Davidian1024 Posted August 30, 2023 Share Posted August 30, 2023 (edited) Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Linux Ubuntu 20.04.6 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1080 Ti | RAM: 16GB System Specs: Spoiler Frequency: High (present in all scenarios, all different resource types) Description: During flight the resource manager isn't reporting the text values of the individual resources. It's now reporting what I assume is the variable name. Included Attachments: Edited August 30, 2023 by Davidian1024 correcting system specs format Link to comment Share on other sites More sharing options...
RalphKerman Posted August 30, 2023 Share Posted August 30, 2023 (edited) Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 10 | CPU: Intel Core i7-6700K | GPU: 2 x NVIDIA 1080 | RAM: 32 GB New campaign started after the patch, deleted everything and started from scratch. Symptom: In the Resource Manager window for all resources (fuel, oxidizer, EC, MP etc.) you can only see a "fuel ..." / max number instead of the actual current value. The "vessel resource" window and the stages show correct values. Reproducible: Yes Just build any craft with any component that has resources and open the Resource Manager Window. Screenshot attached: Red Arrows = wrong display, Black Arrows = correct values Included Attachments: Edited August 30, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Anth Posted August 30, 2023 Share Posted August 30, 2023 @RalphKerman I merged yours with this one. Link to comment Share on other sites More sharing options...
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