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Background Music is Changing from One Track to Another When Craft is at Different Heights on the Kerbin Sea


hyx5020

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Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 | CPU: Intel Core i9-12900K | GPU: RTX 3080 TI | RAM32GB

 

Description: Different Background Music breaks in and out on Kerbin's sea, while the height reference changes.

Youtube (New):

 

 

Included Attachments:

202306222338.mp4

Anth12 Edit: Increase volume to hear it clearly

Edited by Anth12
hyx5020: Change youtube video to louder one.
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14 hours ago, hyx5020 said:

Different BGM breaks in and out on Kerbin's sea, while the height reference changes.

What does BGM stand for?  Not sure what this bug report is about.

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From watching the video I assume BGM = BackGroundMusic

The craft jumps across the waves and in some frames the altitude jumps from 0 or 1 to 2777 and the game changes the music from "landed music" to "flying music" and back as the altitude quickly returns to 0 or 1.

But the music is so quiet in the video that this is just a guess from me (it sounds strange though and cuts in and out).

More important to me is the question: Why does the altitude fluctuate that much 0 to 2777 can't be correct. Something strange is happening here with the calculation of the altitude level.

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24 minutes ago, RalphKerman said:

But the music is so quiet in the video that this is just a guess from me (it sounds strange though and cuts in and out).

That must be what it is. I increased the volume and the music is definitely weird.

Thanks for the clarification.

Changed title and BGM to Back Ground Music.

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9 hours ago, RalphKerman said:

From watching the video I assume BGM = BackGroundMusic

The craft jumps across the waves and in some frames the altitude jumps from 0 or 1 to 2777 and the game changes the music from "landed music" to "flying music" and back as the altitude quickly returns to 0 or 1.

But the music is so quiet in the video that this is just a guess from me (it sounds strange though and cuts in and out).

More important to me is the question: Why does the altitude fluctuate that much 0 to 2777 can't be correct. Something strange is happening here with the calculation of the altitude level.

Thanks for helping to clarify! This is exactly what I noticed.

8 hours ago, Anth12 said:

I increased the volume and the music is definitely weird.

I have replaced the Youtube link with a louder version, I couldn't find how to replace the attachment, please let me know if the team needs it :cool:.

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3 hours ago, hyx5020 said:

I have replaced the Youtube link with a louder version, I couldn't find how to replace the attachment, please let me know if the team needs it :cool:.

Thanks for redoing the video. I didn't notice the red circling of the massive change in altitude before. Thats the cause right there probably.
Great improvement :)

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