hyx5020 Posted June 23, 2023 Share Posted June 23, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Intel Core i9-12900K | GPU: RTX 3080 TI | RAM: 32GB Description: Different Background Music breaks in and out on Kerbin's sea, while the height reference changes. Youtube (New): Included Attachments: 202306222338.mp4 Anth12 Edit: Increase volume to hear it clearly Edited July 9, 2023 by Anth12 hyx5020: Change youtube video to louder one. Link to comment Share on other sites More sharing options...
Anth Posted June 23, 2023 Share Posted June 23, 2023 14 hours ago, hyx5020 said: Different BGM breaks in and out on Kerbin's sea, while the height reference changes. What does BGM stand for? Not sure what this bug report is about. Link to comment Share on other sites More sharing options...
RalphKerman Posted June 23, 2023 Share Posted June 23, 2023 From watching the video I assume BGM = BackGroundMusic The craft jumps across the waves and in some frames the altitude jumps from 0 or 1 to 2777 and the game changes the music from "landed music" to "flying music" and back as the altitude quickly returns to 0 or 1. But the music is so quiet in the video that this is just a guess from me (it sounds strange though and cuts in and out). More important to me is the question: Why does the altitude fluctuate that much 0 to 2777 can't be correct. Something strange is happening here with the calculation of the altitude level. Link to comment Share on other sites More sharing options...
Anth Posted June 23, 2023 Share Posted June 23, 2023 24 minutes ago, RalphKerman said: But the music is so quiet in the video that this is just a guess from me (it sounds strange though and cuts in and out). That must be what it is. I increased the volume and the music is definitely weird. Thanks for the clarification. Changed title and BGM to Back Ground Music. Link to comment Share on other sites More sharing options...
hyx5020 Posted June 24, 2023 Author Share Posted June 24, 2023 9 hours ago, RalphKerman said: From watching the video I assume BGM = BackGroundMusic The craft jumps across the waves and in some frames the altitude jumps from 0 or 1 to 2777 and the game changes the music from "landed music" to "flying music" and back as the altitude quickly returns to 0 or 1. But the music is so quiet in the video that this is just a guess from me (it sounds strange though and cuts in and out). More important to me is the question: Why does the altitude fluctuate that much 0 to 2777 can't be correct. Something strange is happening here with the calculation of the altitude level. Thanks for helping to clarify! This is exactly what I noticed. 8 hours ago, Anth12 said: I increased the volume and the music is definitely weird. I have replaced the Youtube link with a louder version, I couldn't find how to replace the attachment, please let me know if the team needs it . Link to comment Share on other sites More sharing options...
Anth Posted June 24, 2023 Share Posted June 24, 2023 3 hours ago, hyx5020 said: I have replaced the Youtube link with a louder version, I couldn't find how to replace the attachment, please let me know if the team needs it . Thanks for redoing the video. I didn't notice the red circling of the massive change in altitude before. Thats the cause right there probably. Great improvement Link to comment Share on other sites More sharing options...
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