Joker58th Posted February 26, 2023 Share Posted February 26, 2023 (edited) KSP: 0.1.0.0.20893 | Windows 11 | i7-12700 | RTX 2080 After deploying a fairing, it falls straight down shortly after deployment. Video below. https://i.imgur.com/AfmR7uo.mp4 Edited July 9, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Equatis Posted March 16, 2023 Share Posted March 16, 2023 (edited) KSP Version: v0.1.1.0 (Updated on 3/16/203) Operating System: Windows 11 CPU and GPU: 5800X3D and 7900XTX Description of the bug: When I get into orbit and eject my fairings and activate next stage (an engine) my fairings shoot towards Kerbin. Expected Behavior: Fairing pieces and coupler float freely and should only be affected by propulsion. Observed Behavior: Fairing pieces and coupler rocket towards Kerbin. Steps to Replicate: Seems to do it every time for me. Fixes / Workarounds: None I know of. A list of ALL mods: No mods. Other Notes / Screenshots / Log Files: YouTube video link is Edited March 16, 2023 by Equatis Link to comment Share on other sites More sharing options...
Speeding Mullet Posted March 17, 2023 Share Posted March 17, 2023 Replicated in v0.1.1.0, however, was not quick enough to get a screenshot. Report as follows: KSP Version - 0.1.1.0 Operating System and version - Windows 11 CPU and GPU models - Intel core i5 12600KF / NVIDIA GeFroce RTX 3080 Description of the bug. Expected Behaviour - fairings decouple and drift apart Observed Behaviour - fairings eject forward through payload, then rapidly descend straight down to Kerbin Steps to Replicate - Rockket with fairing, eject fairing. Fixes / Workarounds (if known..) unknown A list of ALL mods - None Other Notes: None SM Link to comment Share on other sites More sharing options...
mamboguy12 Posted March 17, 2023 Share Posted March 17, 2023 It also does this in orbit of the Mun. Fairings went through lander they were covering when deployed Link to comment Share on other sites More sharing options...
SeismicSlammer85 Posted June 24, 2023 Share Posted June 24, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: windows | CPU: ryzen 7 | GPU: Nvidia Geforce GTX 1660 | RAM: idk A few seconds after deploying fairings, their physics and trajectory suddenly changes and the fairing shell shoots downwards towards kerbin. Also, fairings seem to deploy incorrectly, as instead of splitting open, the fairing goes forward in one piece, as if it's being slid off the rocket. Edited June 24, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Anth Posted June 24, 2023 Share Posted June 24, 2023 @SeismicSlammer85Merged your bug report into these ones. Link to comment Share on other sites More sharing options...
Guest Posted June 24, 2023 Share Posted June 24, 2023 (edited) To add to this: Fairings also always go mostly forward for me and don't really split. Not a new bug for me. Has always been there and it is kind of like a running gag for me now every time I jettison a fairing. Edited June 24, 2023 by running_bird Link to comment Share on other sites More sharing options...
Buzz313th Posted June 24, 2023 Share Posted June 24, 2023 This Bug has been around since the first patch. Before the first patch the fairings used to get stuck on parts of the craft. I'm assuming the fix for getting stuck was to just shoot them at high velocity off the craft.. LOL Link to comment Share on other sites More sharing options...
Kerbart Posted June 25, 2023 Share Posted June 25, 2023 They can also go up instead of down. I have watched debris in aparabolic curve with an apoapsis over 300 km. Link to comment Share on other sites More sharing options...
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