u_amb_audio_Kerbal_iva] [Audio] [Kerbal-VO] Setting 'kerbal_voice_type' to [0.5] for [u_amb_audio_Kerbal_iva] [System] Applying flight control state completed in 0.0004s. [Debug] This 7b36b6c6-18c0-4859-9ba6-953d5a192c76 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [System] Applying legacy module data to vessel parts completed in 0.0029s. [System] Load Planted Flags completed in 0.0003s. [System] Wait for async handles completed in 0.0021s. [System] Load Done completed in 0.0004s. [System] Set Loading Optimizations completed in 0.0038s. [Lighting] Adding FLIGHT lighting data: Moho [Debug] Moho - Scaled-Space Load Finished. 0.2551s [System] Ending... completed in 0.0001s. [Debug] [SaveLoadManager]: Loading succeeded [21.85s]. [Info :ToolbarBackend] Added appbar button: BTN-LazyOrbitButton [Info :ToolbarBackend] Added appbar button: BTN-Cheat Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at KSP.Sim.impl.KerbalBehavior.OnDestroy () [0x0001b] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Lighting] Adding FLIGHT lighting data: Eve [Debug] Eve - Scaled-Space Load Finished. 0.7988s [Lighting] Adding FLIGHT lighting data: Duna [Debug] Duna - Scaled-Space Load Finished. 0.8388s [Lighting] Adding FLIGHT lighting data: Dres [Debug] Dres - Scaled-Space Load Finished. 0.8788s [Lighting] Adding FLIGHT lighting data: Jool [Debug] Jool - Scaled-Space Load Finished. 0.9188s [Lighting] Adding FLIGHT lighting data: Eeloo [Debug] Eeloo - Scaled-Space Load Finished. 0.9588s Toggle: BTN-Prograde changed to: True - CurActive: BTN-Prograde [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from True to False [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from False to True Toggle: BTN-Stability-Assist changed to: False - CurActive: none [General] [State] Swapping game state! prev: [FlightView] --> new: [Map3DView] [Camera] Setting camera to ID None [Debug] Unable to switch ProFlare camera. Camera is null for Map Adding Blur Command Buffer to camera failed. No active Camera. [Debug] OrbitRenderer: Attempted to remove 1f38157e-dcea-4831-ae96-a9ef003f4a70 but none were bound Toggle: BTN-FlightView changed to: True - CurActive: BTN-FlightView Toggle: BTN-FlightView changed to: False - CurActive: BTN-MapView Toggle: BTN-MapView changed to: True - CurActive: BTN-MapView [Lighting] Adding MAP lighting data: Kerbol Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak AccordionToggle :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Toggle: Off changed to: False - CurActive: On Toggle: On changed to: True - CurActive: On Toggle: Off changed to: False - CurActive: On Toggle: On changed to: True - CurActive: On [Simulation] [UniverseTime] Time Scale Changed to physics:1.000, multiplier:1.014, universe:1.014 [Debug] Destroying all Joints [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.GameObject) -> pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Simulation] [UniverseTime] Time Scale Changed to physics:2.000, multiplier:1.000, universe:2.000 [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from True to False [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from False to True [PhysicsSpaceProvider]: Changing Reference Frame to Kerbol bodyFrame [Flight] [Vessel][CommandEntry]<4562f2>: speedMode changed from Orbit to Surface [Debug] System.NullReferenceException: Object reference not set to an instance of an object at KSP.Sim.impl.PatchedConicsOrbit.UpdateFromStateVectors (KSP.Sim.Position position, KSP.Sim.Velocity velocity, KSP.Sim.impl.CelestialBodyComponent refBody, System.Double UT) [0x00007] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.OrbiterComponent.OnFixedUpdate (System.Double universalTime, System.Double deltaUniversalTime) [0x000b5] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.SimulationObjectModel.OnFixedUpdate (System.Double universalTime, System.Double deltaUniversalTime) [0x00034] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.FixedUpdateSimObjects () [0x0005c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Simulation] [UniverseTime] Time Scale Changed to physics:1.000, multiplier:2.000, universe:2.000 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.ZupAtUT (System.Double UT, KSP.Sim.impl.CelestialBodyComponent body, KSP.Sim.CelestialFrame& tempZup) [0x00000] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PatchedConicsOrbit.GetOrbitalStateVectorsAtTrueAnomaly (System.Double trueAnomaly, System.Double UT, Vector3d& localPositionZup, Vector3d& relativeVelocityZup) [0x00084] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PatchedConicsOrbit.GetOrbitalStateVectorsAtObT (System.Double ObT, System.Double UT, Vector3d& localPositionZup, Vector3d& relativeVelocityZup) [0x00008] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PatchedConicsOrbit.GetOrbitalStateVectorsAtUT (System.Double UT, Vector3d& localPositionZup, Vector3d& relativeVelocityZup) [0x00008] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.OrbitUtilities.GetLocalStateVector (System.Double universalTime, KSP.Sim.IPatchedOrbit orbit, Vector3d& localPosition, Vector3d& localVelocity) [0x0001a] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselComponent.HandleOrbitalPhysicsUnderThrustStart () [0x000b8] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselComponent.SetModelPhysicsMode (KSP.Sim.PhysicsMode physics) [0x000d2] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselBehavior.OnUniverseTimeScaleChanged (KSP.Sim.TimeScaleValues timeScaleValues) [0x00104] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at (wrapper delegate-invoke) System.Action`1[KSP.Sim.TimeScaleValues].invoke_void_T(KSP.Sim.TimeScaleValues) at KSP.Sim.impl.UniverseTime.KSP.Sim.IUniverseTimeCommandEntry.InvokeTimeScaleChanged (KSP.Sim.TimeScaleValues timeValues) [0x0004a] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseTime.KSP.Sim.IUniverseTimeCommandEntry.SetTimeScale (System.Single timeScale, System.Boolean scalePhysics) [0x0015b] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.TimeWarp.UpdateRate (System.Single rate, System.Boolean scalePhysics) [0x00019] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.TimeWarp.SetRateIndexNoBoundsCheck (System.Int32 rateIndex, System.Boolean isPhysicsWarp, System.Boolean instant) [0x0009e] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.TimeWarp.IFixedUpdate.OnFixedUpdate (System.Single deltaTime) [0x000fb] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/u_amb_audio_command" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/u_amb_audio_aero_nose_cones" [General] Object reference not set to an instance of an object at KSP.Game.CelestialBodyProvider.GetObservedBodyName (KSP.Sim.Position pos) [0x00015] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Rendering.GraphicsManager.GetVisibleBodies (KSP.Sim.Position pos, System.Boolean includeObserved, System.Boolean includeStar) [0x0002c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Rendering.CelestialBodyGIProbeManager.IUpdate.OnUpdate (System.Single deltaTime) [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.Update () [0x000bf] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [General] Object reference not set to an instance of an object at KSP.Sim.impl.ThermalBehavior.IUpdate.OnUpdate (System.Single deltaTime) [0x00051] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.Update () [0x000bf] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] UnpackPhysX called on partOwner of '62f4c596-79ea-4eab-b29e-b7cdd34562f2' Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_custom_cupola_btm" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_custom_cupola_top" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_box_prim/Cube" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/ladder_triggers/scaleroot_ladder_climb/trigger_ladder_climb" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/ladder_triggers/scaleroot_ladder_interact/trigger_ladder_interact" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/airlock_triggers/scaleroot_airlock_climb/trigger_airlock_climb" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/airlock_triggers/scaleroot_airlock_interact/trigger_airlock_interact" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/u_amb_audio_command" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/u_amb_audio_strut_extensible" [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/u_amb_audio_aero_nose_cones" [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/u_amb_audio_strut_extensible" [Debug] This 1bb05d0a-e9a1-499f-9d7a-878e74cff48e is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/u_amb_audio_aero_nose_cones" [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/u_amb_audio_strut_extensible" [Debug] This 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/u_amb_audio_aero_nose_cones" [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/u_amb_audio_strut_extensible" [Debug] This 4e12671e-a14a-438d-beee-7b3658acf6c8 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/u_amb_audio_aero_nose_cones" [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/u_amb_audio_aero_nose_cones" [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 202dcb15-d0a6-48ea-bda8-be04710c0b4f is connected to 8485739a-c14a-452e-9707-5ec6f2018fb4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This 1bb05d0a-e9a1-499f-9d7a-878e74cff48e is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 4e12671e-a14a-438d-beee-7b3658acf6c8 is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 7b36b6c6-18c0-4859-9ba6-953d5a192c76 is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Toggle: BTN-Prograde changed to: False - CurActive: none Toggle: BTN-Stability-Assist changed to: True - CurActive: BTN-Stability-Assist Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_custom_cupola_btm" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_custom_cupola_top" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_box_prim/Cube" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/ladder_triggers/scaleroot_ladder_climb/trigger_ladder_climb" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/ladder_triggers/scaleroot_ladder_interact/trigger_ladder_interact" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/airlock_triggers/scaleroot_airlock_climb/trigger_airlock_climb" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/airlock_triggers/scaleroot_airlock_interact/trigger_airlock_interact" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/u_amb_audio_command" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/strut_1v_extensible" Backtrace report limit hit(50/min) – Ignoring errors for 1 minute Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/u_amb_audio_aero_nose_cones" [Audio] Invalid float passed into SetRTPC [Audio] Invalid float passed into SetRTPC [Audio] Invalid float passed into SetRTPC Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/Audio_1" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/Audio_2" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/Audio_3" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/Audio_4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/center_main" Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at KSPAudioVessel.UpdateRTPCs () [0x000a0] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSPAudioVessel.Update () [0x00000] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Screen position out of view frustum (screen pos 1087.000000, 413.000000) (Camera rect 0 0 2560 1440) Screen position out of view frustum (screen pos 1087.000000, 413.000000) (Camera rect 0 0 2560 1440) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at KSP.Map.OrbitRenderSegment.UpdateDrawData (KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00000] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.OrbitRenderer.SyncRendersToOrbiter () [0x0006c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.OrbitRenderer.Update () [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Mesh '': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting. Mesh bounds min=(-nan(ind), -nan(ind), -nan(ind)), max=(-nan(ind), -nan(ind), -nan(ind)). Please make sure the mesh is exported without any errors. [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Debug] System.ArithmeticException: