bruh2137 Posted May 7, 2023 Share Posted May 7, 2023 (edited) Specs: Version: 0.1.2.0.22260 OS: Windows 10 Home 64-bit (10.0 Build 19045) System manufacturer: Acer System model: Nitro AN515-57 BIOS: V1.18 Processor: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz (12 CPUs), ~2.7GHz Memory: 16384MB RAM Paging file: 34720MB used, 28530MB available DirectX version: DirectX 12 Screen 1 Chipset Type: Intel(R) UHD Graphics Family DAC Type: Internal Device Type: Full Display Device Approximate total memory: 8201 MB Video memory (VRAM): 128 MB Shared memory: 8073 MB Current screen mode: 1920 x 1080 (32 bit) (144Hz) Monitor: Generic PnP Monitor Screen 2 Chipset Type: NVIDIA GeForce RTX 3050 Laptop GPU DAC Type: Integrated RAMDAC Device Type: Full Display Device Approximate total memory: 12050 MB Video memory (VRAM): 3977 MB Shared memory: 8073 MB Mods: Spacewarp 1.1.1 SORRY 0.2.41 (but i didn't use any SORRY parts) Luxs OAB Extensions 0.1.1 No More Woobly Rockets! (but without it this error also occurs) Severity: high Frequency: idk (1/1 landing), but gameplay.tips/guides/kerbal-space-program-2-quick-fix-guide.html (comments, that's the only mention of this bug I've found) Description: I was landed on Mun(with loading "prawie mun" quick save few times), I left the lander, planted the flag, flew jetpack few moments, and went back to the lander. I cant get the kerbal go back inside the pod and use the ladders. I click the F and B many times in many places around the pod and ladder, but nothing happens(when i click B i see a strange foot movement animation). I tried with jetpack on and off. The pod is gumball, but i know cockatoo has same problem. The ladders are MD and LG. I don't know if it has anything to do with levitating parts without collisions around the pod (at least one reason). The pod is not separated, it's a visual glitch. Most of the time i was using infinite fuel mode. Here you can download my save files. The lander is the entirety of the rocket I launched from the kerbin. PS. I attached the engines to the separators because I wanted to land using only the main engine, but I thought it was pointless, so I didn't separate them. PS2. I'm sorry for my english : / Edited June 1, 2023 by Anth12 Link to comment Share on other sites More sharing options...
LowSnow Posted May 17, 2023 Share Posted May 17, 2023 I experienced the same issue on other planets with multiple vessels. It helps going back to KSC, then going to tracking station, back to the vessel and then press the "change vessel key". Although: this does not always work. Just trial and error Link to comment Share on other sites More sharing options...
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