Davidian1024 Posted June 25, 2023 Share Posted June 25, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Linux Ubuntu 20.04.6 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1080 Ti | RAM: 16GB Specs: (Obtained from Steam via Help > System Information) Spoiler Computer Information: Manufacturer: ASUSTeK COMPUTER INC. Model: PRIME B450M-A Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 5 3400G with Radeon Vega Graphics CPU Family: 0x17 CPU Model: 0x18 CPU Stepping: 0x1 CPU Type: 0x0 Speed: 3700 MHz 8 logical processors 4 physical processors Hyper-threading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Unsupported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Unsupported AVX512VNNI: Unsupported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Ubuntu 20.04.6 LTS (64 bit) Kernel Name: Linux Kernel Version: 5.15.0-75-generic X Server Vendor: The X.Org Foundation X Server Release: 12013000 X Window Manager: GNOME Shell Steam Runtime Version: steam-runtime_0.20230509.49499 Video Card: Driver: NVIDIA Corporation NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 Driver Version: 4.6.0 NVIDIA 530.41.03 OpenGL Version: 4.6 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 60 Hz VendorID: 0x10de DeviceID: 0x1b06 Revision Not Detected Number of Monitors: 2 Number of Logical Video Cards: 1 Primary Display Resolution: 1920 x 1080 Desktop Resolution: 3840 x 1080 Primary Display Size: 20.75" x 11.65" (23.78" diag), 52.7cm x 29.6cm (60.4cm diag) Primary Bus: PCI Express 16x Primary VRAM: 11264 MB Supported MSAA Modes: 2x 4x 8x 16x Sound card: Audio device: Nvidia GPU 82 HDMI/DP Memory: RAM: 15913 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English LANG: en_US.UTF-8 Total Hard Disk Space Available: 467875 MB Largest Free Hard Disk Block: 51023 MB Storage: Number of SSDs: 9 SSD sizes: 2000G,2000G,1000G,500G,63G,4510M,0B,0B,0B Number of HDDs: 0 Number of removable drives: 0 Severity: Med (This makes using the Dawn Engines anywhere from problematic to useless.) Frequency: High (I cannot figure out how to work around this.) Description: When running the Dawn Engines the electric charge stored in all batteries (including the ones in pods, etc) behaves incorrectly. Running the Dawn Engine with not enough electric charge generation to fully supply them causes the batteries to drain to empty as you would expect. While simultaneously generating enough electric charge to supply all running Dawn Engines the following incorrect battery behavior occurs. All of the batteries will only charge up to a certain level. If they were full when you started running the engines they will all drop to this level. If they were below it, they will charge up, but only to this level. This level seems to be dependent on the craft's amount of electric storage capacity, generation capacity, amount of drain and time warp. I've observed this behavior while generating the EC from both reactors and solar panels. Time warp seems to exaggerate this effect. Time warp high enough and the level seems to work out to a negative number and the batteries end up emptying even though the craft is supplying more than enough power to run all of the engines. This time warp component is why I say this can make the Dawn Engine's useless. The Dawn Engine's need to be run over very long periods of time, making time warp essential. In the past I thought decoupling had something to do with this, but now I don't think so. I launched a craft without any sort of decoupling ability. No decouplers, stack separators or docking ports. And I still observed this behavior. Here is a zip file containing a craft and a save that can be used to demonstrate this effect. The craft is meant to be flown straight up out of Kerbin's SOI. No need to muck around with gravity turns, orbits, etc. Once you're fully out of Kerbin's SOI switch the Mk2 command pod's control orientation to reversed so that the Dawn's are pointed the right way. Dawn EC Bug.zip Included Attachments: Edited August 16, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Anth Posted June 25, 2023 Share Posted June 25, 2023 @Davidian1024 When in dark mode black text looks like this: Can you keep the font colour whatever the default is? Link to comment Share on other sites More sharing options...
Davidian1024 Posted June 25, 2023 Author Share Posted June 25, 2023 2 minutes ago, Anth12 said: @Davidian1024 When in dark mode black text looks like this: Can you keep the font colour whatever the default is? Oh, sorry. It's probably because I copied the text into a text editor to reduce the amount of typing I have to do. Link to comment Share on other sites More sharing options...
Davidian1024 Posted August 30, 2023 Author Share Posted August 30, 2023 This still seems to be an issue as of 0.1.4.0 Link to comment Share on other sites More sharing options...
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