Function does not accept floating point Not-a-Number values. at System.Math.Sign (System.Double value) [0x00034] in <695d1cc93cca45069c528c15c9fdd749>:0 at Vector3d.SignedAngle (Vector3d from, Vector3d to, Vector3d axis) [0x00014] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselComponent.OnUpdateHeadingDirections () [0x00078] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselComponent.OnFixedUpdate (System.Double universalTime, System.Double deltaUniversalTime) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.SimulationObjectModel.OnFixedUpdate (System.Double universalTime, System.Double deltaUniversalTime) [0x00034] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.FixedUpdateSimObjects () [0x0005c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at KSP.Sim.impl.VesselComponent.GetEndBurnOrbit () [0x0001d] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.TimeWarp.IFixedUpdate.OnFixedUpdate (System.Single deltaTime) [0x00126] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Crash!!! SymInit: Symbol-SearchPath: '.;A:\SteamLibrary\steamapps\common\Kerbal Space Program 2;A:\SteamLibrary\steamapps\common\Kerbal Space Program 2;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'jwoon' OS-Version: 10.0.0 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64.exe:KSP2_x64.exe (00007FF7B5DE0000), size: 675840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.33.23162 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFD37250000), size: 2179072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFD360E0000), size: 794624 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFD34CC0000), size: 3784704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\Program Files\Bitdefender\Bitdefender Security\bdhkm\dlls_266444578853467826\bdhkm64.dll:bdhkm64.dll (00007FFCFB530000), size: 847872 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.7.229.0 C:\Program Files\Bitdefender\Bitdefender Security\atcuf\dlls_266427252972191875\atcuf64.dll:atcuf64.dll (00007FFCFB3F0000), size: 1294336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.53.349.0 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\UnityPlayer.dll:UnityPlayer.dll (00007FFC084F0000), size: 29253632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.33.23162 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFD363A0000), size: 1748992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFD34870000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFD36D50000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFD34690000), size: 1126400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFD348A0000), size: 630784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFD34BA0000), size: 1118208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFD36AA0000), size: 1687552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\combase.dll:combase.dll (00007FFD36D80000), size: 3706880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFD361B0000), size: 1142784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFD36710000), size: 385024 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFD36C40000), size: 684032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.22621.608 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFD35B50000), size: 4669440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFD369E0000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFD36790000), size: 671744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFD35080000), size: 8323072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFD37130000), size: 880640 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFD366D0000), size: 200704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFD349C0000), size: 1466368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.674 C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFD362D0000), size: 462848 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFD2E400000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFD1BAD0000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFD2E050000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\WINHTTP.dll:WINHTTP.dll (00007FFD0EEF0000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.4.0.0 C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFD34060000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFD32F20000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFD31D90000), size: 176128 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFD1B240000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFD31A60000), size: 221184 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\system32\WINHTTP.dll:WINHTTP.dll (00007FFD2D180000), size: 1273856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFD35FD0000), size: 987136 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.900 D:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFC41BE0000), size: 1609728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.2.18.44 C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFD36A90000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFD33790000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFD34940000), size: 503808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFD31980000), size: 700416 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFD32400000), size: 9228288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFD322C0000), size: 1302528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFD345C0000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FFC3FDD0000), size: 7794688 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFD33F10000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFD33700000), size: 217088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFD33DF0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\iphlpapi.dll:iphlpapi.dll (00007FFD331E0000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\LogitechLedEnginesWrapper.dll:LogitechLedEnginesWrapper.dll (00007FFD08C20000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '' A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\MSVCR120.dll:MSVCR120.dll (00007FFC98390000), size: 978944 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 12.0.40664.0 C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFD35870000), size: 1171456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFD30730000), size: 2453504 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFD31AB0000), size: 1007616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll:directxdatabasehelper.dll (00007FFD13530000), size: 294912 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\DriverStore\FileRepository\u0390319.inf_amd64_32d8157dec983dab\B389920\aticfx64.dll:aticfx64.dll (00007FFD0E7F0000), size: 1814528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.14043.7000 C:\WINDOWS\System32\DriverStore\FileRepository\u0390319.inf_amd64_32d8157dec983dab\B389920\amdxx64.dll:amdxx64.dll (00007FFD0B020000), size: 55758848 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.14043.7000 C:\WINDOWS\System32\DriverStore\FileRepository\u0390319.inf_amd64_32d8157dec983dab\B389920\atidxx64.dll:atidxx64.dll (00007FFD08D80000), size: 32952320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.14043.7000 C:\WINDOWS\SYSTEM32\cfgmgr32.DLL:cfgmgr32.DLL (00007FFD34380000), size: 319488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FFD318A0000), size: 614400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\amdihk64.dll:amdihk64.dll (00007FFD13980000), size: 217088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2.0.0.1788 C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFD36840000), size: 720896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2001.12.10941.16384 C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFD1A2D0000), size: 65536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFD2B820000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFD1A020000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFD19A70000), size: 1015808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\amsi.dll:amsi.dll (00007FFD191A0000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFD33C90000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\Program Files\Bitdefender\Bitdefender Security\bdamsi\266444578799544621\antimalware_provider64.dll:antimalware_provider64.dll (00007FFCFD0A0000), size: 770048 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 4.0.23.128 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\lib_burst_generated.dll:lib_burst_generated.dll (00007FFC98CE0000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\xinput1_4.dll:xinput1_4.dll (00007FFCE9180000), size: 69632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (00007FFD34350000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\inputhost.dll:inputhost.dll (00007FFD121B0000), size: 2101248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FFD315C0000), size: 1257472 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.18.944.0 C:\WINDOWS\SYSTEM32\dcomp.dll:dcomp.dll (00007FFD30F60000), size: 2371584 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\textinputframework.dll:textinputframework.dll (00007FFD24C70000), size: 1236992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\system32\Oleacc.dll:Oleacc.dll (00007FFD1B7D0000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.2.22621.1 C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (0000026BFF600000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\MSASN1.dll:MSASN1.dll (00007FFD33F60000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.819 C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFD35070000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFD2CFB0000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFD2CEE0000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\system32\mswsock.dll:mswsock.dll (00007FFD33BF0000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFD33250000), size: 995328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFD2C740000), size: 536576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1105 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFD2BB90000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFD33C60000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFD25C40000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFD20A50000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FFD11580000), size: 1523712 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\steam_api64.dll:steam_api64.dll (00007FFCE8D20000), size: 311296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.91.21.57 D:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (00007FFC0E2D0000), size: 22765568 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.2.18.44 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFD36770000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 D:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (00007FFC43820000), size: 1662976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.2.18.44 D:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (00007FFCE5890000), size: 733184 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.2.18.44 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFD27B10000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFD339E0000), size: 270336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\Program Files\LGHUB\sdks\sdk_legacy_led_x64.dll:sdk_legacy_led_x64.dll (00007FFC3F9D0000), size: 4157440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.2.6302.0 C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FFD1C9D0000), size: 581632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.34.31938.0 C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFD1CA80000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.34.31938.0 C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll:VCRUNTIME140_1.dll (00007FFD1C9C0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.34.31938.0 c:\program files\intel\wifi\bin\ZLIB1.dll:ZLIB1.dll (00007FFC76900000), size: 204800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.2.3.0 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\AkSoundEngine.dll:AkSoundEngine.dll (00007FFC420F0000), size: 3637248 