QwertyHpp Posted September 3, 2023 Share Posted September 3, 2023 (edited) Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Intel i9-9750H | GPU: RTX3060 | RAM: 32GB Encountered some unexpected issues with the Mk1-3 command pod model - where the collider appears to just be a cylinder rather than a cone (i.e. it sits and rolls perfectly horizontal). There also appears to be some texture clipping going on at the base of the command pod - resulting in a strip of flickering black triangles. Craft File: pods.json Video Evidence: KerbalSpaceProgram22023-09-0322-53-27.mp4 Screenshots: Edited September 3, 2023 by Anth12 Adding files Link to comment Share on other sites More sharing options...
Anth Posted September 3, 2023 Share Posted September 3, 2023 @QwertyHpp That's definitely a weird thing to happen. Is there something unusual about the way you assembled your craft? I didn't have the same issue. Result of my testing: Link to comment Share on other sites More sharing options...
QwertyHpp Posted September 3, 2023 Author Share Posted September 3, 2023 (edited) 10 hours ago, Anth12 said: @QwertyHpp That's definitely a weird thing to happen. Is there something unusual about the way you assembled your craft? I didn't have the same issue. It was a part of a test rig so there were a few unusual parts to it - but I've narrowed it down and it appears that its potentially related to the engine plate bug, I don't actually think its an issue with the command pod but rather the decoupled engine plate. Since the engine plating doesn't have a collider it appeared to just be the command pod Edited September 3, 2023 by QwertyHpp Link to comment Share on other sites More sharing options...
Anth Posted September 3, 2023 Share Posted September 3, 2023 1 minute ago, QwertyHpp said: It was a part of a test rig so there were a few unusual parts to it - but I've narrowed it down and it appears that its potentially related to the engine plate bug, I don't actually think its an issue with the command pod but rather the decoupled engine plate (below image after reproducing & then quicksaving and quickloading): Can you please do the following for me? Create a new bug report with your craft file Put me in the title Put the link to this bug report in the body of text That way I can test it quickly, and add it to this bug report after the fact without you having to upload it to a file sharing site. Link to comment Share on other sites More sharing options...
Anth Posted September 6, 2023 Share Posted September 6, 2023 On 9/4/2023 at 12:43 AM, QwertyHpp said: It was a part of a test rig so there were a few unusual parts to it - but I've narrowed it down and it appears that its potentially related to the engine plate bug, I don't actually think its an issue with the command pod but rather the decoupled engine plate. Since the engine plating doesn't have a collider it appeared to just be the command pod You are right. It is the engine plate that is the problem and not the command pod. I am finishing up a bug report that is more specific. Link to comment Share on other sites More sharing options...
Anth Posted September 6, 2023 Share Posted September 6, 2023 New Bug Report Based on Our Investigation: Link to comment Share on other sites More sharing options...
Anth Posted September 7, 2023 Share Posted September 7, 2023 @QwertyHpp I hope you don't mind me moving this to the archive now that the other bug report exists? Link to comment Share on other sites More sharing options...
QwertyHpp Posted September 10, 2023 Author Share Posted September 10, 2023 On 9/8/2023 at 9:52 AM, Anth12 said: @QwertyHpp I hope you don't mind me moving this to the archive now that the other bug report exists? Yeah nah that's all good - the other one def. describes the issue more accurately Link to comment Share on other sites More sharing options...
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