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Quadcoupler of Docking Ports crashes game when active port decoupled.


mattihase

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Reported Version: v0.1.3 (latest) | Mods: micro engineer, custom flags | Can replicate without mods? Yes 
OS: Windows 10 | CPU: i7-10870H | GPU: RTX | RAM16GB

 

Set up a craft with 2 quad-couplers, each full of docking ports pointing at each other. One pair of ports are attached, other 3 pairs are not. Both sets of couplers were given probe cores and launch clamps to hold them in place. Goal was to decouple the one active port and couple them all together simultaneously to see if it's possible to do so. Early testing for attempt to build ring space station in segments.

Launched the craft and used part manager to decouple the active connection. Game thinks for a moment, throws up a "Flight In Progress" Flight Status box, hangs, crashes without a message. Tested 3 times (first accidentally, twice without mods) and got exactly the same result.

Also somehow set the game to open in windowed mode after the first time (it was previously in fullscreen). I don't know if that's related but I didn't do anything else to the game so it might well have been the cause.

Craft file included.

 

Included Attachments:

NewWorkspace.json

Edited by Anth12
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