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I cant go back inside the pod during a mun landing.


bruh2137

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Specs: 

        Version: 0.1.2.0.22260
        OS: Windows 10 Home 64-bit (10.0 Build 19045)
        System manufacturer: Acer
        System model: Nitro AN515-57
        BIOS: V1.18
        Processor: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (12 CPUs), ~2.7GHz
        Memory: 16384MB RAM
        Paging file: 34720MB used, 28530MB available
        DirectX version: DirectX 12

    Screen 1
        Chipset Type: Intel(R) UHD Graphics Family
        DAC Type: Internal
        Device Type: Full Display Device
        Approximate total memory: 8201 MB
        Video memory (VRAM): 128 MB
        Shared memory: 8073 MB
        Current screen mode: 1920 x 1080 (32 bit) (144Hz)
        Monitor: Generic PnP Monitor

    Screen 2
        Chipset Type: NVIDIA GeForce RTX 3050 Laptop GPU
        DAC Type: Integrated RAMDAC
        Device Type: Full Display Device
        Approximate total memory: 12050 MB
        Video memory (VRAM): 3977 MB
        Shared memory: 8073 MB

Mods:

        Spacewarp 1.1.1
        SORRY 0.2.41 (but i didn't use any SORRY parts)
        Luxs OAB Extensions 0.1.1
        No More Woobly Rockets! (but without it this error also occurs)

Severity: high

Frequency: idk (1/1 landing), but gameplay.tips/guides/kerbal-space-program-2-quick-fix-guide.html (comments, that's the only mention of this bug I've found)

Description: I was landed on Mun(with loading "prawie mun" quick save few times), I left the lander, planted the flag, flew jetpack few moments, and went back to the lander. I cant get the kerbal go back inside the pod and use the ladders. I click the F and B many times in many places around the pod and ladder, but nothing happens(when i click B i see a strange foot movement animation). I tried with jetpack on and off. The pod is gumball, but i know cockatoo has same problem. The ladders are MD and LG. I don't know if it has anything to do with levitating parts without collisions around the pod (at least one reason). 

AFGJ81oqQtKBtutQpP_HwkFtVwL54NUG7WUGi7DCO-2pb71Z5mFnKRd_mr2NhkdRmFKWRoaK10fTdgaXKuqjLkUeD_zc-PKt-A=w1848-h942

The pod is not separated, it's a visual glitch.

Most of the time i was using infinite fuel mode.

Here you can download my save files.

The lander is the entirety of the rocket I launched from the kerbin.

PS. I attached the engines to the separators because I wanted to land using only the main engine, but I thought it was pointless, so I didn't separate them.

PS2. I'm sorry for my english : /

Edited by Anth12
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  • 2 weeks later...

I experienced the same issue on other planets with multiple vessels. It helps going back to KSC, then going to tracking station, back to the vessel and then press the "change vessel key". Although: this does not always work. Just trial and error :)

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