Jump to content

Resource Manager Reports "fuel..." Instead of Remaining Fuel Value for Given Resource


Davidian1024

Recommended Posts

Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Linux Ubuntu 20.04.6 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1080 Ti | RAM16GB

System Specs:

Spoiler

CySHHsZ.png


Frequency: High (present in all scenarios, all different resource types)

Description:  During flight the resource manager isn't reporting the text values of the individual resources.  It's now reporting what I assume is the variable name.

 

Included Attachments:

resource_manager_fuel_remaining_bug.png.bb08f95c59a4a0b0209de766fc9ec765.png

Edited by Davidian1024
correcting system specs format
Link to comment
Share on other sites

Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Win 10 | CPU: Intel Core i7-6700K | GPU: 2 x NVIDIA 1080 | RAM32 GB

 

New campaign started after the patch, deleted everything and started from scratch.

Symptom:

In the Resource Manager window for all resources (fuel, oxidizer, EC, MP etc.) you can only see a "fuel ..." / max number instead of the actual current value. The "vessel resource" window and the stages show correct values.

Reproducible: Yes

Just build any craft with any component that has resources and open the Resource Manager Window.

Screenshot attached: Red Arrows = wrong display, Black Arrows = correct values

 

Included Attachments:

resource_bug.JPG.c2063b0e6d170af509062b6406b96831.JPG

Edited by Anth12
Link to comment
Share on other sites

×
×
  • Create New...