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFD32CD0000), size: 2285568 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dbgcore.DLL:dbgcore.DLL (00007FFD25FF0000), size: 204800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\AkSoundSeedAir.dll:AkSoundSeedAir.dll (00007FFCE8CF0000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '' A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\AkSynthOne.dll:AkSynthOne.dll (00007FFCE8CC0000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '' A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\MasteringSuite.dll:MasteringSuite.dll (00007FFCE8C80000), size: 245760 (result: 0), SymType: '-deferred-', PDB: '' A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\AkMotion.dll:AkMotion.dll (00007FFCE5850000), size: 225280 (result: 0), SymType: '-deferred-', PDB: '' C:\Windows\System32\dinput8.dll:dinput8.dll (00007FFCD2440000), size: 286720 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FFD31E10000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (00007FFD33560000), size: 315392 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FFD33540000), size: 77824 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\LuaPipePlugin64.dll:LuaPipePlugin64.dll (00007FFD11B90000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFD337B0000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 ========== OUTPUTTING STACK TRACE ================== 0x00007FFC0981F34E (UnityPlayer) UnityMain 0x00007FFC0981D6D1 (UnityPlayer) UnityMain 0x00007FFC09820062 (UnityPlayer) UnityMain 0x00007FFC097B3489 (UnityPlayer) UnityMain 0x00007FFC097B7A31 (UnityPlayer) UnityMain 0x00007FFC0970D6A2 (UnityPlayer) UnityMain 0x00007FFC08D50F6F (UnityPlayer) UnityMain 0x00007FFC08C365B6 (UnityPlayer) UnityMain 0x00007FFC08C36768 (UnityPlayer) UnityMain 0x00007FFC08C368DD (UnityPlayer) UnityMain 0x00007FFC08D37F36 (UnityPlayer) UnityMain 0x00007FFC08D5532B (UnityPlayer) UnityMain 0x00007FFC08D4D860 (UnityPlayer) UnityMain 0x00007FFC08C680CA (UnityPlayer) UnityMain 0x00007FFC08C68170 (UnityPlayer) UnityMain 0x00007FFC08C6C408 (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC08A2C6BA) 0x00007FFC08A2C6BA (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC08A2AB8B) 0x00007FFC08A2AB8B (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC08A2FD02) 0x00007FFC08A2FD02 (UnityPlayer) (function-name not available) 0x00007FFC08A30C8B (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7B5DE11F2) 0x00007FF7B5DE11F2 (KSP2_x64) (function-name not available) 0x00007FFD360F269D (KERNEL32) BaseThreadInitThunk 0x00007FFD372AA9F8 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/jwoon/AppData/Local/Temp/Intercept Games/Kerbal Space Program 2/Crashes this is the log with testing this bug without mods Spoiler Mono path[0] = 'A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Managed' Mono config path = 'A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.33f1 (915a7af8b0d5) [Subsystems] Discovering subsystems at path A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 7900 XT (ID=0x744c) Vendor: VRAM: 20423 MB Driver: 31.0.14043.7000 Begin MonoManager ReloadAssembly - Completed reload, in 0.114 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. New input system (experimental) initialized <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.657700 ms [System] Loading new LoggerFilterSettings [System] ******* Log Initiated ******* Version Info: 0.1.2.0.22258 Command Line Args:A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64.exe -pduserid=f68afb76-73d3-4e9a-b39d-f7e314137f19 Unloading 5 Unused Serialized files (Serialized files now loaded: 344) UnloadTime: 0.949200 ms [UI] Primary EventSystem Selected: 'GameManager'(instance id: 207546) [UI] Localization sources updating [UI] Localization sources updating Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 15159. Total: 11.345600 ms (FindLiveObjects: 0.618400 ms CreateObjectMapping: 0.147100 ms MarkObjects: 10.418500 ms DeleteObjects: 0.161200 ms) [System] Creating Splash Screens Prefab completed in 12.0070s. [System] Set Loading Optimizations completed in 0.0004s. [System] Initialize Addressables system completed in 0.0058s. [System] Creating Game Instance completed in 0.8711s. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WwiseUnity: Wwise(R) SDK Version 2021.1.10 Build 7883. WwiseUnity: Setting Plugin DLL path to: A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data\Plugins\x86_64 WwiseUnity: Sound engine initialized successfully. Modlog : Unable to locate the mods directory! [Authentication] PlatformManager.Instance.GetPlatformAuthentication() returned 140000008f1b596ba9c0a08f9809990501001001df8d4e64180000000100000002000000c1c90c63537b3108d13ecd0515000000b200000032000000040000009809990501001001e2910e00f1860532b932a8c000000000977d4e64172d6a640100a4c0040000000000631b9a5a364cbfdfed9df8bb8c1f6acd07def47b90eea24cff7c40d5d974962b812c86e42252b1313c7be862677a7e01e2c50bfe0937e20710b1ebc1e30e566c9eeede83dfe69b8e41b257c1113611d063ba96d84dfa49b489e58990541f35357c02bcefbee3df53bd40248a81ba7eebecfe54ce3edef982132d42d821c15532 [Graphics] Screen resolution set to (0, 1), fullScreenMode set to 2 [System] Initializing Game Instance completed in 0.4284s. [Audio] [AkLanguageBankReloader] Current WWise Language is : English [Audio] [AudioSettings] KSPEventAudioManager about to set audio settings! [Audio] [AudioSettings] KSPEventAudioManager SetMasterVolume 16 [Audio] [AudioSettings] KSPEventAudioManager SetMusicVolume 100 [Audio] [AudioSettings] KSPEventAudioManager SetSFXVolume 100 [Audio] [AudioSettings] KSPEventAudioManager SetVoiceVolume 0 [Audio] [AudioSettings] KSPEventAudioManager SetKerbalCommVolume 100 [Audio] [AudioSettings] KSPEventAudioManager SetAmbienceVolume 100 [Audio] [AudioSettings] KSPEventAudioManager SetUIVolume 100 [Debug] [AudioSettings] KSPEventAudioManager audio settings set! [Authentication]: anonymous login success Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/BacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows.dll Fallback handler could not load library A:/SteamLibrary/steamapps/common/Kerbal Space Program 2/KSP2_x64_Data/Mono/libBacktraceCrashpadWindows Backtrace native integration status: Cannot find path to Crashpad handler. [Graphics] Current Quality Set to Fantastic RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer. [System] Creating Graphics Manager completed in 0.3091s. Adding Blur Command Buffer to camera failed. No active Camera. Adding Blur Command Buffer to camera failed. No active Camera. [System] Creating Main Menu completed in 0.2207s. [System] Load UI Background Scenes completed in 0.0005s. [UI] Localization sources updating [System] Parsing Loading Screens completed in 0.1826s. [System] Set Loading Optimizations completed in 0.0001s. [General] [State] Swapping game state! prev: [WarmUpLoading] --> new: [MainMenu] English English English Releasing render texture that is set to be RenderTexture.active! [System] Deserializing Save File Contents completed in 0.1413s. [System] Starting... completed in 0.0001s. [System] Loading session manager data completed in 0.0002s. [System] Set Loading Optimizations completed in 0.0000s. [System] Setup local player completed in 0.0006s. [System] Load Session Guid completed in 0.0003s. [System] Loading KSP2 mission base completed in 0.1888s. [Debug] Our player's starting game state is Map3DView, but we're going to change it to FlightView instead. Changing historical state to Map3DView. [System] Load Campaign Players completed in 0.0194s. [System] Load Agencies completed in 0.0185s. [System] Load Fixup Player And Agency completed in 0.0004s. [System] Setup OAB Part Seed Counter completed in 0.0002s. Unloading 3 Unused Serialized files (Serialized files now loaded: 350) [System] Unload Main Menu completed in 0.0019s. Unloading 3670 unused Assets to reduce memory usage. Loaded Objects now: 57311. Total: 82.391000 ms (FindLiveObjects: 2.931600 ms CreateObjectMapping: 1.488600 ms MarkObjects: 75.734100 ms DeleteObjects: 2.234100 ms) [System] Validating Version Number completed in 0.0003s. [System] Initializing Session Data completed in 0.0062s. The referenced script on this Behaviour (Game Object '') is missing! [System] Load required assets completed in 0.3470s. [System] Parsing resource assets completed in 0.0098s. [General] Resource Definition Database is now frozen; No new resource definitions may be added [System] Freezing resource definition database completed in 0.0091s. [System] Parsing procedural part assets completed in 0.0363s. [General] Procedural Part Definition Database is now frozen; No new procedural part definitions may be added [System] Freezing procedural part definition database completed in 0.0043s. [System] Loading Kerbal Prefab Data completed in 0.0982s. [System] Loading Kerbal Roster Data completed in 0.0053s. [System] Loading Colony Data completed in 0.0001s. [System] Setup Properties completed in 0.0004s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Creating Simulation completed in 0.0115s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Loading Celestial Body Data completed in 0.0638s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Parsing interstellar universe completed in 0.0333s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Parsing parts text assets completed in 1.0023s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [System] Creating Celestial Bodies completed in 0.0690s. [Debug] [Telemetry] [System] Pumping Sim Once completed in 0.0192s. [Simulation] [UniverseTime] Time Scale Changed to physics:1.000, multiplier:1.000, universe:1.000 [System] Creating Universe completed in 0.0089s. [System] Flight Observer completed in 0.0009s. [PhysicsSpaceProvider]: Changing Reference Frame to Kerbin celestialFrame [System] Camera Manager completed in 0.0352s. Pair Map Already Contains Key: METAL BiomePhysicsMapping Table will use first instance: metal (UnityEngine.PhysicMaterial) [System] Graphics Manager completed in 0.0261s. Creating oceanmask texture Creating ocean underland texture [System] Time Warp completed in 0.0008s. [System] Flight Input Manager completed in 0.0089s. [System] EVA Input Manager completed in 0.0109s. [System] Spatial Registry Systems completed in 0.0091s. [System] Parts Manager completed in 0.0627s. [System] PartsManager-SortIndexData load completed in 0.0003s. [System] Action Group Manager completed in 0.3038s. [System] Trip Planner completed in 0.0690s. [System] Flight Report completed in 0.0699s. [System] Flag Site completed in 0.0152s. <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 1250/50. Use DOTween.SetTweensCapacity to set it manually at startup [System] Resource Manager completed in 0.1865s. [Authentication] Making a LoginWithSteam API call to PlayFab with auth ticket 140000008f1b596ba9c0a08f9809990501001001df8d4e64180000000100000002000000c1c90c63537b3108d13ecd0515000000b200000032000000040000009809990501001001e2910e00f1860532b932a8c000000000977d4e64172d6a640100a4c0040000000000631b9a5a364cbfdfed9df8bb8c1f6acd07def47b90eea24cff7c40d5d974962b812c86e42252b1313c7be862677a7e01e2c50bfe0937e20710b1ebc1e30e566c9eeede83dfe69b8e41b257c1113611d063ba96d84dfa49b489e58990541f35357c02bcefbee3df53bd40248a81ba7eebecfe54ce3edef982132d42d821c15532 [System] Kerbal Manager completed in 0.0555s. [System] Aero GUI completed in 0.0201s. [System] Creating ViewController completed in 1.0800s. [System] Pumping Sim Once completed in 0.0003s. [Debug] Loading Scaled Space Kerbol... [Lighting] Adding FLIGHT lighting data: Kerbol [Debug] Kerbol - Scaled-Space Load Finished. 0.0667s [Debug] Loading Scaled Space Kerbin... [Debug] Loading Local Space Kerbin... [Authentication]: Platform login success [Lighting] Adding FLIGHT lighting data: Kerbin [Debug] FindSimObjectByNameKey() called with null or empty name key! Returning null! [Debug] Kerbin - Scaled-Space Load Finished. 0.4252s Searching for all known IShaderControllers for KSP2/Environment/Scatter/Scatter_Instanced_Indirect_AlphaTest (this is slow) Using DefaultShaderController for KSP2/Environment/Scatter/Scatter_Instanced_Indirect_AlphaTest Searching for all known IShaderControllers for KSP2/Environment/Scatter/Scatter_Instanced_Indirect_AlphaTest (this is slow) Using DefaultShaderController for KSP2/Environment/Scatter/Scatter_Instanced_Indirect_AlphaTest [Debug] Kerbin - Local-Space Load Finished. 