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Loading a save with two docked craft causes them to separate and move independently


SpaceCheese

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Reported Version: v0.1.3.1 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 Home 64-bit | CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz | GPU: NVIDIA GeForce GTX 1650 | RAM15.93 GB

 

When I dock two vessels together, they stay together and act as one would expect. However, when I load a save with two crafts docked together, some weird glitches happen. The two crafts are no longer connected by the docking port, and directional inputs cause the two craft to move independently and they seem to mirror each other (see in the video). Also, the crafts can clip into each other. There is no way to undock them as there's no option to do so when I right-click one of the docking ports.

 

Included Attachments:

KerbalSpaceProgram22023-07-0814-26-13.mp4

DockingTestcraft.json

dockingglitch.meta

Edited by Anth12
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Also having this issue, 
It's happens when i reload a game or if i come close to a combined docked ship with a new part to couple to it.

I saw that i can undock prior to be able to redock again when having this.

Also found myself to be unable to dock at all with those new docking ports..

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