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Rapier engines did not automatically switch to closed cycle


NaughtyMonster

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Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Microsoft Windows 10 Pro 10.0.19045 64-bit | CPU: Intel i7-7700 @ 3.60GHz | GPU: NVIDIA GeForce GTX 1650 (3949MB) | RAM32683

 

Despite passing normal ceiling altitude Rapier engines did not switch from air-breathing mode, they just slowly lost power - N.B. Display indicated no shortage of air.

I was time-warping when I passed the normal ceiling - I believe this was the reason this happened. I'll try to remember to check next time I fly this.

Altitude 27km: losing power...

Was able to switch to closed cycle manually without any issues.

Rapier-No-Switch.png?rlkey=nb18rnf2au4jn

 

Edited by Anth12
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@Anth12 I tried to replicate the issue - time-warped through ceiling - but it switched over without issue this time.

I'll try it again later and post here if it happens again.

I'm not up to speed on sharing craft files. Does this work?:  https://www.dropbox.com/scl/fo/ji9m74rfb2qn0p56l427w/h?rlkey=zujr5djnlppezsa3vl9bdpduk&dl=0

It tends to flip out quite easily - even with fiddling around shifting methane forwards during flight - and therefore can be a bit of a challenge to get it up to ~22km.

Probably best not to worry about it until/if I manage to replicate it. But I'd be interested to hear if you can get the craft from the link OK.

.

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