0.8193s key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_vab" but could not locate bind root key set on UIValueBinder "ksc_campus_vab" but could not locate bind root key set on UIValueBinder "ksc_campus_vab" but could not locate bind root key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "LC_Flametrench" but could not locate bind root key set on UIValueBinder "ksc_campus_dock" but could not locate bind root key set on UIValueBinder "ksc_campus_dock" but could not locate bind root key set on UIValueBinder "ksc_campus_dock" but could not locate bind root BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (1)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (2)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (3)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (4)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (5)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (6)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (7)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (8)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (9)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (10)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (11)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (12)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (13)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (14)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (15)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (16)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (17)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (18)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (19)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (20)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (21)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (22)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/lights/ksc_prop_lights_streetlight01 (23)/LOD_0/model/collision" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_main08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_main09" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridge01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridge02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridgerail01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridgerail02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridgerail03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bridgerail04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_tower08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar09" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar10" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar11" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar12" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar13" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar14" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar15" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar16" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar17" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar18" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar19" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar20" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar21" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar22" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar23" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar24" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar25" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar26" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar27" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar28" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small02 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small03 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small04 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small05 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small06 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ext_pillar_small07 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_booth01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_booth01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard02 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard03 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_bollard04 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ticketbox01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_ticketbox01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_stairs01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_stairs01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_stairs01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_stairs01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar09" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar11" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar12" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar13" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar14" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar15" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar16" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar17" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar18" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar19" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar20" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar21" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar22" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar23" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar24" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar25" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar26" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar27" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar28" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar29" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar30" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar31" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar32" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar33" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar34" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar35" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar36" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar37" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar38" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar39" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar40" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar41" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar42" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar43" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar44" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar45" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar46" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar47" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar48" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar49" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar50" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar51" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar52" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar53" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar54" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar55" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar56" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar57" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar58" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar59" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar60" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar61" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar62" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar63" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar64" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar65" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar66" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar67" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar68" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar69" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar70" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar65 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar66 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar67 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar68 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar69 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar70 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (10)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (11)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (12)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (13)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (14)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (15)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (16)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (17)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (20)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (21)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (24)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (25)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (26)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (27)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (28)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (29)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (30)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (31)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (32)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_2floor07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_3floor07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_4floor07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor02" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor03" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor04" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_5floor07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (33)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (36)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (37)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (40)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (41)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (42)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (43)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (44)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (45)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (46)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (47)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (48)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (10)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (11)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (12)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (13)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (14)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (15)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail01 (16)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (22)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (23)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (34)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_rail02 (35)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01a" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01b" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01c" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01d" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall01e" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02a" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02b" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02c" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02d" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall02e" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03a" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03b" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03c" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03d" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall03e" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04a" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04b" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04c" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04d" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall04e" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall05" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall06" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall07" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall08" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall09" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall10" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall11" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall12" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall13" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_court_wall14" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_curb01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar_short01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (10)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (11)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (12)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (13)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (14)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (15)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (16)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (17)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (18)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (19)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (20)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (21)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (22)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (23)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/Campus/ksc_campus/buildings_generic/ksc_campus_generic_parking (1)/model/collision/col_box_int_pillar10 (24)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/5b274941-64e8-449c-983a-7afbcfa48f35_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)" [Debug] FindSimObjectByNameKey() called with null or empty name key! Returning null! [Debug] FindSimObjectByNameKey() called with null or empty name key! Returning null! [System] Spawning initial local-space body... completed in 12.5804s. [System] Loading Map Core completed in 0.3125s. AccordionToggle :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. [System] Loading Map Systems completed in 0.3946s. [System] Loading UI Assets completed in 0.0512s. [System] Loading Flight Hud completed in 0.0028s. [System] Loading KSC Menu completed in 0.0056s. [System] Loading UI Toolkit completed in 0.0204s. [System] Loading UI Manager completed in 0.1965s. [System] Loading KSP2 missions completed in 0.1425s. [UI] Failed to add instrument to UIFlightHud's internal tracking - any management of the instrument through the UIFlightHud API will fail [System] Setting Universe State completed in 0.0001s. [General] [State] Swapping game state! prev: [MainMenu] --> new: [FlightView] [Camera] Setting camera to ID Flight [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>8485739a-c14a-452e-9707-5ec6f2018fb4>bottom attached to Node >202dcb15-d0a6-48ea-bda8-be04710c0b4f [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>202dcb15-d0a6-48ea-bda8-be04710c0b4f>top attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>8485739a-c14a-452e-9707-5ec6f2018fb4 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2e5cc434-66a0-4190-a6b9-423912d3d6d4>top attached to Node >cba52070-3ad0-4e0a-9d65-a2b1c205aa22 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2e5cc434-66a0-4190-a6b9-423912d3d6d4>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1bb05d0a-e9a1-499f-9d7a-878e74cff48e>top attached to Node >ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1bb05d0a-e9a1-499f-9d7a-878e74cff48e>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>e74a4725-ee3e-4735-9183-ea689b4c7220>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>e530a6f0-2db9-4840-9ede-b2bf4093a68c>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>0e7f718a-820f-45c6-a4f4-3de9b0130a6c>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>53fccf49-94c8-485f-849e-f5c1b838c687>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>4c22e7fb-835a-4e13-a8d6-edc8cc42263b>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>31e43c38-90de-4556-9da6-1352d291b392>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>13bc9908-e00b-40a5-82e0-bee87706a3bc>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>a28444c8-3913-453b-866e-f8082cf456be>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>cba52070-3ad0-4e0a-9d65-a2b1c205aa22>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>d7f040b2-8d2c-403b-a57e-892fd2ab95df>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6fc74756-04c8-4461-8ff2-10d67307239b>top attached to Node >8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6fc74756-04c8-4461-8ff2-10d67307239b>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>37c1b7ea-109d-4f72-9dc8-38089b25e4c4>top attached to Node >c5feead7-3c4d-4f59-84a0-85e2163bb97b [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>37c1b7ea-109d-4f72-9dc8-38089b25e4c4>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>0acd438e-e035-4dad-9aa2-9a007f75765f>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>bb682fcd-2536-4eda-972e-44e4e6553502>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>c5feead7-3c4d-4f59-84a0-85e2163bb97b>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1e590e79-210f-4663-88e4-907a22aff1f0>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>36678c25-d217-492b-ab12-7dcb94162753>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>082944e3-73d2-414f-b786-d94eb87433b5>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>ed0aba93-f421-48c4-be7c-1908cc5a5992>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6b3a38b7-5786-40fb-abcf-2d91599dd4e1>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6fc74756-04c8-4461-8ff2-10d67307239b [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>f4f8c772-e18a-4c16-9bfa-b2221e69f3e6>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1da05db2-eb76-4f23-8a54-e8e71bbfa35d>top attached to Node >5ee61dab-14ed-4432-9c83-ca653f1fd88c [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1da05db2-eb76-4f23-8a54-e8e71bbfa35d>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>4e12671e-a14a-438d-beee-7b3658acf6c8>top attached to Node >bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>4e12671e-a14a-438d-beee-7b3658acf6c8>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1e022352-3dfb-4d56-a909-5c74ca9810b9>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>3e8a4905-89d6-4ab6-a608-f88a6c11ca02>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>818b5d41-773b-4412-ad5f-fa288dd448de>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>4e12671e-a14a-438d-beee-7b3658acf6c8 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>44adfdfa-8581-41b8-9ab3-83353c202215>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>c92600f5-0c49-4422-8892-77ffb350d6f8>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2200088a-4970-480c-99b7-3d4e09207cd3>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>0fd9c0d5-ce46-4351-8703-ac4d1b67061f>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>5ee61dab-14ed-4432-9c83-ca653f1fd88c>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>20ae5cf8-5e08-4118-aadd-25aa4f8c5938>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>fde2a9e6-6523-4561-a0bd-bcd3d8a80632>top attached to Node >b5128a71-33dc-4012-a936-0f8a90a8a75e [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>fde2a9e6-6523-4561-a0bd-bcd3d8a80632>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>7b36b6c6-18c0-4859-9ba6-953d5a192c76>top attached to Node >07f8589b-19ee-4ce0-9fd8-3a8029f245b5 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>7b36b6c6-18c0-4859-9ba6-953d5a192c76>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>aa9d6486-2653-49ef-b6ac-38f2ff053d34>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>25bd7923-817a-4e32-977c-ddc5c87d43d9>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>ca5623b0-cce6-4ab3-946b-c7d0bb8ba412>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>07f8589b-19ee-4ce0-9fd8-3a8029f245b5>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>8005bb71-b78c-487e-a1ce-be1421774f6a>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6571a87d-ab96-4d36-a31c-d2a062df9fb8>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>117d8701-fd3a-4242-89d3-3cd9aa585792>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>51d8809e-32e3-4b6f-acc3-25239d1358d2>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>9d34b8b2-0410-45dc-ba82-882fc288e8d3>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>b5128a71-33dc-4012-a936-0f8a90a8a75e>bottom attached to Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>d3a728d9-ede9-4842-abc9-f9c6010e16c2>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>6d20fb9a-83ac-42e8-be45-55fb49211518>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>2066797f-4d99-4278-9002-1184c49253fe>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>3ae3de10-ceb8-4115-bca7-5acaad600175>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] Attachment Node 62f4c596-79ea-4eab-b29e-b7cdd34562f2>b34e8fb8-8e8d-4b78-9e1f-b0239041cdac>srfAttach attached to Part 62f4c596-79ea-4eab-b29e-b7cdd34562f2 without node [Simulation] [Staging][CommandEntry]<4562f2>: Injecting new StagingState... [Flight] [Vessel][CommandEntry]<4562f2>: speedMode changed from Surface to Orbit [Flight] [Vessel][CommandEntry]<4562f2>: altimeterMode changed from SeaLevel to GroundLevel [System] Creating Vessel completed in 1.1100s. Screen position out of view frustum (screen pos 0.000000, 0.000000, 0.500000) (Camera rect 0 0 2560 1440) Screen position out of view frustum (screen pos 2560.000000, 0.000000, 0.500000) (Camera rect 0 0 2560 1440) Screen position out of view frustum (screen pos 0.000000, 1440.000000, 0.500000) (Camera rect 0 0 2560 1440) Screen position out of view frustum (screen pos 2560.000000, 1440.000000, 0.500000) (Camera rect 0 0 2560 1440) [PhysicsSpaceProvider]: Changing Reference Frame to Kerbol celestialFrame [Debug] Loading Local Space Kerbol... [System] Set Active Vessel for Local Player completed in 0.0148s. [System] Loading Travel Log Data completed in 0.0025s. [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from False to True [System] Pumping Sim Once completed in 0.0178s. [System] Loading dashboard for the user completed in 0.0007s. [Debug] Could not find type with the name 'ModuleLinkedMesh' in KSP Assembly [Debug] Could not find type with the name 'ModuleStrut' in KSP Assembly [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [Camera] Setting camera to ID Flight [System] Setting Camera State completed in 0.0141s. [Flight] Switching To Vessel Fly Safe-1 ---------------------- Toggle: BTN-Stability-Assist changed to: True - CurActive: BTN-Stability-Assist IVA Portrait list was unable to generate portrait pages IVA Portraits couldn't be updated, no pages available to show [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [System] Property [isVisible] already found in context! [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [General] Execution Priority marked Dirty [System] Starting Sim completed in 0.0001s. [Physics] UnpackPhysX called on partOwner of '62f4c596-79ea-4eab-b29e-b7cdd34562f2' [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This 1bb05d0a-e9a1-499f-9d7a-878e74cff48e is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 4e12671e-a14a-438d-beee-7b3658acf6c8 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 202dcb15-d0a6-48ea-bda8-be04710c0b4f is connected to 8485739a-c14a-452e-9707-5ec6f2018fb4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This 1bb05d0a-e9a1-499f-9d7a-878e74cff48e is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 4e12671e-a14a-438d-beee-7b3658acf6c8 is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 7b36b6c6-18c0-4859-9ba6-953d5a192c76 is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] Observer Reference Body difference detected. Observer: Kerbol, Loaded:NULL [Debug] Loading Scaled Space Moho... [Debug] Loading Scaled Space Eve... [Debug] Loading Scaled Space Duna... [Debug] Loading Scaled Space Dres... [Debug] Loading Scaled Space Jool... [Debug] Loading Scaled Space Eeloo... [System] Pumping Sim Once completed in 0.0013s. [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old) [Audio] [Kerbal-VO] Setting 'kerbal_voice_selection' to [4] for [u_amb_audio_Kerbal_iva] [Audio] [Kerbal-VO] Setting 'kerbal_voice_type' to [0.5] for [u_amb_audio_Kerbal_iva] [System] Applying flight control state completed in 0.0003s. [Debug] This 7b36b6c6-18c0-4859-9ba6-953d5a192c76 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [System] Applying legacy module data to vessel parts completed in 0.0026s. [System] Load Planted Flags completed in 0.0003s. [System] Wait for async handles completed in 0.0019s. [System] Load Done completed in 0.0003s. [System] Set Loading Optimizations completed in 0.0042s. [Lighting] Adding FLIGHT lighting data: Moho [Debug] Moho - Scaled-Space Load Finished. 0.2518s [System] Ending... completed in 0.0001s. [Debug] [SaveLoadManager]: Loading succeeded [21.55s]. [Lighting] Adding FLIGHT lighting data: Eve [Debug] Eve - Scaled-Space Load Finished. 0.5325s [Lighting] Adding FLIGHT lighting data: Duna [Debug] Duna - Scaled-Space Load Finished. 0.5725s [Lighting] Adding FLIGHT lighting data: Dres [Debug] Dres - Scaled-Space Load Finished. 0.6125s [Lighting] Adding FLIGHT lighting data: Jool [Debug] Jool - Scaled-Space Load Finished. 0.6525s [Lighting] Adding FLIGHT lighting data: Eeloo [Debug] Eeloo - Scaled-Space Load Finished. 0.6925s Toggle: BTN-Prograde changed to: True - CurActive: BTN-Prograde [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from True to False [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from False to True Toggle: BTN-Stability-Assist changed to: False - CurActive: none Toggle: Off changed to: False - CurActive: On Toggle: On changed to: True - CurActive: On Toggle: Off changed to: False - CurActive: On Toggle: On changed to: True - CurActive: On [General] [State] Swapping game state! prev: [FlightView] --> new: [Map3DView] [Camera] Setting camera to ID None [Debug] Unable to switch ProFlare camera. Camera is null for Map Adding Blur Command Buffer to camera failed. No active Camera. [Debug] OrbitRenderer: Attempted to remove 3efa5208-dfd8-46cf-a748-894209006e78 but none were bound Toggle: BTN-FlightView changed to: True - CurActive: BTN-FlightView Toggle: BTN-FlightView changed to: False - CurActive: BTN-MapView Toggle: BTN-MapView changed to: True - CurActive: BTN-MapView [Lighting] Adding MAP lighting data: Kerbol Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak AccordionToggle :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created. [Simulation] [UniverseTime] Time Scale Changed to physics:1.000, multiplier:1.004, universe:1.004 [Debug] Destroying all Joints [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.GameObject) -> pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Physics] Destroying Joint: booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76 (UnityEngine.GameObject) -> booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632 (UnityEngine.Rigidbody). Owner: 62f4c596-79ea-4eab-b29e-b7cdd34562f2 [Simulation] [UniverseTime] Time Scale Changed to physics:2.000, multiplier:1.000, universe:2.000 [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from True to False [Flight] [Vessel][CommandEntry] AutoPilotSASMode changed from False to True [PhysicsSpaceProvider]: Changing Reference Frame to Kerbol bodyFrame [Flight] [Vessel][CommandEntry]<4562f2>: speedMode changed from Orbit to Surface [Debug] System.NullReferenceException: Object reference not set to an instance of an object at KSP.Sim.impl.PatchedConicsOrbit.UpdateFromStateVectors (KSP.Sim.Position position, KSP.Sim.Velocity velocity, KSP.Sim.impl.CelestialBodyComponent refBody, System.Double UT) [0x00007] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.OrbiterComponent.OnFixedUpdate (System.Double universalTime, System.Double deltaUniversalTime) [0x000b5] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.SimulationObjectModel.OnFixedUpdate (System.Double universalTime, System.Double deltaUniversalTime) [0x00034] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.FixedUpdateSimObjects () [0x0005c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Simulation] [UniverseTime] Time Scale Changed to physics:1.000, multiplier:2.000, universe:2.000 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.ZupAtUT (System.Double UT, KSP.Sim.impl.CelestialBodyComponent body, KSP.Sim.CelestialFrame& tempZup) [0x00000] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PatchedConicsOrbit.GetOrbitalStateVectorsAtTrueAnomaly (System.Double trueAnomaly, System.Double UT, Vector3d& localPositionZup, Vector3d& relativeVelocityZup) [0x00084] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PatchedConicsOrbit.GetOrbitalStateVectorsAtObT (System.Double ObT, System.Double UT, Vector3d& localPositionZup, Vector3d& relativeVelocityZup) [0x00008] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PatchedConicsOrbit.GetOrbitalStateVectorsAtUT (System.Double UT, Vector3d& localPositionZup, Vector3d& relativeVelocityZup) [0x00008] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.OrbitUtilities.GetLocalStateVector (System.Double universalTime, KSP.Sim.IPatchedOrbit orbit, Vector3d& localPosition, Vector3d& localVelocity) [0x0001a] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselComponent.HandleOrbitalPhysicsUnderThrustStart () [0x000b8] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselComponent.SetModelPhysicsMode (KSP.Sim.PhysicsMode physics) [0x000d2] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselBehavior.OnUniverseTimeScaleChanged (KSP.Sim.TimeScaleValues timeScaleValues) [0x00104] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at (wrapper delegate-invoke) System.Action`1[KSP.Sim.TimeScaleValues].invoke_void_T(KSP.Sim.TimeScaleValues) at KSP.Sim.impl.UniverseTime.KSP.Sim.IUniverseTimeCommandEntry.InvokeTimeScaleChanged (KSP.Sim.TimeScaleValues timeValues) [0x0004a] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseTime.KSP.Sim.IUniverseTimeCommandEntry.SetTimeScale (System.Single timeScale, System.Boolean scalePhysics) [0x0015b] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.TimeWarp.UpdateRate (System.Single rate, System.Boolean scalePhysics) [0x00019] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.TimeWarp.SetRateIndexNoBoundsCheck (System.Int32 rateIndex, System.Boolean isPhysicsWarp, System.Boolean instant) [0x0009e] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.TimeWarp.IFixedUpdate.OnFixedUpdate (System.Single deltaTime) [0x000fb] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/u_amb_audio_command" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/u_amb_audio_aero_nose_cones" [General] Object reference not set to an instance of an object at KSP.Sim.impl.ThermalBehavior.IUpdate.OnUpdate (System.Single deltaTime) [0x00051] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.Update () [0x000bf] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [General] Object reference not set to an instance of an object at KSP.Game.CelestialBodyProvider.GetObservedBodyName (KSP.Sim.Position pos) [0x00015] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Rendering.GraphicsManager.GetVisibleBodies (KSP.Sim.Position pos, System.Boolean includeObserved, System.Boolean includeStar) [0x0002c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Rendering.CelestialBodyGIProbeManager.IUpdate.OnUpdate (System.Single deltaTime) [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.Update () [0x000bf] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] UnpackPhysX called on partOwner of '62f4c596-79ea-4eab-b29e-b7cdd34562f2' Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_custom_cupola_btm" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_custom_cupola_top" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_box_prim/Cube" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/ladder_triggers/scaleroot_ladder_climb/trigger_ladder_climb" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/ladder_triggers/scaleroot_ladder_interact/trigger_ladder_interact" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/airlock_triggers/scaleroot_airlock_climb/trigger_airlock_climb" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/airlock_triggers/scaleroot_airlock_interact/trigger_airlock_interact" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/u_amb_audio_command" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/u_amb_audio_strut_extensible" [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/u_amb_audio_aero_nose_cones" [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/u_amb_audio_strut_extensible" [Debug] This 1bb05d0a-e9a1-499f-9d7a-878e74cff48e is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/u_amb_audio_aero_nose_cones" [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/u_amb_audio_strut_extensible" [Debug] This 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/u_amb_audio_aero_nose_cones" [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/u_amb_audio_strut_extensible" [Debug] This 4e12671e-a14a-438d-beee-7b3658acf6c8 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/u_amb_audio_aero_nose_cones" [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/62f4c596-79ea-4eab-b29e-b7cdd34562f2/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/u_amb_audio_aero_nose_cones" [Debug] This 6fc74756-04c8-4461-8ff2-10d67307239b is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 1da05db2-eb76-4f23-8a54-e8e71bbfa35d is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This fde2a9e6-6523-4561-a0bd-bcd3d8a80632 is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 2e5cc434-66a0-4190-a6b9-423912d3d6d4 is connected to 202dcb15-d0a6-48ea-bda8-be04710c0b4f [Debug] This 202dcb15-d0a6-48ea-bda8-be04710c0b4f is connected to 8485739a-c14a-452e-9707-5ec6f2018fb4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This cba52070-3ad0-4e0a-9d65-a2b1c205aa22 is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3 is connected to 1bb05d0a-e9a1-499f-9d7a-878e74cff48e [Debug] This 1bb05d0a-e9a1-499f-9d7a-878e74cff48e is connected to 2e5cc434-66a0-4190-a6b9-423912d3d6d4 [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This c5feead7-3c4d-4f59-84a0-85e2163bb97b is connected to 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 [Debug] This 37c1b7ea-109d-4f72-9dc8-38089b25e4c4 is connected to 6fc74756-04c8-4461-8ff2-10d67307239b [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This 5ee61dab-14ed-4432-9c83-ca653f1fd88c is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7 is connected to 4e12671e-a14a-438d-beee-7b3658acf6c8 [Debug] This 4e12671e-a14a-438d-beee-7b3658acf6c8 is connected to 1da05db2-eb76-4f23-8a54-e8e71bbfa35d [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This b5128a71-33dc-4012-a936-0f8a90a8a75e is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 07f8589b-19ee-4ce0-9fd8-3a8029f245b5 is connected to 7b36b6c6-18c0-4859-9ba6-953d5a192c76 [Debug] This 7b36b6c6-18c0-4859-9ba6-953d5a192c76 is connected to fde2a9e6-6523-4561-a0bd-bcd3d8a80632 Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Toggle: BTN-Prograde changed to: False - CurActive: none Toggle: BTN-Stability-Assist changed to: True - CurActive: BTN-Stability-Assist Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_custom_cupola_btm" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_custom_cupola_top" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/collision/col_box_prim/Cube" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/ladder_triggers/scaleroot_ladder_climb/trigger_ladder_climb" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/ladder_triggers/scaleroot_ladder_interact/trigger_ladder_interact" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/airlock_triggers/scaleroot_airlock_climb/trigger_airlock_climb" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/triggers/airlock_triggers/scaleroot_airlock_interact/trigger_airlock_interact" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/pod_2v_cupola_crew.prefab_8485739a-c14a-452e-9707-5ec6f2018fb4/model/u_amb_audio_command" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_6d20fb9a-83ac-42e8-be45-55fb49211518/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_2066797f-4d99-4278-9002-1184c49253fe/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_3ae3de10-ceb8-4115-bca7-5acaad600175/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_202dcb15-d0a6-48ea-bda8-be04710c0b4f/strut_1v_extensible.prefab_b34e8fb8-8e8d-4b78-9e1f-b0239041cdac/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_4c22e7fb-835a-4e13-a8d6-edc8cc42263b/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_31e43c38-90de-4556-9da6-1352d291b392/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_13bc9908-e00b-40a5-82e0-bee87706a3bc/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_a28444c8-3913-453b-866e-f8082cf456be/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_2e5cc434-66a0-4190-a6b9-423912d3d6d4/strut_1v_extensible.prefab_d7f040b2-8d2c-403b-a57e-892fd2ab95df/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e74a4725-ee3e-4735-9183-ea689b4c7220/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_e530a6f0-2db9-4840-9ede-b2bf4093a68c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_0e7f718a-820f-45c6-a4f4-3de9b0130a6c/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1bb05d0a-e9a1-499f-9d7a-878e74cff48e/strut_1v_extensible.prefab_53fccf49-94c8-485f-849e-f5c1b838c687/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_ef5414b6-a96b-4a53-ad7c-5b9d8d2790b3/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_cba52070-3ad0-4e0a-9d65-a2b1c205aa22/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_36678c25-d217-492b-ab12-7dcb94162753/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_082944e3-73d2-414f-b786-d94eb87433b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_ed0aba93-f421-48c4-be7c-1908cc5a5992/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_6b3a38b7-5786-40fb-abcf-2d91599dd4e1/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_6fc74756-04c8-4461-8ff2-10d67307239b/strut_1v_extensible.prefab_f4f8c772-e18a-4c16-9bfa-b2221e69f3e6/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_0acd438e-e035-4dad-9aa2-9a007f75765f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_bb682fcd-2536-4eda-972e-44e4e6553502/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_ccac10d2-ad2d-4e7a-a9d5-c00e1dc50a31/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_37c1b7ea-109d-4f72-9dc8-38089b25e4c4/strut_1v_extensible.prefab_1e590e79-210f-4663-88e4-907a22aff1f0/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_c5feead7-3c4d-4f59-84a0-85e2163bb97b/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_8c468aad-ba79-4d8c-a3f6-b1a4008f2ed7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_232d4ad7-ccfd-4a2f-bb64-e462f5edb7b5/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_c92600f5-0c49-4422-8892-77ffb350d6f8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_2200088a-4970-480c-99b7-3d4e09207cd3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_0fd9c0d5-ce46-4351-8703-ac4d1b67061f/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_1da05db2-eb76-4f23-8a54-e8e71bbfa35d/strut_1v_extensible.prefab_20ae5cf8-5e08-4118-aadd-25aa4f8c5938/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_1e022352-3dfb-4d56-a909-5c74ca9810b9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_3e8a4905-89d6-4ab6-a608-f88a6c11ca02/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_818b5d41-773b-4412-ad5f-fa288dd448de/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_4e12671e-a14a-438d-beee-7b3658acf6c8/strut_1v_extensible.prefab_44adfdfa-8581-41b8-9ab3-83353c202215/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_bd2a2576-5892-4a92-a58b-ce7e1d7f8ca7/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_5ee61dab-14ed-4432-9c83-ca653f1fd88c/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_6571a87d-ab96-4d36-a31c-d2a062df9fb8/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_117d8701-fd3a-4242-89d3-3cd9aa585792/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_51d8809e-32e3-4b6f-acc3-25239d1358d2/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_9d34b8b2-0410-45dc-ba82-882fc288e8d3/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_fde2a9e6-6523-4561-a0bd-bcd3d8a80632/strut_1v_extensible.prefab_d3a728d9-ede9-4842-abc9-f9c6010e16c2/model/u_amb_audio_strut_extensible" Backtrace report limit hit(50/min) – Ignoring errors for 1 minute Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_body/col_cylinder_16" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_skirt/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/model/collision/col_cylinder_nozzle/col_cylinder_16_3-4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/u_amb_audio_ENGINES" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_aa9d6486-2653-49ef-b6ac-38f2ff053d34/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_25bd7923-817a-4e32-977c-ddc5c87d43d9/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_ca5623b0-cce6-4ab3-946b-c7d0bb8ba412/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/strut_1v_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/booster_2v_solid_clydesdale.prefab_7b36b6c6-18c0-4859-9ba6-953d5a192c76/strut_1v_extensible.prefab_8005bb71-b78c-487e-a1ce-be1421774f6a/model/u_amb_audio_strut_extensible" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_07f8589b-19ee-4ce0-9fd8-3a8029f245b5/u_amb_audio_aero_nose_cones" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/model/collision/col_custom_nose" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "#PhysicsSpace/#PhysXReference/nosecone_2v_protective.prefab_b5128a71-33dc-4012-a936-0f8a90a8a75e/u_amb_audio_aero_nose_cones" [Audio] Invalid float passed into SetRTPC [Audio] Invalid float passed into SetRTPC [Audio] Invalid float passed into SetRTPC Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/Audio_1" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/Audio_2" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/Audio_3" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/Audio_4" Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "GameManager/Default Game Instance(Clone)/WwiseInit(Clone)/Listener_Wwise(Clone)/Listener_Audio_emitters/center_main" Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at KSPAudioVessel.UpdateRTPCs () [0x000a0] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSPAudioVessel.Update () [0x00000] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Screen position out of view frustum (screen pos 1070.000000, 256.000000) (Camera rect 0 0 2560 1440) Screen position out of view frustum (screen pos 1070.000000, 256.000000) (Camera rect 0 0 2560 1440) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at KSP.Map.OrbitRenderSegment.UpdateDrawData (KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00000] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.OrbitRenderer.SyncRendersToOrbiter () [0x0006c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.OrbitRenderer.Update () [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 NullReferenceException: Object reference not set to an instance of an object at KSP.Map.Map3DFocusItem.UpdateSOIEntryExitPoints () [0x00144] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Map.Map3DFocusItem.Update () [0x000ca] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Mesh '': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting. Mesh bounds min=(-nan(ind), -nan(ind), -nan(ind)), max=(-nan(ind), -nan(ind), -nan(ind)). Please make sure the mesh is exported without any errors. [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Object reference not set to an instance of an object at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Api.ICoordinateSystem coordinateSystem, Vector3d pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.GetGeeForceAtPosition (KSP.Sim.Position pos, KSP.Sim.impl.CelestialBodyComponent mainBody) [0x0000f] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PhysicsSpaceProvider.GetGravityForceAtPosition (KSP.Sim.Position pos) [0x00012] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.PartOwnerBehavior.GetGravityForceAtCurrentPosition () [0x00025] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.GetGravityForceAtCurrentPosition () [0x00068] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnPhysicsUpdate (System.Single deltaTime) [0x0008c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.RigidbodyBehavior.OnFixedUpdate (System.Single deltaTime) [0x00017] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Debug] System.ArithmeticException: Function does not accept floating point Not-a-Number values. at System.Math.Sign (System.Double value) [0x00034] in <695d1cc93cca45069c528c15c9fdd749>:0 at Vector3d.SignedAngle (Vector3d from, Vector3d to, Vector3d axis) [0x00014] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselComponent.OnUpdateHeadingDirections () [0x00078] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.VesselComponent.OnFixedUpdate (System.Double universalTime, System.Double deltaUniversalTime) [0x00006] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.SimulationObjectModel.OnFixedUpdate (System.Double universalTime, System.Double deltaUniversalTime) [0x00034] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.UniverseModel.FixedUpdateSimObjects () [0x0005c] in <ef61a348eb874c99b6bdcbcf875cc384>:0 [Physics] Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at KSP.Sim.impl.VesselComponent.GetEndBurnOrbit () [0x0001d] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Sim.impl.TimeWarp.IFixedUpdate.OnFixedUpdate (System.Single deltaTime) [0x00126] in <ef61a348eb874c99b6bdcbcf875cc384>:0 at KSP.Game.GameInstance.FixedUpdate () [0x000b1] in <ef61a348eb874c99b6bdcbcf875cc384>:0 Crash!!! SymInit: Symbol-SearchPath: '.;A:\SteamLibrary\steamapps\common\Kerbal Space Program 2;A:\SteamLibrary\steamapps\common\Kerbal Space Program 2;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'jwoon' OS-Version: 10.0.0 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64.exe:KSP2_x64.exe (00007FF7B5DE0000), size: 675840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.33.23162 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFD37250000), size: 2179072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFD360E0000), size: 794624 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFD34CC0000), size: 3784704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\Program Files\Bitdefender\Bitdefender Security\bdhkm\dlls_266444578853467826\bdhkm64.dll:bdhkm64.dll (00007FFCFB530000), size: 847872 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.7.229.0 C:\Program Files\Bitdefender\Bitdefender Security\atcuf\dlls_266427252972191875\atcuf64.dll:atcuf64.dll (00007FFCFB3F0000), size: 1294336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.53.349.0 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\UnityPlayer.dll:UnityPlayer.dll (00007FFC06470000), size: 29253632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.33.23162 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFD363A0000), size: 1748992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFD34870000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFD36D50000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFD34690000), size: 1126400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFD348A0000), size: 630784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFD34BA0000), size: 1118208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFD36AA0000), size: 1687552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\combase.dll:combase.dll (00007FFD36D80000), size: 3706880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFD361B0000), size: 1142784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFD36710000), size: 385024 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFD36C40000), size: 684032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.22621.608 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFD35B50000), size: 4669440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFD369E0000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFD36790000), size: 671744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFD35080000), size: 8323072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFD37130000), size: 880640 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFD366D0000), size: 200704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFD349C0000), size: 1466368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.674 C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFD362D0000), size: 462848 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFD2E400000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFD1BAD0000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFD2E050000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFD2D180000), size: 1273856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFD34060000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFD32F20000), size: 57344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFD31D90000), size: 176128 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFD1B240000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFD31A60000), size: 221184 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 D:\Program Files (x86)\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFC41BE0000), size: 1609728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.2.18.44 C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFD36A90000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFD33790000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFD34940000), size: 503808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFD31980000), size: 700416 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFD35FD0000), size: 987136 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.900 C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFD32400000), size: 9228288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFD322C0000), size: 1302528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFD345C0000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FFC21260000), size: 7794688 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\iphlpapi.dll:iphlpapi.dll (00007FFD331E0000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\LogitechLedEnginesWrapper.dll:LogitechLedEnginesWrapper.dll (00007FFD2D860000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '' A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\MSVCR120.dll:MSVCR120.dll (00007FFC75630000), size: 978944 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 12.0.40664.0 C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFD35870000), size: 1171456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFD30730000), size: 2453504 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFD31AB0000), size: 1007616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll:directxdatabasehelper.dll (00007FFD13530000), size: 294912 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\DriverStore\FileRepository\u0390319.inf_amd64_32d8157dec983dab\B389920\aticfx64.dll:aticfx64.dll (00007FFD0E7F0000), size: 1814528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.14043.7000 C:\WINDOWS\System32\DriverStore\FileRepository\u0390319.inf_amd64_32d8157dec983dab\B389920\amdxx64.dll:amdxx64.dll (00007FFD0B020000), size: 55758848 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.14043.7000 C:\WINDOWS\System32\DriverStore\FileRepository\u0390319.inf_amd64_32d8157dec983dab\B389920\atidxx64.dll:atidxx64.dll (00007FFD08D80000), size: 32952320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 31.0.14043.7000 C:\WINDOWS\SYSTEM32\cfgmgr32.DLL:cfgmgr32.DLL (00007FFD34380000), size: 319488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FFD318A0000), size: 614400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\amdihk64.dll:amdihk64.dll (00007FFD13980000), size: 217088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2.0.0.1788 C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFD36840000), size: 720896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2001.12.10941.16384 C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFD1A2D0000), size: 65536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFD2B820000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFD1A020000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFD19A70000), size: 1015808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\amsi.dll:amsi.dll (00007FFD191A0000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFD33C90000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\Program Files\Bitdefender\Bitdefender Security\bdamsi\266444578799544621\antimalware_provider64.dll:antimalware_provider64.dll (00007FFCFD0A0000), size: 770048 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 4.0.23.128 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\lib_burst_generated.dll:lib_burst_generated.dll (00007FFCD2420000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\xinput1_4.dll:xinput1_4.dll (00007FFD13C90000), size: 69632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (00007FFD34350000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\inputhost.dll:inputhost.dll (00007FFD121B0000), size: 2101248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FFD315C0000), size: 1257472 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.18.944.0 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL:CRYPTBASE.DLL (00007FFD33DF0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dcomp.dll:dcomp.dll (00007FFD30F60000), size: 2371584 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\textinputframework.dll:textinputframework.dll (00007FFD24C70000), size: 1236992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\system32\Oleacc.dll:Oleacc.dll (00007FFD1B7D0000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.2.22621.1 C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (00000292FFA60000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\SYSTEM32\MSASN1.dll:MSASN1.dll (00007FFD33F60000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.819 C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFD35070000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFD2CFB0000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFD2CEE0000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\system32\mswsock.dll:mswsock.dll (00007FFD33BF0000), size: 430080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFD33250000), size: 995328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFD2C740000), size: 536576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1105 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFD2BB90000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFD33F10000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFD33700000), size: 217088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFD33C60000), size: 155648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1555 C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFD25C40000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFD20A50000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (00007FFD11580000), size: 1523712 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.608 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\steam_api64.dll:steam_api64.dll (00007FFCEC570000), size: 311296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.91.21.57 D:\Program Files (x86)\Steam\steamclient64.dll:steamclient64.dll (00007FFC08B20000), size: 22765568 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.2.18.44 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFD36770000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 D:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (00007FFC43C50000), size: 1662976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.2.18.44 D:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (00007FFCE54B0000), size: 733184 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 8.2.18.44 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFD27B10000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFD339E0000), size: 270336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1485 C:\Program Files\LGHUB\sdks\sdk_legacy_led_x64.dll:sdk_legacy_led_x64.dll (00007FFC43850000), size: 4157440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.2.6302.0 C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FFD1C9D0000), size: 581632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.34.31938.0 C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFD1CA80000), size: 110592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.34.31938.0 C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll:VCRUNTIME140_1.dll (00007FFD1C9C0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.34.31938.0 c:\program files\intel\wifi\bin\ZLIB1.dll:ZLIB1.dll (00007FFC76900000), size: 204800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.2.3.0 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\AkSoundEngine.dll:AkSoundEngine.dll (00007FFC40430000), size: 3637248 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFD32CD0000), size: 2285568 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\dbgcore.DLL:dbgcore.DLL (00007FFD25FF0000), size: 204800 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\AkSoundSeedAir.dll:AkSoundSeedAir.dll (00007FFD24B50000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '' A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\AkSynthOne.dll:AkSynthOne.dll (00007FFD08220000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '' A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\MasteringSuite.dll:MasteringSuite.dll (00007FFD07800000), size: 245760 (result: 0), SymType: '-deferred-', PDB: '' A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\AkMotion.dll:AkMotion.dll (00007FFCE9390000), size: 225280 (result: 0), SymType: '-deferred-', PDB: '' C:\Windows\System32\dinput8.dll:dinput8.dll (00007FFCE9300000), size: 286720 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FFD31E10000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (00007FFD33560000), size: 315392 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1344 C:\WINDOWS\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FFD33540000), size: 77824 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 A:\SteamLibrary\steamapps\common\Kerbal Space Program 2\KSP2_x64_Data\Plugins\x86_64\LuaPipePlugin64.dll:LuaPipePlugin64.dll (00007FFD13C80000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '' C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFD337B0000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1 ========== OUTPUTTING STACK TRACE ================== 0x00007FFC0779F34E (UnityPlayer) UnityMain 0x00007FFC0779D6D1 (UnityPlayer) UnityMain 0x00007FFC077A0062 (UnityPlayer) UnityMain 0x00007FFC07733489 (UnityPlayer) UnityMain 0x00007FFC07737A31 (UnityPlayer) UnityMain 0x00007FFC0768D6A2 (UnityPlayer) UnityMain 0x00007FFC06CD0F6F (UnityPlayer) UnityMain 0x00007FFC06BB65B6 (UnityPlayer) UnityMain 0x00007FFC06BB6768 (UnityPlayer) UnityMain 0x00007FFC06BB68DD (UnityPlayer) UnityMain 0x00007FFC06CB7F36 (UnityPlayer) UnityMain 0x00007FFC06CD532B (UnityPlayer) UnityMain 0x00007FFC06CCD860 (UnityPlayer) UnityMain 0x00007FFC06BE80CA (UnityPlayer) UnityMain 0x00007FFC06BE8170 (UnityPlayer) UnityMain 0x00007FFC06BEC408 (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC069AC6BA) 0x00007FFC069AC6BA (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC069AAB8B) 0x00007FFC069AAB8B (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFC069AFD02) 0x00007FFC069AFD02 (UnityPlayer) (function-name not available) 0x00007FFC069B0C8B (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF7B5DE11F2) 0x00007FF7B5DE11F2 (KSP2_x64) (function-name not available) 0x00007FFD360F269D (KERNEL32) BaseThreadInitThunk 0x00007FFD372AA9F8 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/jwoon/AppData/Local/Temp/Intercept Games/Kerbal Space Program 2/Crashes Link to comment Share on other sites More sharing options...
Xana43 Posted April 30, 2023 Author Share Posted April 30, 2023 so for some reason the main topic isn't allowing the screen shot of the super nova happening, so I'll just post it as a reply Link to comment Share on other sites More sharing options...
Recommended Posts